From d8ebf2efed676be6bbe196b662ea3777e03e730b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Fri, 8 Apr 2016 13:26:34 +0200 Subject: [PATCH] include: Add D3D11_KEEP_* constants. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- include/d3d11.idl | 3 +++ 1 file changed, 3 insertions(+) diff --git a/include/d3d11.idl b/include/d3d11.idl index 805a5572c16..b49d6f41839 100644 --- a/include/d3d11.idl +++ b/include/d3d11.idl @@ -103,6 +103,9 @@ const INT D3D11_VIEWPORT_BOUNDS_MIN = -32768; const UINT D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX = 15; const UINT D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = 16; +const UINT D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL = 0xffffffff; +const UINT D3D11_KEEP_UNORDERED_ACCESS_VIEWS = 0xffffffff; + const UINT D3D11_SHADER_MAJOR_VERSION = 5; const UINT D3D11_SHADER_MAX_INSTANCES = 65535; const UINT D3D11_SHADER_MAX_INTERFACES = 253;