d2d1: Implement d2d_effect_GetInputCount().

Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Ziqing Hui 2021-08-08 12:40:32 +08:00 committed by Alexandre Julliard
parent acf56f57e8
commit d6fe15b8f5
4 changed files with 33 additions and 7 deletions

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@ -572,9 +572,12 @@ struct d2d_effect
LONG refcount; LONG refcount;
ID2D1Factory *factory; ID2D1Factory *factory;
ID2D1Image **inputs;
size_t inputs_size;
size_t input_count;
}; };
void d2d_effect_init(struct d2d_effect *effect, ID2D1Factory *factory) DECLSPEC_HIDDEN; HRESULT d2d_effect_init(struct d2d_effect *effect, ID2D1Factory *factory) DECLSPEC_HIDDEN;
static inline BOOL d2d_array_reserve(void **elements, size_t *capacity, size_t count, size_t size) static inline BOOL d2d_array_reserve(void **elements, size_t *capacity, size_t count, size_t size)
{ {

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@ -1887,13 +1887,19 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateEffect(ID2D1DeviceCont
{ {
struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface); struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
struct d2d_effect *object; struct d2d_effect *object;
HRESULT hr;
FIXME("iface %p, effect_id %s, effect %p stub!\n", iface, debugstr_guid(effect_id), effect); FIXME("iface %p, effect_id %s, effect %p stub!\n", iface, debugstr_guid(effect_id), effect);
if (!(object = heap_alloc_zero(sizeof(*object)))) if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
d2d_effect_init(object, context->factory); if (FAILED(hr = d2d_effect_init(object, context->factory)))
{
WARN("Failed to initialize effect, hr %#x.\n", hr);
heap_free(object);
return hr;
}
TRACE("Created effect %p.\n", object); TRACE("Created effect %p.\n", object);
*effect = &object->ID2D1Effect_iface; *effect = &object->ID2D1Effect_iface;

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@ -25,6 +25,12 @@ static inline struct d2d_effect *impl_from_ID2D1Effect(ID2D1Effect *iface)
return CONTAINING_RECORD(iface, struct d2d_effect, ID2D1Effect_iface); return CONTAINING_RECORD(iface, struct d2d_effect, ID2D1Effect_iface);
} }
static void d2d_effect_cleanup(struct d2d_effect *effect)
{
heap_free(effect->inputs);
ID2D1Factory_Release(effect->factory);
}
static HRESULT STDMETHODCALLTYPE d2d_effect_QueryInterface(ID2D1Effect *iface, REFIID iid, void **out) static HRESULT STDMETHODCALLTYPE d2d_effect_QueryInterface(ID2D1Effect *iface, REFIID iid, void **out)
{ {
struct d2d_effect *effect = impl_from_ID2D1Effect(iface); struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
@ -72,7 +78,7 @@ static ULONG STDMETHODCALLTYPE d2d_effect_Release(ID2D1Effect *iface)
if (!refcount) if (!refcount)
{ {
ID2D1Factory_Release(effect->factory); d2d_effect_cleanup(effect);
heap_free(effect); heap_free(effect);
} }
@ -183,9 +189,11 @@ static void STDMETHODCALLTYPE d2d_effect_GetInput(ID2D1Effect *iface, UINT32 ind
static UINT32 STDMETHODCALLTYPE d2d_effect_GetInputCount(ID2D1Effect *iface) static UINT32 STDMETHODCALLTYPE d2d_effect_GetInputCount(ID2D1Effect *iface)
{ {
FIXME("iface %p stub!\n", iface); struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
return 0; TRACE("iface %p.\n", iface);
return effect->input_count;
} }
static void STDMETHODCALLTYPE d2d_effect_GetOutput(ID2D1Effect *iface, ID2D1Image **output) static void STDMETHODCALLTYPE d2d_effect_GetOutput(ID2D1Effect *iface, ID2D1Image **output)
@ -269,10 +277,19 @@ static const ID2D1ImageVtbl d2d_effect_image_vtbl =
d2d_effect_image_GetFactory, d2d_effect_image_GetFactory,
}; };
void d2d_effect_init(struct d2d_effect *effect, ID2D1Factory *factory) HRESULT d2d_effect_init(struct d2d_effect *effect, ID2D1Factory *factory)
{ {
effect->ID2D1Effect_iface.lpVtbl = &d2d_effect_vtbl; effect->ID2D1Effect_iface.lpVtbl = &d2d_effect_vtbl;
effect->ID2D1Image_iface.lpVtbl = &d2d_effect_image_vtbl; effect->ID2D1Image_iface.lpVtbl = &d2d_effect_image_vtbl;
effect->refcount = 1; effect->refcount = 1;
effect->input_count = 1;
if (!d2d_array_reserve((void **)&effect->inputs, &effect->inputs_size,
effect->input_count, sizeof(*effect->inputs)))
return E_OUTOFMEMORY;
memset(effect->inputs, 0, sizeof(*effect->inputs) * effect->input_count);
ID2D1Factory_AddRef(effect->factory = factory); ID2D1Factory_AddRef(effect->factory = factory);
return S_OK;
} }

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@ -9802,7 +9802,7 @@ static void test_effect(BOOL d3d11)
} }
input_count = ID2D1Effect_GetInputCount(effect); input_count = ID2D1Effect_GetInputCount(effect);
todo_wine todo_wine_if(test->default_input_count != 1)
ok (input_count == test->default_input_count, "Got unexpected input count %u, expected %u.\n", ok (input_count == test->default_input_count, "Got unexpected input count %u, expected %u.\n",
input_count, test->default_input_count); input_count, test->default_input_count);