server: Queue console ioctls for execution in host when console server is attached.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
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e24ba09f8f
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d902c33306
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@ -4121,6 +4121,7 @@ START_TEST(console)
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DWORD mode;
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ret = GetConsoleMode(hConIn, &mode);
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todo_wine
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ok(ret, "GetConsoleMode failed: %u\n", GetLastError());
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todo_wine
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ok(mode == (ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT |
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@ -72,6 +72,7 @@ struct console_input
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user_handle_t win; /* window handle if backend supports it */
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struct event *event; /* event to wait on for input queue */
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struct fd *fd; /* for bare console, attached input fd */
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struct async_queue ioctl_q; /* ioctl queue */
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struct async_queue read_q; /* read queue */
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};
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@ -179,10 +180,18 @@ static const struct fd_ops console_input_events_fd_ops =
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default_fd_reselect_async /* reselect_async */
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};
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struct console_host_ioctl
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{
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unsigned int code; /* ioctl code */
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struct async *async; /* ioctl async */
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struct list entry; /* list entry */
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};
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struct console_server
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{
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struct object obj; /* object header */
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struct console_input *console; /* attached console */
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struct list queue; /* ioctl queue */
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};
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static void console_server_dump( struct object *obj, int verbose );
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@ -501,6 +510,7 @@ static struct object *create_console_input( int fd )
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console_input->win = 0;
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console_input->event = create_event( NULL, NULL, 0, 1, 0, NULL );
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console_input->fd = NULL;
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init_async_queue( &console_input->ioctl_q );
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init_async_queue( &console_input->read_q );
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if (!console_input->history || !console_input->event)
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@ -529,6 +539,53 @@ static struct object *create_console_input( int fd )
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return &console_input->obj;
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}
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static void console_host_ioctl_terminate( struct console_host_ioctl *call, unsigned int status )
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{
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if (call->async)
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{
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async_terminate( call->async, status );
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release_object( call->async );
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}
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free( call );
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}
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static int queue_host_ioctl( struct console_server *server, unsigned int code,
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struct async *async, struct async_queue *queue )
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{
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struct console_host_ioctl *ioctl;
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if (!(ioctl = mem_alloc( sizeof(*ioctl) ))) return 0;
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ioctl->code = code;
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ioctl->async = NULL;
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if (async)
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{
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ioctl->async = (struct async *)grab_object( async );
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queue_async( queue, async );
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}
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list_add_tail( &server->queue, &ioctl->entry );
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wake_up( &server->obj, 0 );
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if (async) set_error( STATUS_PENDING );
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return 0;
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}
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static void disconnect_console_server( struct console_server *server )
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{
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while (!list_empty( &server->queue ))
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{
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struct console_host_ioctl *call = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry );
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list_remove( &call->entry );
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console_host_ioctl_terminate( call, STATUS_CANCELLED );
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}
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if (server->console)
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{
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assert( server->console->server == server );
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server->console->server = NULL;
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server->console = NULL;
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wake_up( &server->obj, 0 );
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}
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}
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static void generate_sb_initial_events( struct console_input *console_input )
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{
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struct screen_buffer *screen_buffer = console_input->active;
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@ -1156,7 +1213,7 @@ static void console_input_destroy( struct object *obj )
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if (console_in->server)
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{
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assert( console_in->server->console == console_in );
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console_in->server->console = NULL;
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disconnect_console_server( console_in->server );
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}
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free( console_in->title );
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@ -1170,6 +1227,7 @@ static void console_input_destroy( struct object *obj )
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if (curr->input == console_in) curr->input = NULL;
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}
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free_async_queue( &console_in->ioctl_q );
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free_async_queue( &console_in->read_q );
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if (console_in->evt)
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console_in->evt->console = NULL;
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@ -1524,11 +1582,7 @@ static void console_server_destroy( struct object *obj )
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{
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struct console_server *server = (struct console_server *)obj;
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assert( obj->ops == &console_server_ops );
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if (server->console)
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{
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assert( server->console->server == server );
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server->console->server = NULL;
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}
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disconnect_console_server( server );
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}
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static struct object *console_server_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr )
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@ -1566,7 +1620,7 @@ static int console_server_signaled( struct object *obj, struct wait_queue_entry
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{
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struct console_server *server = (struct console_server*)obj;
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assert( obj->ops == &console_server_ops );
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return !server->console;
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return !server->console || !list_empty( &server->queue );
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}
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static struct object *console_server_open_file( struct object *obj, unsigned int access,
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@ -1581,6 +1635,7 @@ static struct object *create_console_server( void )
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if (!(server = alloc_object( &console_server_ops ))) return NULL;
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server->console = NULL;
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list_init( &server->queue );
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return &server->obj;
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}
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@ -1592,6 +1647,8 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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switch (code)
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{
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case IOCTL_CONDRV_GET_MODE:
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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if (get_reply_max_size() != sizeof(console->mode))
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{
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set_error( STATUS_INVALID_PARAMETER );
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@ -1600,6 +1657,8 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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return set_reply_data( &console->mode, sizeof(console->mode) ) != NULL;
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case IOCTL_CONDRV_SET_MODE:
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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if (get_req_data_size() != sizeof(console->mode))
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{
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set_error( STATUS_INVALID_PARAMETER );
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@ -1611,6 +1670,8 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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case IOCTL_CONDRV_READ_INPUT:
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{
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int blocking = 0;
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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if (get_reply_max_size() % sizeof(INPUT_RECORD))
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{
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set_error( STATUS_INVALID_PARAMETER );
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@ -1635,9 +1696,13 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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}
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case IOCTL_CONDRV_WRITE_INPUT:
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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return write_console_input( console, get_req_data_size() / sizeof(INPUT_RECORD), get_req_data() );
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case IOCTL_CONDRV_PEEK:
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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if (get_reply_max_size() % sizeof(INPUT_RECORD))
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{
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set_error( STATUS_INVALID_PARAMETER );
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@ -1649,6 +1714,8 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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case IOCTL_CONDRV_GET_INPUT_INFO:
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{
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struct condrv_input_info info;
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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if (get_reply_max_size() != sizeof(info))
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{
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set_error( STATUS_INVALID_PARAMETER );
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@ -1668,6 +1735,8 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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case IOCTL_CONDRV_SET_INPUT_INFO:
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{
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const struct condrv_input_info_params *params = get_req_data();
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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if (get_req_data_size() != sizeof(*params))
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{
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set_error( STATUS_INVALID_PARAMETER );
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@ -1725,6 +1794,8 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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}
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case IOCTL_CONDRV_GET_TITLE:
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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if (!console->title_len) return 1;
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return set_reply_data( console->title, min( console->title_len, get_reply_max_size() )) != NULL;
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@ -1734,6 +1805,8 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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struct condrv_renderer_event evt;
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WCHAR *title = NULL;
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if (console->server)
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return queue_host_ioctl( console->server, code, async, &console->ioctl_q );
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if (len % sizeof(WCHAR))
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{
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set_error( STATUS_INVALID_PARAMETER );
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