wined3d: Introduce wined3d_stateblock_set_vertex_declaration().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
12439d3d00
commit
d7eecf7f20
|
@ -1340,6 +1340,19 @@ HRESULT CDECL wined3d_stateblock_set_vs_consts_b(struct wined3d_stateblock *stat
|
||||||
return WINED3D_OK;
|
return WINED3D_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CDECL wined3d_stateblock_set_vertex_declaration(struct wined3d_stateblock *stateblock,
|
||||||
|
struct wined3d_vertex_declaration *declaration)
|
||||||
|
{
|
||||||
|
TRACE("stateblock %p, declaration %p.\n", stateblock, declaration);
|
||||||
|
|
||||||
|
if (declaration)
|
||||||
|
wined3d_vertex_declaration_incref(declaration);
|
||||||
|
if (stateblock->stateblock_state.vertex_declaration)
|
||||||
|
wined3d_vertex_declaration_decref(stateblock->stateblock_state.vertex_declaration);
|
||||||
|
stateblock->stateblock_state.vertex_declaration = declaration;
|
||||||
|
stateblock->changed.vertexDecl = TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info)
|
static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info)
|
||||||
{
|
{
|
||||||
union
|
union
|
||||||
|
|
|
@ -258,6 +258,7 @@
|
||||||
@ cdecl wined3d_stateblock_create(ptr long ptr)
|
@ cdecl wined3d_stateblock_create(ptr long ptr)
|
||||||
@ cdecl wined3d_stateblock_decref(ptr)
|
@ cdecl wined3d_stateblock_decref(ptr)
|
||||||
@ cdecl wined3d_stateblock_incref(ptr)
|
@ cdecl wined3d_stateblock_incref(ptr)
|
||||||
|
@ cdecl wined3d_stateblock_set_vertex_declaration(ptr ptr)
|
||||||
@ cdecl wined3d_stateblock_set_vertex_shader(ptr ptr)
|
@ cdecl wined3d_stateblock_set_vertex_shader(ptr ptr)
|
||||||
@ cdecl wined3d_stateblock_set_vs_consts_b(ptr long long ptr)
|
@ cdecl wined3d_stateblock_set_vs_consts_b(ptr long long ptr)
|
||||||
@ cdecl wined3d_stateblock_set_vs_consts_f(ptr long long ptr)
|
@ cdecl wined3d_stateblock_set_vs_consts_f(ptr long long ptr)
|
||||||
|
|
|
@ -2660,6 +2660,8 @@ HRESULT __cdecl wined3d_stateblock_create(struct wined3d_device *device,
|
||||||
enum wined3d_stateblock_type type, struct wined3d_stateblock **stateblock);
|
enum wined3d_stateblock_type type, struct wined3d_stateblock **stateblock);
|
||||||
ULONG __cdecl wined3d_stateblock_decref(struct wined3d_stateblock *stateblock);
|
ULONG __cdecl wined3d_stateblock_decref(struct wined3d_stateblock *stateblock);
|
||||||
ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock);
|
ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock);
|
||||||
|
void __cdecl wined3d_stateblock_set_vertex_declaration(struct wined3d_stateblock *stateblock,
|
||||||
|
struct wined3d_vertex_declaration *declaration);
|
||||||
void __cdecl wined3d_stateblock_set_vertex_shader(struct wined3d_stateblock *stateblock, struct wined3d_shader *shader);
|
void __cdecl wined3d_stateblock_set_vertex_shader(struct wined3d_stateblock *stateblock, struct wined3d_shader *shader);
|
||||||
HRESULT __cdecl wined3d_stateblock_set_vs_consts_b(struct wined3d_stateblock *stateblock,
|
HRESULT __cdecl wined3d_stateblock_set_vs_consts_b(struct wined3d_stateblock *stateblock,
|
||||||
unsigned int start_idx, unsigned int count, const BOOL *constants);
|
unsigned int start_idx, unsigned int count, const BOOL *constants);
|
||||||
|
|
Loading…
Reference in New Issue