d3d8: Set WINED3DPRESENT_PARAMETERS.MultiSampleQuality to a valid pointer.

This commit is contained in:
Stefan Dösinger 2007-02-15 13:52:57 +01:00 committed by Alexandre Julliard
parent 1f32d6235e
commit d74712690c
1 changed files with 2 additions and 1 deletions

View File

@ -274,6 +274,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateAdditionalSwapChain(LPDIRECT3DD
static HRESULT WINAPI IDirect3DDevice8Impl_Reset(LPDIRECT3DDEVICE8 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
WINED3DPRESENT_PARAMETERS localParameters;
DWORD dummy_dword = 0;
TRACE("(%p) Relay pPresentationParameters(%p)\n", This, pPresentationParameters);
/* FINDME: FIXME: */
localParameters.BackBufferWidth = &pPresentationParameters->BackBufferWidth;
@ -281,7 +282,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_Reset(LPDIRECT3DDEVICE8 iface, D3DPRE
localParameters.BackBufferFormat = (WINED3DFORMAT *)&pPresentationParameters->BackBufferFormat;
localParameters.BackBufferCount = &pPresentationParameters->BackBufferCount;
localParameters.MultiSampleType = (WINED3DMULTISAMPLE_TYPE *) &pPresentationParameters->MultiSampleType;
localParameters.MultiSampleQuality = NULL; /* D3d9 only */
localParameters.MultiSampleQuality = &dummy_dword; /* D3d9 only */
localParameters.SwapEffect = (WINED3DSWAPEFFECT *) &pPresentationParameters->SwapEffect;
localParameters.hDeviceWindow = &pPresentationParameters->hDeviceWindow;
localParameters.Windowed = &pPresentationParameters->Windowed;