diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index f2547197f74..fe4318ede4a 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -1049,6 +1049,45 @@ static void test_reset(void) hr = IDirect3DDevice9_TestCooperativeLevel(pDevice); ok(hr == D3DERR_DEVICENOTRESET, "IDirect3DDevice9_TestCooperativeLevel after a failed reset returned %#x\n", hr); + pDevice = NULL; + IDirect3D9_GetAdapterDisplayMode( pD3d, D3DADAPTER_DEFAULT, &d3ddm ); + + ZeroMemory( &d3dpp, sizeof(d3dpp) ); + d3dpp.Windowed = TRUE; + d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; + d3dpp.BackBufferFormat = d3ddm.Format; + d3dpp.EnableAutoDepthStencil = FALSE; + d3dpp.AutoDepthStencilFormat = D3DFMT_D24S8; + + hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, + D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice ); + + if(FAILED(hr)) + { + skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr); + goto cleanup; + } + + hr = IDirect3DDevice9_TestCooperativeLevel(pDevice); + ok(hr == D3D_OK, "IDirect3DDevice9_TestCooperativeLevel after creation returned %#x\n", hr); + + d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; + d3dpp.Windowed = TRUE; + d3dpp.BackBufferWidth = 400; + d3dpp.BackBufferHeight = 300; + d3dpp.EnableAutoDepthStencil = TRUE; + d3dpp.AutoDepthStencilFormat = D3DFMT_D24S8; + + hr = IDirect3DDevice9_Reset(pDevice, &d3dpp); + todo_wine ok(hr == D3D_OK, "IDirect3DDevice9_Reset failed with 0x%08x\n", hr); + + if (FAILED(hr)) goto cleanup; + + hr = IDirect3DDevice9_GetDepthStencilSurface(pDevice, &surface); + todo_wine ok(hr == D3D_OK, "GetDepthStencilSurface failed with 0x%08x\n", hr); + todo_wine ok(surface != NULL, "Depth stencil should not be NULL\n"); + if (surface) IDirect3DSurface9_Release(surface); + cleanup: HeapFree(GetProcessHeap(), 0, modes); if(pD3d) IDirect3D9_Release(pD3d);