include: Add more d3d12 logic ops.
From a vkd3d patch by Conor McCarthy. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1449,6 +1449,17 @@ typedef enum D3D12_LOGIC_OP
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D3D12_LOGIC_OP_COPY = 2,
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D3D12_LOGIC_OP_COPY_INVERTED = 3,
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D3D12_LOGIC_OP_NOOP = 4,
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D3D12_LOGIC_OP_INVERT = 5,
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D3D12_LOGIC_OP_AND = 6,
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D3D12_LOGIC_OP_NAND = 7,
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D3D12_LOGIC_OP_OR = 8,
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D3D12_LOGIC_OP_NOR = 9,
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D3D12_LOGIC_OP_XOR = 10,
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D3D12_LOGIC_OP_EQUIV = 11,
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D3D12_LOGIC_OP_AND_REVERSE = 12,
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D3D12_LOGIC_OP_AND_INVERTED = 13,
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D3D12_LOGIC_OP_OR_REVERSE = 14,
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D3D12_LOGIC_OP_OR_INVERTED = 15,
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} D3D12_LOGIC_OP;
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typedef enum D3D12_COLOR_WRITE_ENABLE
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