wined3d: Update the device palette if the primary palette is changed.
This commit is contained in:
parent
275a0c2f2d
commit
d89080c671
@ -142,6 +142,17 @@ HRESULT WINAPI IWineD3DPaletteImpl_SetEntries(IWineD3DPalette *iface, DWORD Flag
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* If the palette is the primary palette, set the entries to the device */
|
||||||
|
if(This->Flags & DDPCAPS_PRIMARYSURFACE) {
|
||||||
|
unsigned int i;
|
||||||
|
IWineD3DDeviceImpl *device = This->wineD3DDevice;
|
||||||
|
PALETTEENTRY *entry = PalEnt;
|
||||||
|
|
||||||
|
for(i = Start; i < Start+Count; i++) {
|
||||||
|
device->palettes[device->currentPalette][i] = *entry++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return WINED3D_OK;
|
return WINED3D_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user