d3d9: Disallow creating managed index buffers on d3d9ex devices.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-11-22 15:03:07 +03:30 committed by Alexandre Julliard
parent b4590d3368
commit d9db221f0d
2 changed files with 9 additions and 4 deletions

View File

@ -585,6 +585,12 @@ HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *de
if (pool == D3DPOOL_SCRATCH) if (pool == D3DPOOL_SCRATCH)
return D3DERR_INVALIDCALL; return D3DERR_INVALIDCALL;
if (pool == D3DPOOL_MANAGED && device->d3d_parent->extended)
{
WARN("Managed resources are not supported by d3d9ex devices.\n");
return D3DERR_INVALIDCALL;
}
/* In d3d9, buffers can't be used as rendertarget or depth/stencil buffer. */ /* In d3d9, buffers can't be used as rendertarget or depth/stencil buffer. */
if (usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)) if (usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL))
return D3DERR_INVALIDCALL; return D3DERR_INVALIDCALL;

View File

@ -4500,10 +4500,9 @@ static void test_resource_access(void)
hr = IDirect3DDevice9Ex_CreateIndexBuffer(device, 16, tests[i].usage, hr = IDirect3DDevice9Ex_CreateIndexBuffer(device, 16, tests[i].usage,
tests[i].format == FORMAT_COLOUR ? D3DFMT_INDEX32 : D3DFMT_INDEX16, tests[i].pool, &ib, NULL); tests[i].format == FORMAT_COLOUR ? D3DFMT_INDEX32 : D3DFMT_INDEX16, tests[i].pool, &ib, NULL);
todo_wine_if(hr == D3D_OK && tests[i].pool == D3DPOOL_MANAGED) ok(hr == (tests[i].pool == D3DPOOL_SCRATCH || tests[i].pool == D3DPOOL_MANAGED
ok(hr == (tests[i].pool == D3DPOOL_SCRATCH || tests[i].pool == D3DPOOL_MANAGED || (tests[i].usage & ~D3DUSAGE_DYNAMIC) ? D3DERR_INVALIDCALL : D3D_OK),
|| (tests[i].usage & ~D3DUSAGE_DYNAMIC) ? D3DERR_INVALIDCALL : D3D_OK), "Test %u: Got unexpected hr %#x.\n", i, hr);
"Test %u: Got unexpected hr %#x.\n", i, hr);
if (FAILED(hr)) if (FAILED(hr))
continue; continue;