wined3d: Trace the VBO and stream number as well in drawPrimitiveTraceDataLocations.

This commit is contained in:
H. Verbeet 2007-05-09 19:08:37 +02:00 committed by Alexandre Julliard
parent 79ca4e022d
commit d7596086bc
1 changed files with 2 additions and 1 deletions

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@ -303,7 +303,8 @@ do {
/* Trace vector and strided data information */ /* Trace vector and strided data information */
#define TRACE_VECTOR(name) TRACE( #name "=(%f, %f, %f, %f)\n", name.x, name.y, name.z, name.w); #define TRACE_VECTOR(name) TRACE( #name "=(%f, %f, %f, %f)\n", name.x, name.y, name.z, name.w);
#define TRACE_STRIDED(sd,name) TRACE( #name "=(data:%p, stride:%d, type:%d)\n", sd->u.s.name.lpData, sd->u.s.name.dwStride, sd->u.s.name.dwType); #define TRACE_STRIDED(sd,name) TRACE( #name "=(data:%p, stride:%d, type:%d, vbo %d, stream %u)\n", \
sd->u.s.name.lpData, sd->u.s.name.dwStride, sd->u.s.name.dwType, sd->u.s.name.VBO, sd->u.s.name.streamNo);
/* Defines used for optimizations */ /* Defines used for optimizations */