diff --git a/dlls/windows.gaming.input/vector.c b/dlls/windows.gaming.input/vector.c index c98c89195d1..db1a9057682 100644 --- a/dlls/windows.gaming.input/vector.c +++ b/dlls/windows.gaming.input/vector.c @@ -515,7 +515,7 @@ static HRESULT WINAPI vector_InsertAt( IVector_IInspectable *iface, UINT32 index } } - memmove( impl->elements + index + 1, impl->elements + index, impl->size++ * sizeof(*impl->elements) ); + memmove( impl->elements + index + 1, impl->elements + index, (impl->size++ - index) * sizeof(*impl->elements) ); IInspectable_AddRef( (impl->elements[index] = value) ); return S_OK; } @@ -528,7 +528,7 @@ static HRESULT WINAPI vector_RemoveAt( IVector_IInspectable *iface, UINT32 index if (index >= impl->size) return E_BOUNDS; IInspectable_Release( impl->elements[index] ); - memmove( impl->elements + index, impl->elements + index + 1, --impl->size * sizeof(*impl->elements) ); + memmove( impl->elements + index, impl->elements + index + 1, (--impl->size - index) * sizeof(*impl->elements) ); return S_OK; }