gdi32: Properly set ERROR_NOACCESS when GetObject receives invalid arguments.
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@ -973,7 +973,12 @@ INT WINAPI GetObjectA( HGDIOBJ handle, INT count, LPVOID buffer )
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GDI_ReleaseObj( handle );
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if (funcs && funcs->pGetObjectA)
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{
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if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */
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SetLastError( ERROR_NOACCESS );
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else
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result = funcs->pGetObjectA( handle, count, buffer );
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}
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else
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SetLastError( ERROR_INVALID_HANDLE );
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@ -995,7 +1000,12 @@ INT WINAPI GetObjectW( HGDIOBJ handle, INT count, LPVOID buffer )
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GDI_ReleaseObj( handle );
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if (funcs && funcs->pGetObjectW)
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{
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if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */
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SetLastError( ERROR_NOACCESS );
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else
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result = funcs->pGetObjectW( handle, count, buffer );
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}
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else
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SetLastError( ERROR_INVALID_HANDLE );
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@ -81,6 +81,14 @@ static void test_gdi_objects(void)
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"GetObject(NULL obj), expected 0, NO_ERROR, got %d, %u\n",
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i, GetLastError());
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/* GetObject expects ERROR_NOACCESS when passed an invalid buffer */
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hp = SelectObject(hdc, GetStockObject(BLACK_PEN));
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SetLastError(0);
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i = GetObjectA(hp, (INT_PTR)buff, (LPVOID)sizeof(buff));
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ok (!i && GetLastError() == ERROR_NOACCESS,
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"GetObject(invalid buff), expected 0, ERROR_NOACCESS, got %d, %u\n",
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i, GetLastError());
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/* GetObjectType does SetLastError() on a null object */
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SetLastError(0);
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i = GetObjectType(NULL);
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