d3d9: Use a proper window class in the device tests.
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ddb36691f6
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d9591d69f4
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@ -166,7 +166,7 @@ static void test_mipmap_levels(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -213,7 +213,7 @@ static void test_checkdevicemultisampletype(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -275,7 +275,7 @@ static void test_swapchain(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -460,7 +460,7 @@ static void test_refcount(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -773,7 +773,7 @@ static void test_cursor(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -866,7 +866,7 @@ static void test_reset(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -1332,7 +1332,7 @@ static void test_scene(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -1489,7 +1489,7 @@ static void test_limits(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -1561,7 +1561,7 @@ static void test_depthstenciltest(void)
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pD3d = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(pD3d != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!pD3d || !hwnd) goto cleanup;
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@ -1740,7 +1740,7 @@ static void test_draw_indexed(void)
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HWND hwnd;
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void *ptr;
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hwnd = CreateWindow("static", "d3d9_test",
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hwnd = CreateWindow("d3d9_test_wc", "d3d9_test",
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0, 0, 0, 10, 10, 0, 0, 0, 0);
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if (!hwnd)
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{
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@ -1862,7 +1862,7 @@ static void test_null_stream(void)
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d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!d3d9 || !hwnd) goto cleanup;
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@ -1946,7 +1946,7 @@ static void test_lights(void)
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d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!d3d9 || !hwnd) goto cleanup;
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@ -2011,7 +2011,7 @@ static void test_set_stream_source(void)
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d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
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ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
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hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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hwnd = CreateWindow( "d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
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ok(hwnd != NULL, "Failed to create window\n");
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if (!d3d9 || !hwnd) goto cleanup;
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@ -2227,14 +2227,9 @@ static void test_scissor_size(void)
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IDirect3DDevice9 *device_ptr = 0;
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D3DPRESENT_PARAMETERS present_parameters;
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HRESULT hr;
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WNDCLASS wc = {0};
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HWND hwnd = 0;
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RECT scissorrect;
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = "d3d9_test_wc";
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RegisterClass(&wc);
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hwnd = CreateWindow("d3d9_test_wc", "d3d9_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, scts[i].winx, scts[i].winy, 0, 0, 0, 0);
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@ -2309,7 +2304,7 @@ static void test_multi_device(void)
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ok(d3d9 != NULL, "Failed to create a d3d9 object.\n");
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if (!d3d9) goto fail;
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hwnd1 = CreateWindow("static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL);
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hwnd1 = CreateWindow("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL);
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ok(hwnd1 != NULL, "Failed to create a window.\n");
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if (!hwnd1) goto fail;
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@ -2331,7 +2326,7 @@ static void test_multi_device(void)
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ok(d3d9 != NULL, "Failed to create a d3d9 object.\n");
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if (!d3d9) goto fail;
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hwnd2 = CreateWindow("static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL);
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hwnd2 = CreateWindow("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL);
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ok(hwnd2 != NULL, "Failed to create a window.\n");
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if (!hwnd2) goto fail;
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@ -2835,7 +2830,7 @@ static void test_fpu_setup(void)
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ok(!!d3d9, "Failed to create a d3d9 object.\n");
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if (!d3d9) return;
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window = CreateWindowA("static", "d3d9_test", WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
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window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
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ok(!!window, "Failed to create a window.\n");
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if (!window) goto done;
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@ -2887,10 +2882,16 @@ done:
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START_TEST(device)
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{
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HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
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WNDCLASS wc = {0};
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = "d3d9_test_wc";
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RegisterClass(&wc);
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if (!d3d9_handle)
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{
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skip("Could not load d3d9.dll\n");
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return;
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goto out;
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}
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pDirect3DCreate9 = (void *)GetProcAddress( d3d9_handle, "Direct3DCreate9" );
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@ -2901,7 +2902,7 @@ START_TEST(device)
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if(!d3d9)
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{
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skip("could not create D3D9 object\n");
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return;
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goto out;
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}
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IDirect3D9_Release(d3d9);
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@ -2926,4 +2927,7 @@ START_TEST(device)
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test_wndproc();
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test_wndproc_windowed();
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}
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out:
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UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL));
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}
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