d3d9: Add tests for IDirect3D9Device_Reset.
This commit is contained in:
parent
458902b5b2
commit
d993f85167
|
@ -1049,6 +1049,45 @@ static void test_reset(void)
|
||||||
hr = IDirect3DDevice9_TestCooperativeLevel(pDevice);
|
hr = IDirect3DDevice9_TestCooperativeLevel(pDevice);
|
||||||
ok(hr == D3DERR_DEVICENOTRESET, "IDirect3DDevice9_TestCooperativeLevel after a failed reset returned %#x\n", hr);
|
ok(hr == D3DERR_DEVICENOTRESET, "IDirect3DDevice9_TestCooperativeLevel after a failed reset returned %#x\n", hr);
|
||||||
|
|
||||||
|
pDevice = NULL;
|
||||||
|
IDirect3D9_GetAdapterDisplayMode( pD3d, D3DADAPTER_DEFAULT, &d3ddm );
|
||||||
|
|
||||||
|
ZeroMemory( &d3dpp, sizeof(d3dpp) );
|
||||||
|
d3dpp.Windowed = TRUE;
|
||||||
|
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||||
|
d3dpp.BackBufferFormat = d3ddm.Format;
|
||||||
|
d3dpp.EnableAutoDepthStencil = FALSE;
|
||||||
|
d3dpp.AutoDepthStencilFormat = D3DFMT_D24S8;
|
||||||
|
|
||||||
|
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
|
||||||
|
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
|
||||||
|
|
||||||
|
if(FAILED(hr))
|
||||||
|
{
|
||||||
|
skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr);
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_TestCooperativeLevel(pDevice);
|
||||||
|
ok(hr == D3D_OK, "IDirect3DDevice9_TestCooperativeLevel after creation returned %#x\n", hr);
|
||||||
|
|
||||||
|
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||||
|
d3dpp.Windowed = TRUE;
|
||||||
|
d3dpp.BackBufferWidth = 400;
|
||||||
|
d3dpp.BackBufferHeight = 300;
|
||||||
|
d3dpp.EnableAutoDepthStencil = TRUE;
|
||||||
|
d3dpp.AutoDepthStencilFormat = D3DFMT_D24S8;
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_Reset(pDevice, &d3dpp);
|
||||||
|
todo_wine ok(hr == D3D_OK, "IDirect3DDevice9_Reset failed with 0x%08x\n", hr);
|
||||||
|
|
||||||
|
if (FAILED(hr)) goto cleanup;
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_GetDepthStencilSurface(pDevice, &surface);
|
||||||
|
todo_wine ok(hr == D3D_OK, "GetDepthStencilSurface failed with 0x%08x\n", hr);
|
||||||
|
todo_wine ok(surface != NULL, "Depth stencil should not be NULL\n");
|
||||||
|
if (surface) IDirect3DSurface9_Release(surface);
|
||||||
|
|
||||||
cleanup:
|
cleanup:
|
||||||
HeapFree(GetProcessHeap(), 0, modes);
|
HeapFree(GetProcessHeap(), 0, modes);
|
||||||
if(pD3d) IDirect3D9_Release(pD3d);
|
if(pD3d) IDirect3D9_Release(pD3d);
|
||||||
|
|
Loading…
Reference in New Issue