From d9051bbe93b470197a22cf1e21d26f5b7fb9ecbf Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sun, 13 Jan 2013 22:08:07 +0100 Subject: [PATCH] ddraw: Only check dwFlags if we actually have a D3DLIGHT2 structure in d3d_light_SetLight(). --- dlls/ddraw/light.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/ddraw/light.c b/dlls/ddraw/light.c index ebc1410e589..1d818037798 100644 --- a/dlls/ddraw/light.c +++ b/dlls/ddraw/light.c @@ -210,7 +210,7 @@ static HRESULT WINAPI d3d_light_SetLight(IDirect3DLight *iface, D3DLIGHT *data) /* Translate D3DLIGHT2 structure to D3DLIGHT7. */ light7->dltType = data->dltType; light7->dcvDiffuse = data->dcvColor; - if (((D3DLIGHT2 *)data)->dwFlags & D3DLIGHT_NO_SPECULAR) + if (data->dwSize >= sizeof(D3DLIGHT2) && (((D3DLIGHT2 *)data)->dwFlags & D3DLIGHT_NO_SPECULAR)) light7->dcvSpecular = data->dcvColor; else light7->dcvSpecular = *(const D3DCOLORVALUE *)zero_value;