From d7098076e1a8f0fdc7463281d62745f1dff8805a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Thu, 28 Feb 2008 21:31:25 +0100 Subject: [PATCH] d3d9: Implement Direct3DCreate9Ex + tests. --- dlls/d3d9/d3d9.spec | 1 + dlls/d3d9/d3d9_main.c | 17 +++ dlls/d3d9/tests/Makefile.in | 1 + dlls/d3d9/tests/d3d9ex.c | 202 ++++++++++++++++++++++++++++++++++++ 4 files changed, 221 insertions(+) create mode 100644 dlls/d3d9/tests/d3d9ex.c diff --git a/dlls/d3d9/d3d9.spec b/dlls/d3d9/d3d9.spec index a9232fccef8..94500cafff4 100644 --- a/dlls/d3d9/d3d9.spec +++ b/dlls/d3d9/d3d9.spec @@ -9,3 +9,4 @@ @ stdcall D3DPERF_QueryRepeatFrame() @ stdcall D3DPERF_SetMarker(long wstr) @ stdcall D3DPERF_SetRegion(long wstr) +@ stdcall Direct3DCreate9Ex(long ptr) diff --git a/dlls/d3d9/d3d9_main.c b/dlls/d3d9/d3d9_main.c index 38f1c8cfc16..b431b82ce1e 100644 --- a/dlls/d3d9/d3d9_main.c +++ b/dlls/d3d9/d3d9_main.c @@ -61,6 +61,23 @@ IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) { return (IDirect3D9*) object; } +HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **direct3d9ex) { + IDirect3D9 *ret; + IDirect3D9Impl* object; + + TRACE("Calling Direct3DCreate9\n"); + ret = Direct3DCreate9(SDKVersion); + if(!ret) { + *direct3d9ex = NULL; + return D3DERR_NOTAVAILABLE; + } + + object = (IDirect3D9Impl *) ret; + object->extended = TRUE; /* Enables QI for extended interfaces */ + *direct3d9ex = (IDirect3D9Ex *) object; + return D3D_OK; +} + /******************************************************************* * Direct3DShaderValidatorCreate9 (D3D9.@) * diff --git a/dlls/d3d9/tests/Makefile.in b/dlls/d3d9/tests/Makefile.in index 37befbeacf3..2135adb671b 100644 --- a/dlls/d3d9/tests/Makefile.in +++ b/dlls/d3d9/tests/Makefile.in @@ -7,6 +7,7 @@ IMPORTS = user32 kernel32 EXTRALIBS = -ldxerr9 -luuid -ldxguid CTESTS = \ + d3d9ex.c \ device.c \ query.c \ shader.c \ diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c new file mode 100644 index 00000000000..b364d33db4a --- /dev/null +++ b/dlls/d3d9/tests/d3d9ex.c @@ -0,0 +1,202 @@ +/* + * Copyright (C) 2008 Stefan Dösinger(for CodeWeavers) + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +/* This file contains tests specific to IDirect3D9Ex and IDirect3DDevice9Ex, like + * how to obtain them. For testing rendering with extended functions use visual.c + */ + +#define COBJMACROS +#include +#include +#include "wine/test.h" + +static HMODULE d3d9_handle = 0; + +static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion); +static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex); + +static HWND create_window(void) +{ + WNDCLASS wc = {0}; + HWND ret; + wc.lpfnWndProc = &DefWindowProc; + wc.lpszClassName = "d3d9_test_wc"; + RegisterClass(&wc); + + ret = CreateWindow("d3d9_test_wc", "d3d9_test", + WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); + return ret; +} + +static unsigned long getref(IUnknown *obj) { + IUnknown_AddRef(obj); + return IUnknown_Release(obj); +} + +static void test_qi_base_to_ex(void) +{ + IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION); + IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef; + IDirect3DDevice9 *device; + IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef; + HRESULT hr; + HWND window = create_window(); + D3DPRESENT_PARAMETERS present_parameters; + + hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3D9Ex, (void **) &d3d9ex); + ok(hr == E_NOINTERFACE, + "IDirect3D9::QueryInterface for IID_IDirect3D9Ex returned %s, expected E_NOINTERFACE\n", + DXGetErrorString9(hr)); + ok(d3d9ex == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9ex); + if(d3d9ex) IDirect3D9Ex_Release(d3d9ex); + + memset(&present_parameters, 0, sizeof(present_parameters)); + present_parameters.Windowed = TRUE; + present_parameters.hDeviceWindow = window; + present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; + present_parameters.BackBufferWidth = 640; + present_parameters.BackBufferHeight = 480; + present_parameters.EnableAutoDepthStencil = FALSE; + present_parameters.AutoDepthStencilFormat = D3DFMT_D16; + hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); + if(FAILED(hr)) { + skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); + goto out; + } + + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); + ok(hr == E_NOINTERFACE, + "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %s, expected E_NOINTERFACE\n", + DXGetErrorString9(hr)); + ok(deviceEx == NULL, "QueryInterface returned interface %p, expected NULL\n", deviceEx); + if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); + + IDirect3DDevice9_Release(device); + +out: + IDirect3D9_Release(d3d9); + DestroyWindow(window); +} + +static void test_qi_ex_to_base(void) +{ + IDirect3D9 *d3d9 = (void *) 0xdeadbeef; + IDirect3D9Ex *d3d9ex; + IDirect3DDevice9 *device; + IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef; + HRESULT hr; + HWND window = create_window(); + D3DPRESENT_PARAMETERS present_parameters; + unsigned long ref; + + hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); + ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Direct3DCreate9Ex returned %s\n", DXGetErrorString9(hr)); + if(FAILED(hr)) { + skip("Direct3D9Ex is not available\n"); + goto out; + } + + hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9); + ok(hr == D3D_OK, + "IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %s, expected D3D_OK\n", + DXGetErrorString9(hr)); + ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef, + "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9); + ref = getref((IUnknown *) d3d9ex); + ok(ref == 2, "IDirect3D9Ex refcount is %ld, expected 2\n", ref); + ref = getref((IUnknown *) d3d9); + ok(ref == 2, "IDirect3D9 refcount is %ld, expected 2\n", ref); + + memset(&present_parameters, 0, sizeof(present_parameters)); + present_parameters.Windowed = TRUE; + present_parameters.hDeviceWindow = window; + present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; + present_parameters.BackBufferWidth = 640; + present_parameters.BackBufferHeight = 480; + present_parameters.EnableAutoDepthStencil = FALSE; + present_parameters.AutoDepthStencilFormat = D3DFMT_D16; + + /* First, try to create a normal device with IDirect3D9Ex::CreateDevice and QI it for IDirect3DDevice9Ex */ + hr = IDirect3D9Ex_CreateDevice(d3d9ex, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); + if(FAILED(hr)) { + skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); + goto out; + } + + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); + ok(hr == D3D_OK, + "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %s, expected D3D_OK\n", + DXGetErrorString9(hr)); + ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef, + "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx); + ref = getref((IUnknown *) device); + ok(ref == 2, "IDirect3DDevice9 refcount is %ld, expected 2\n", ref); + ref = getref((IUnknown *) deviceEx); + ok(ref == 2, "IDirect3DDevice9Ex refcount is %ld, expected 2\n", ref); + if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); + IDirect3DDevice9_Release(device); + + /* Next, try to create a normal device with IDirect3D9::CreateDevice(non-ex) and QI it */ + hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); + if(FAILED(hr)) { + skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); + goto out; + } + + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); + ok(hr == D3D_OK, + "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %s, expected D3D_OK\n", + DXGetErrorString9(hr)); + ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef, + "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx); + ref = getref((IUnknown *) device); + ok(ref == 2, "IDirect3DDevice9 refcount is %ld, expected 2\n", ref); + ref = getref((IUnknown *) deviceEx); + ok(ref == 2, "IDirect3DDevice9Ex refcount is %ld, expected 2\n", ref); + if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); + IDirect3DDevice9_Release(device); + + IDirect3D9_Release(d3d9); + +out: + DestroyWindow(window); +} + +START_TEST(d3d9ex) +{ + d3d9_handle = LoadLibraryA("d3d9.dll"); + if (!d3d9_handle) + { + skip("Could not load d3d9.dll\n"); + return; + } + pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); + ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n"); + if(!pDirect3DCreate9) { + return; + } + + pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex"); + if (!pDirect3DCreate9Ex) { + skip("Failed to get address of Direct3DCreate9Ex\n"); + return; + } + + test_qi_base_to_ex(); + test_qi_ex_to_base(); +}