d3d9: Volume and cube textures do not support user memory.
This commit is contained in:
parent
b7b0b7d2e1
commit
d9bd9a9a87
|
@ -800,7 +800,14 @@ static HRESULT WINAPI d3d9_device_CreateVolumeTexture(IDirect3DDevice9Ex *iface,
|
||||||
|
|
||||||
*texture = NULL;
|
*texture = NULL;
|
||||||
if (shared_handle)
|
if (shared_handle)
|
||||||
|
{
|
||||||
|
if (pool != D3DPOOL_DEFAULT)
|
||||||
|
{
|
||||||
|
WARN("Trying to create a shared volume texture in pool %#x.\n", pool);
|
||||||
|
return D3DERR_INVALIDCALL;
|
||||||
|
}
|
||||||
FIXME("Resource sharing not implemented, *shared_handle %p.\n", *shared_handle);
|
FIXME("Resource sharing not implemented, *shared_handle %p.\n", *shared_handle);
|
||||||
|
}
|
||||||
|
|
||||||
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
||||||
if (!object)
|
if (!object)
|
||||||
|
@ -833,7 +840,14 @@ static HRESULT WINAPI d3d9_device_CreateCubeTexture(IDirect3DDevice9Ex *iface,
|
||||||
|
|
||||||
*texture = NULL;
|
*texture = NULL;
|
||||||
if (shared_handle)
|
if (shared_handle)
|
||||||
|
{
|
||||||
|
if (pool != D3DPOOL_DEFAULT)
|
||||||
|
{
|
||||||
|
WARN("Trying to create a shared cube texture in pool %#x.\n", pool);
|
||||||
|
return D3DERR_INVALIDCALL;
|
||||||
|
}
|
||||||
FIXME("Resource sharing not implemented, *shared_handle %p.\n", *shared_handle);
|
FIXME("Resource sharing not implemented, *shared_handle %p.\n", *shared_handle);
|
||||||
|
}
|
||||||
|
|
||||||
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
||||||
if (!object)
|
if (!object)
|
||||||
|
|
|
@ -539,11 +539,14 @@ static void test_user_memory(void)
|
||||||
{
|
{
|
||||||
IDirect3DDevice9Ex *device;
|
IDirect3DDevice9Ex *device;
|
||||||
IDirect3DTexture9 *texture;
|
IDirect3DTexture9 *texture;
|
||||||
|
IDirect3DCubeTexture9 *cube_texture;
|
||||||
|
IDirect3DVolumeTexture9 *volume_texture;
|
||||||
D3DLOCKED_RECT locked_rect;
|
D3DLOCKED_RECT locked_rect;
|
||||||
UINT refcount;
|
UINT refcount;
|
||||||
HWND window;
|
HWND window;
|
||||||
HRESULT hr;
|
HRESULT hr;
|
||||||
void *mem;
|
void *mem;
|
||||||
|
D3DCAPS9 caps;
|
||||||
|
|
||||||
window = create_window();
|
window = create_window();
|
||||||
if (!(device = create_device(window, window, TRUE)))
|
if (!(device = create_device(window, window, TRUE)))
|
||||||
|
@ -552,6 +555,9 @@ static void test_user_memory(void)
|
||||||
goto done;
|
goto done;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
|
||||||
|
|
||||||
mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 128 * 128 * 4);
|
mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 128 * 128 * 4);
|
||||||
hr = IDirect3DDevice9Ex_CreateTexture(device, 128, 128, 0, 0, D3DFMT_A8R8G8B8,
|
hr = IDirect3DDevice9Ex_CreateTexture(device, 128, 128, 0, 0, D3DFMT_A8R8G8B8,
|
||||||
D3DPOOL_SYSTEMMEM, &texture, &mem);
|
D3DPOOL_SYSTEMMEM, &texture, &mem);
|
||||||
|
@ -576,8 +582,21 @@ static void test_user_memory(void)
|
||||||
hr = IDirect3DTexture9_UnlockRect(texture, 0);
|
hr = IDirect3DTexture9_UnlockRect(texture, 0);
|
||||||
ok(SUCCEEDED(hr), "Failed to unlock texture, hr %#x.\n", hr);
|
ok(SUCCEEDED(hr), "Failed to unlock texture, hr %#x.\n", hr);
|
||||||
IDirect3DTexture9_Release(texture);
|
IDirect3DTexture9_Release(texture);
|
||||||
HeapFree(GetProcessHeap(), 0, mem);
|
|
||||||
|
|
||||||
|
if (caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP)
|
||||||
|
{
|
||||||
|
hr = IDirect3DDevice9Ex_CreateCubeTexture(device, 2, 1, 0, D3DFMT_A8R8G8B8,
|
||||||
|
D3DPOOL_SYSTEMMEM, &cube_texture, &mem);
|
||||||
|
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
|
||||||
|
}
|
||||||
|
if (caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP)
|
||||||
|
{
|
||||||
|
hr = IDirect3DDevice9Ex_CreateVolumeTexture(device, 2, 2, 2, 1, 0, D3DFMT_A8R8G8B8,
|
||||||
|
D3DPOOL_SYSTEMMEM, &volume_texture, &mem);
|
||||||
|
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
|
||||||
|
}
|
||||||
|
|
||||||
|
HeapFree(GetProcessHeap(), 0, mem);
|
||||||
refcount = IDirect3DDevice9Ex_Release(device);
|
refcount = IDirect3DDevice9Ex_Release(device);
|
||||||
ok(!refcount, "Device has %u references left.\n", refcount);
|
ok(!refcount, "Device has %u references left.\n", refcount);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue