diff --git a/include/wine/wined3d_caps.h b/include/wine/wined3d_caps.h index 1cfbbd49bf5..1f5f71c3f00 100644 --- a/include/wine/wined3d_caps.h +++ b/include/wine/wined3d_caps.h @@ -169,6 +169,140 @@ #define WINED3DVS20CAPS_PREDICATION 0x00000001 +#define WINED3DCAPS2_NO2DDURING3DSCENE 0x00000002 +#define WINED3DCAPS2_FULLSCREENGAMMA 0x00020000 +#define WINED3DCAPS2_CANRENDERWINDOWED 0x00080000 +#define WINED3DCAPS2_CANCALIBRATEGAMMA 0x00100000 +#define WINED3DCAPS2_RESERVED 0x02000000 +#define WINED3DCAPS2_CANMANAGERESOURCE 0x10000000 +#define WINED3DCAPS2_DYNAMICTEXTURES 0x20000000 +#define WINED3DCAPS2_CANAUTOGENMIPMAP 0x40000000 + +#define WINED3DPRASTERCAPS_DITHER 0x00000001 +#define WINED3DPRASTERCAPS_ROP2 0x00000002 +#define WINED3DPRASTERCAPS_XOR 0x00000004 +#define WINED3DPRASTERCAPS_PAT 0x00000008 +#define WINED3DPRASTERCAPS_ZTEST 0x00000010 +#define WINED3DPRASTERCAPS_SUBPIXEL 0x00000020 +#define WINED3DPRASTERCAPS_SUBPIXELX 0x00000040 +#define WINED3DPRASTERCAPS_FOGVERTEX 0x00000080 +#define WINED3DPRASTERCAPS_FOGTABLE 0x00000100 +#define WINED3DPRASTERCAPS_STIPPLE 0x00000200 +#define WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400 +#define WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800 +#define WINED3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 +#define WINED3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 +#define WINED3DPRASTERCAPS_ZBIAS 0x00004000 +#define WINED3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 +#define WINED3DPRASTERCAPS_FOGRANGE 0x00010000 +#define WINED3DPRASTERCAPS_ANISOTROPY 0x00020000 +#define WINED3DPRASTERCAPS_WBUFFER 0x00040000 +#define WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000 +#define WINED3DPRASTERCAPS_WFOG 0x00100000 +#define WINED3DPRASTERCAPS_ZFOG 0x00200000 +#define WINED3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000 +#define WINED3DPRASTERCAPS_SCISSORTEST 0x01000000 +#define WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000 +#define WINED3DPRASTERCAPS_DEPTHBIAS 0x04000000 +#define WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000 + +#define WINED3DPSHADECAPS_COLORFLATMONO 0x00000001 +#define WINED3DPSHADECAPS_COLORFLATRGB 0x00000002 +#define WINED3DPSHADECAPS_COLORGOURAUDMONO 0x00000004 +#define WINED3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 +#define WINED3DPSHADECAPS_COLORPHONGMONO 0x00000010 +#define WINED3DPSHADECAPS_COLORPHONGRGB 0x00000020 +#define WINED3DPSHADECAPS_SPECULARFLATMONO 0x00000040 +#define WINED3DPSHADECAPS_SPECULARFLATRGB 0x00000080 +#define WINED3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 +#define WINED3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 +#define WINED3DPSHADECAPS_SPECULARPHONGMONO 0x00000400 +#define WINED3DPSHADECAPS_SPECULARPHONGRGB 0x00000800 +#define WINED3DPSHADECAPS_ALPHAFLATBLEND 0x00001000 +#define WINED3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000 +#define WINED3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 +#define WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 +#define WINED3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000 +#define WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000 +#define WINED3DPSHADECAPS_FOGFLAT 0x00040000 +#define WINED3DPSHADECAPS_FOGGOURAUD 0x00080000 +#define WINED3DPSHADECAPS_FOGPHONG 0x00100000 + +#define WINED3DPTEXTURECAPS_PERSPECTIVE 0x00000001 +#define WINED3DPTEXTURECAPS_POW2 0x00000002 +#define WINED3DPTEXTURECAPS_ALPHA 0x00000004 +#define WINED3DPTEXTURECAPS_TRANSPARENCY 0x00000008 +#define WINED3DPTEXTURECAPS_BORDER 0x00000010 +#define WINED3DPTEXTURECAPS_SQUAREONLY 0x00000020 +#define WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 +#define WINED3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 +#define WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100 +#define WINED3DPTEXTURECAPS_PROJECTED 0x00000400 +#define WINED3DPTEXTURECAPS_CUBEMAP 0x00000800 +#define WINED3DPTEXTURECAPS_COLORKEYBLEND 0x00001000 +#define WINED3DPTEXTURECAPS_VOLUMEMAP 0x00002000 +#define WINED3DPTEXTURECAPS_MIPMAP 0x00004000 +#define WINED3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000 +#define WINED3DPTEXTURECAPS_MIPCUBEMAP 0x00010000 +#define WINED3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000 +#define WINED3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000 +#define WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000 + +#define WINED3DPTFILTERCAPS_NEAREST 0x00000001 +#define WINED3DPTFILTERCAPS_LINEAR 0x00000002 +#define WINED3DPTFILTERCAPS_MIPNEAREST 0x00000004 +#define WINED3DPTFILTERCAPS_MIPLINEAR 0x00000008 +#define WINED3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 +#define WINED3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 +#define WINED3DPTFILTERCAPS_MINFPOINT 0x00000100 +#define WINED3DPTFILTERCAPS_MINFLINEAR 0x00000200 +#define WINED3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 +#define WINED3DPTFILTERCAPS_MIPFPOINT 0x00010000 +#define WINED3DPTFILTERCAPS_MIPFLINEAR 0x00020000 +#define WINED3DPTFILTERCAPS_MAGFPOINT 0x01000000 +#define WINED3DPTFILTERCAPS_MAGFLINEAR 0x02000000 +#define WINED3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 +#define WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000 +#define WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000 + +#define WINED3DVTXPCAPS_TEXGEN 0x00000001 +#define WINED3DVTXPCAPS_MATERIALSOURCE7 0x00000002 +#define WINED3DVTXPCAPS_VERTEXFOG 0x00000004 +#define WINED3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 +#define WINED3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 +#define WINED3DVTXPCAPS_LOCALVIEWER 0x00000020 +#define WINED3DVTXPCAPS_TWEENING 0x00000040 +#define WINED3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100 +#define WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200 + +#define WINED3DCURSORCAPS_COLOR 0x00000001 +#define WINED3DCURSORCAPS_LOWRES 0x00000002 + +#define WINED3DDEVCAPS_FLOATTLVERTEX 0x00000001 +#define WINED3DDEVCAPS_SORTINCREASINGZ 0x00000002 +#define WINED3DDEVCAPS_SORTDECREASINGZ 0X00000004 +#define WINED3DDEVCAPS_SORTEXACT 0x00000008 +#define WINED3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 +#define WINED3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 +#define WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 +#define WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 +#define WINED3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 +#define WINED3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 +#define WINED3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 +#define WINED3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 +#define WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 +#define WINED3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 +#define WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 +#define WINED3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 +#define WINED3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 +#define WINED3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 +#define WINED3DDEVCAPS_HWRASTERIZATION 0x00080000 +#define WINED3DDEVCAPS_PUREDEVICE 0x00100000 +#define WINED3DDEVCAPS_QUINTICRTPATCHES 0x00200000 +#define WINED3DDEVCAPS_RTPATCHES 0x00400000 +#define WINED3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000 +#define WINED3DDEVCAPS_NPATCHES 0x01000000 + /* DirectDraw Caps */ #define WINEDDSCAPS_RESERVED1 0x00000001 #define WINEDDSCAPS_ALPHA 0x00000002 @@ -309,4 +443,148 @@ #define WINEDDCAPS2_STEREO 0x02000000 #define WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL 0x04000000 +/* DDCAPS.dwPalCaps */ +#define WINEDDPCAPS_4BIT 0x00000001 +#define WINEDDPCAPS_8BITENTRIES 0x00000002 +#define WINEDDPCAPS_8BIT 0x00000004 +#define WINEDDPCAPS_INITIALIZE 0x00000008 +#define WINEDDPCAPS_PRIMARYSURFACE 0x00000010 +#define WINEDDPCAPS_PRIMARYSURFACELEFT 0x00000020 +#define WINEDDPCAPS_ALLOW256 0x00000040 +#define WINEDDPCAPS_VSYNC 0x00000080 +#define WINEDDPCAPS_1BIT 0x00000100 +#define WINEDDPCAPS_2BIT 0x00000200 +#define WINEDDPCAPS_ALPHA 0x00000400 + +typedef struct _WINED3DVSHADERCAPS2_0 +{ + DWORD Caps; + INT DynamicFlowControlDepth; + INT NumTemps; + INT StaticFlowControlDepth; +} WINED3DVSHADERCAPS2_0; + +typedef struct _WINED3DPSHADERCAPS2_0 +{ + DWORD Caps; + INT DynamicFlowControlDepth; + INT NumTemps; + INT StaticFlowControlDepth; + INT NumInstructionSlots; +} WINED3DPSHADERCAPS2_0; + +typedef struct _WINEDDCAPS +{ + DWORD Caps; + DWORD Caps2; + DWORD CKeyCaps; + DWORD FXCaps; + DWORD FXAlphaCaps; + DWORD PalCaps; + DWORD SVCaps; + DWORD SVBCaps; + DWORD SVBCKeyCaps; + DWORD SVBFXCaps; + DWORD VSBCaps; + DWORD VSBCKeyCaps; + DWORD VSBFXCaps; + DWORD SSBCaps; + DWORD SSBCKeyCaps; + DWORD SSBFXCaps; + DWORD ddsCaps; + DWORD StrideAlign; +} WINEDDCAPS; + +typedef struct _WINED3DCAPS +{ + WINED3DDEVTYPE DeviceType; + UINT AdapterOrdinal; + + DWORD Caps; + DWORD Caps2; + DWORD Caps3; + DWORD PresentationIntervals; + + DWORD CursorCaps; + DWORD DevCaps; + DWORD PrimitiveMiscCaps; + DWORD RasterCaps; + DWORD ZCmpCaps; + DWORD SrcBlendCaps; + DWORD DestBlendCaps; + DWORD AlphaCmpCaps; + DWORD ShadeCaps; + DWORD TextureCaps; + DWORD TextureFilterCaps; + DWORD CubeTextureFilterCaps; + DWORD VolumeTextureFilterCaps; + DWORD TextureAddressCaps; + DWORD VolumeTextureAddressCaps; + DWORD LineCaps; + + DWORD MaxTextureWidth; + DWORD MaxTextureHeight; + DWORD MaxVolumeExtent; + DWORD MaxTextureRepeat; + DWORD MaxTextureAspectRatio; + DWORD MaxAnisotropy; + float MaxVertexW; + + float GuardBandLeft; + float GuardBandTop; + float GuardBandRight; + float