winealsa.drv: Remove call to snd_pcm_drain.
snd_pcm_drain can cause a deadlock if in the wrong state, and snd_pcm_drop below does the same thing.
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@ -322,9 +322,6 @@ static void wodPlayer_Reset(WINE_WAVEDEV* wwo, BOOL reset)
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int err;
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TRACE("(%p)\n", wwo);
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/* flush all possible output */
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snd_pcm_drain(wwo->pcm);
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wodUpdatePlayedTotal(wwo, NULL);
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/* updates current notify list */
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wodPlayer_NotifyCompletions(wwo, FALSE);
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