GuardBandBottom; + + float ExtentsAdjust; + DWORD StencilCaps; + + DWORD FVFCaps; + DWORD TextureOpCaps; + DWORD MaxTextureBlendStages; + DWORD MaxSimultaneousTextures; + + DWORD VertexProcessingCaps; + DWORD MaxActiveLights; + DWORD MaxUserClipPlanes; + DWORD MaxVertexBlendMatrices; + DWORD MaxVertexBlendMatrixIndex; + + float MaxPointSize; + + DWORD MaxPrimitiveCount; + DWORD MaxVertexIndex; + DWORD MaxStreams; + DWORD MaxStreamStride; + + DWORD VertexShaderVersion; + DWORD MaxVertexShaderConst; + + DWORD PixelShaderVersion; + float PixelShader1xMaxValue; + + /* DX 9 */ + DWORD DevCaps2; + + float MaxNpatchTessellationLevel; + DWORD Reserved5; /*undocumented*/ + + UINT MasterAdapterOrdinal; + UINT AdapterOrdinalInGroup; + UINT NumberOfAdaptersInGroup; + DWORD DeclTypes; + DWORD NumSimultaneousRTs; + DWORD StretchRectFilterCaps; + WINED3DVSHADERCAPS2_0 VS20Caps; + WINED3DPSHADERCAPS2_0 PS20Caps; + DWORD VertexTextureFilterCaps; + DWORD MaxVShaderInstructionsExecuted; + DWORD MaxPShaderInstructionsExecuted; + DWORD MaxVertexShader30InstructionSlots; + DWORD MaxPixelShader30InstructionSlots; + DWORD Reserved2;/* Not in the microsoft headers but documented */ + DWORD Reserved3; + + WINEDDCAPS DirectDrawCaps; +} WINED3DCAPS; + #endif /* __WINE_WINED3D_CAPS_H */ diff --git a/include/wine/wined3d_interface.h b/include/wine/wined3d_interface.h index 8443767c2d3..27797c670f9 100644 --- a/include/wine/wined3d_interface.h +++ b/include/wine/wined3d_interface.h @@ -35,6 +35,7 @@ struct IWineD3DSurface; #include "wined3d_types.h" +#include "wined3d_caps.h" /***************************************************************** * THIS FILE MUST NOT CONTAIN X11 or MESA DEFINES * PLEASE USE wine/wined3d_gl.h INSTEAD diff --git a/include/wine/wined3d_types.h b/include/wine/wined3d_types.h index a389ab7572e..a4060dc6641 100644 --- a/include/wine/wined3d_types.h +++ b/include/wine/wined3d_types.h @@ -1026,141 +1026,6 @@ typedef struct _WINED3DINDEXBUFFER_DESC { UINT Size; } WINED3DINDEXBUFFER_DESC; -/* - * The wined3dcaps structure - */ - -typedef struct _WINED3DVSHADERCAPS2_0 { - DWORD Caps; - INT DynamicFlowControlDepth; - INT NumTemps; - INT StaticFlowControlDepth; -} WINED3DVSHADERCAPS2_0; - -typedef struct _WINED3DPSHADERCAPS2_0 { - DWORD Caps; - INT DynamicFlowControlDepth; - INT NumTemps; - INT StaticFlowControlDepth; - INT NumInstructionSlots; -} WINED3DPSHADERCAPS2_0; - -typedef struct _WINEDDCAPS { - DWORD Caps; - DWORD Caps2; - DWORD CKeyCaps; - DWORD FXCaps; - DWORD FXAlphaCaps; - DWORD PalCaps; - DWORD SVCaps; - DWORD SVBCaps; - DWORD SVBCKeyCaps; - DWORD SVBFXCaps; - DWORD VSBCaps; - DWORD VSBCKeyCaps; - DWORD VSBFXCaps; - DWORD SSBCaps; - DWORD SSBCKeyCaps; - DWORD SSBFXCaps; - DWORD ddsCaps; - DWORD StrideAlign; -} WINEDDCAPS; - -typedef struct _WINED3DCAPS { - WINED3DDEVTYPE DeviceType; - UINT AdapterOrdinal; - - DWORD Caps; - DWORD Caps2; - DWORD Caps3; - DWORD PresentationIntervals; - - DWORD CursorCaps; - - DWORD DevCaps; - - DWORD PrimitiveMiscCaps; - DWORD RasterCaps; - DWORD ZCmpCaps; - DWORD SrcBlendCaps; - DWORD DestBlendCaps; - DWORD AlphaCmpCaps; - DWORD ShadeCaps; - DWORD TextureCaps; - DWORD TextureFilterCaps; - DWORD CubeTextureFilterCaps; - DWORD VolumeTextureFilterCaps; - DWORD TextureAddressCaps; - DWORD VolumeTextureAddressCaps; - - DWORD LineCaps; - - DWORD MaxTextureWidth; - DWORD MaxTextureHeight; - DWORD MaxVolumeExtent; - - DWORD MaxTextureRepeat; - DWORD MaxTextureAspectRatio; - DWORD MaxAnisotropy; - float MaxVertexW; - - float GuardBandLeft; - float GuardBandTop; - float GuardBandRight; - float GuardBandBottom; - - float ExtentsAdjust; - DWORD StencilCaps; - - DWORD FVFCaps; - DWORD TextureOpCaps; - DWORD MaxTextureBlendStages; - DWORD MaxSimultaneousTextures; - - DWORD VertexProcessingCaps; - DWORD MaxActiveLights; - DWORD MaxUserClipPlanes; - DWORD MaxVertexBlendMatrices; - DWORD MaxVertexBlendMatrixIndex; - - float MaxPointSize; - - DWORD MaxPrimitiveCount; - DWORD MaxVertexIndex; - DWORD MaxStreams; - DWORD MaxStreamStride; - - DWORD VertexShaderVersion; - DWORD MaxVertexShaderConst; - - DWORD PixelShaderVersion; - float PixelShader1xMaxValue; - - /* DX 9 */ - DWORD DevCaps2; - - float MaxNpatchTessellationLevel; - DWORD Reserved5; /*undocumented*/ - - UINT MasterAdapterOrdinal; - UINT AdapterOrdinalInGroup; - UINT NumberOfAdaptersInGroup; - DWORD DeclTypes; - DWORD NumSimultaneousRTs; - DWORD StretchRectFilterCaps; - WINED3DVSHADERCAPS2_0 VS20Caps; - WINED3DPSHADERCAPS2_0 PS20Caps; - DWORD VertexTextureFilterCaps; - DWORD MaxVShaderInstructionsExecuted; - DWORD MaxPShaderInstructionsExecuted; - DWORD MaxVertexShader30InstructionSlots; - DWORD MaxPixelShader30InstructionSlots; - DWORD Reserved2;/* Not in the microsoft headers but documented */ - DWORD Reserved3; - - WINEDDCAPS DirectDrawCaps; -} WINED3DCAPS; - typedef enum _WINED3DSTATEBLOCKTYPE { WINED3DSBT_INIT = 0, WINED3DSBT_ALL = 1, @@ -1308,140 +1173,6 @@ typedef enum _WINED3DSURFTYPE { SURFACE_GDI, /* User surface. No 3D, DirectDraw rendering with GDI */ } WINED3DSURFTYPE; -#define WINED3DCAPS2_NO2DDURING3DSCENE 0x00000002L -#define WINED3DCAPS2_FULLSCREENGAMMA 0x00020000L -#define WINED3DCAPS2_CANRENDERWINDOWED 0x00080000L -#define WINED3DCAPS2_CANCALIBRATEGAMMA 0x00100000L -#define WINED3DCAPS2_RESERVED 0x02000000L -#define WINED3DCAPS2_CANMANAGERESOURCE 0x10000000L -#define WINED3DCAPS2_DYNAMICTEXTURES 0x20000000L -#define WINED3DCAPS2_CANAUTOGENMIPMAP 0x40000000L - -#define WINED3DPRASTERCAPS_DITHER 0x00000001L -#define WINED3DPRASTERCAPS_ROP2 0x00000002L -#define WINED3DPRASTERCAPS_XOR 0x00000004L -#define WINED3DPRASTERCAPS_PAT 0x00000008L -#define WINED3DPRASTERCAPS_ZTEST 0x00000010L -#define WINED3DPRASTERCAPS_SUBPIXEL 0x00000020L -#define WINED3DPRASTERCAPS_SUBPIXELX 0x00000040L -#define WINED3DPRASTERCAPS_FOGVERTEX 0x00000080L -#define WINED3DPRASTERCAPS_FOGTABLE 0x00000100L -#define WINED3DPRASTERCAPS_STIPPLE 0x00000200L -#define WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400L -#define WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800L -#define WINED3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L -#define WINED3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L -#define WINED3DPRASTERCAPS_ZBIAS 0x00004000L -#define WINED3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L -#define WINED3DPRASTERCAPS_FOGRANGE 0x00010000L -#define WINED3DPRASTERCAPS_ANISOTROPY 0x00020000L -#define WINED3DPRASTERCAPS_WBUFFER 0x00040000L -#define WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000L -#define WINED3DPRASTERCAPS_WFOG 0x00100000L -#define WINED3DPRASTERCAPS_ZFOG 0x00200000L -#define WINED3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000L -#define WINED3DPRASTERCAPS_SCISSORTEST 0x01000000L -#define WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000L -#define WINED3DPRASTERCAPS_DEPTHBIAS 0x04000000L -#define WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000L - -#define WINED3DPSHADECAPS_COLORFLATMONO 0x000001 -#define WINED3DPSHADECAPS_COLORFLATRGB 0x000002 -#define WINED3DPSHADECAPS_COLORGOURAUDMONO 0x000004 -#define WINED3DPSHADECAPS_COLORGOURAUDRGB 0x000008 -#define WINED3DPSHADECAPS_COLORPHONGMONO 0x000010 -#define WINED3DPSHADECAPS_COLORPHONGRGB 0x000020 -#define WINED3DPSHADECAPS_SPECULARFLATMONO 0x000040 -#define WINED3DPSHADECAPS_SPECULARFLATRGB 0x000080 -#define WINED3DPSHADECAPS_SPECULARGOURAUDMONO 0x000100 -#define WINED3DPSHADECAPS_SPECULARGOURAUDRGB 0x000200 -#define WINED3DPSHADECAPS_SPECULARPHONGMONO 0x000400 -#define WINED3DPSHADECAPS_SPECULARPHONGRGB 0x000800 -#define WINED3DPSHADECAPS_ALPHAFLATBLEND 0x001000 -#define WINED3DPSHADECAPS_ALPHAFLATSTIPPLED 0x002000 -#define WINED3DPSHADECAPS_ALPHAGOURAUDBLEND 0x004000 -#define WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x008000 -#define WINED3DPSHADECAPS_ALPHAPHONGBLEND 0x010000 -#define WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x020000 -#define WINED3DPSHADECAPS_FOGFLAT 0x040000 -#define WINED3DPSHADECAPS_FOGGOURAUD 0x080000 -#define WINED3DPSHADECAPS_FOGPHONG 0x100000 - -#define WINED3DPTEXTURECAPS_PERSPECTIVE 0x00000001L -#define WINED3DPTEXTURECAPS_POW2 0x00000002L -#define WINED3DPTEXTURECAPS_ALPHA 0x00000004L -#define WINED3DPTEXTURECAPS_TRANSPARENCY 0x00000008L -#define WINED3DPTEXTURECAPS_BORDER 0x00000010L -#define WINED3DPTEXTURECAPS_SQUAREONLY 0x00000020L -#define WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L -#define WINED3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L -#define WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L -#define WINED3DPTEXTURECAPS_PROJECTED 0x00000400L -#define WINED3DPTEXTURECAPS_CUBEMAP 0x00000800L -#define WINED3DPTEXTURECAPS_COLORKEYBLEND 0x00001000L -#define WINED3DPTEXTURECAPS_VOLUMEMAP 0x00002000L -#define WINED3DPTEXTURECAPS_MIPMAP 0x00004000L -#define WINED3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000L -#define WINED3DPTEXTURECAPS_MIPCUBEMAP 0x00010000L -#define WINED3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000L -#define WINED3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000L -#define WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000L - -#define WINED3DPTFILTERCAPS_NEAREST 0x00000001 -#define WINED3DPTFILTERCAPS_LINEAR 0x00000002 -#define WINED3DPTFILTERCAPS_MIPNEAREST 0x00000004 -#define WINED3DPTFILTERCAPS_MIPLINEAR 0x00000008 -#define WINED3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 -#define WINED3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 -#define WINED3DPTFILTERCAPS_MINFPOINT 0x00000100 -#define WINED3DPTFILTERCAPS_MINFLINEAR 0x00000200 -#define WINED3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 -#define WINED3DPTFILTERCAPS_MIPFPOINT 0x00010000 -#define WINED3DPTFILTERCAPS_MIPFLINEAR 0x00020000 -#define WINED3DPTFILTERCAPS_MAGFPOINT 0x01000000 -#define WINED3DPTFILTERCAPS_MAGFLINEAR 0x02000000 -#define WINED3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 -#define WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000 -#define WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000 - -#define WINED3DVTXPCAPS_TEXGEN 0x00000001L -#define WINED3DVTXPCAPS_MATERIALSOURCE7 0x00000002L -#define WINED3DVTXPCAPS_VERTEXFOG 0x00000004L -#define WINED3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L -#define WINED3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L -#define WINED3DVTXPCAPS_LOCALVIEWER 0x00000020L -#define WINED3DVTXPCAPS_TWEENING 0x00000040L -#define WINED3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100L -#define WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200L - -#define WINED3DCURSORCAPS_COLOR 0x000000001 -#define WINED3DCURSORCAPS_LOWRES 0x000000002 - -#define WINED3DDEVCAPS_FLOATTLVERTEX 0x000000001 -#define WINED3DDEVCAPS_SORTINCREASINGZ 0x000000002 -#define WINED3DDEVCAPS_SORTDECREASINGZ 0X000000004 -#define WINED3DDEVCAPS_SORTEXACT 0x000000008 -#define WINED3DDEVCAPS_EXECUTESYSTEMMEMORY 0x000000010 -#define WINED3DDEVCAPS_EXECUTEVIDEOMEMORY 0x000000020 -#define WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x000000040 -#define WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x000000080 -#define WINED3DDEVCAPS_TEXTURESYSTEMMEMORY 0x000000100 -#define WINED3DDEVCAPS_TEXTUREVIDEOMEMORY 0x000000200 -#define WINED3DDEVCAPS_DRAWPRIMTLVERTEX 0x000000400 -#define WINED3DDEVCAPS_CANRENDERAFTERFLIP 0x000000800 -#define WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x000001000 -#define WINED3DDEVCAPS_DRAWPRIMITIVES2 0x000002000 -#define WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x000004000 -#define WINED3DDEVCAPS_DRAWPRIMITIVES2EX 0x000008000 -#define WINED3DDEVCAPS_HWTRANSFORMANDLIGHT 0x000010000 -#define WINED3DDEVCAPS_CANBLTSYSTONONLOCAL 0x000020000 -#define WINED3DDEVCAPS_HWRASTERIZATION 0x000080000 -#define WINED3DDEVCAPS_PUREDEVICE 0x000100000 -#define WINED3DDEVCAPS_QUINTICRTPATCHES 0x000200000 -#define WINED3DDEVCAPS_RTPATCHES 0x000400000 -#define WINED3DDEVCAPS_RTPATCHHANDLEZERO 0x000800000 -#define WINED3DDEVCAPS_NPATCHES 0x001000000 - #define WINED3DLOCK_READONLY 0x0010 #define WINED3DLOCK_NOSYSLOCK 0x0800 #define WINED3DLOCK_NOOVERWRITE 0x1000 @@ -1674,19 +1405,6 @@ typedef struct _WINEDDOVERLAYFX #define WINEDDBLTFAST_WAIT 0x00000010 #define WINEDDBLTFAST_DONOTWAIT 0x00000020 -/* DDCAPS.dwPalCaps */ -#define WINEDDPCAPS_4BIT 0x00000001 -#define WINEDDPCAPS_8BITENTRIES 0x00000002 -#define WINEDDPCAPS_8BIT 0x00000004 -#define WINEDDPCAPS_INITIALIZE 0x00000008 -#define WINEDDPCAPS_PRIMARYSURFACE 0x00000010 -#define WINEDDPCAPS_PRIMARYSURFACELEFT 0x00000020 -#define WINEDDPCAPS_ALLOW256 0x00000040 -#define WINEDDPCAPS_VSYNC 0x00000080 -#define WINEDDPCAPS_1BIT 0x00000100 -#define WINEDDPCAPS_2BIT 0x00000200 -#define WINEDDPCAPS_ALPHA 0x00000400 - /* DDSURFACEDESC.dwFlags */ #define WINEDDSD_CAPS 0x00000001 #define WINEDDSD_HEIGHT 0x00000002