ddraw: Use wined3d_texture_blt() in ddraw_surface7_BltFast().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4765,7 +4765,7 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
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return DDERR_OUTOFVIDEOMEMORY;
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}
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ddraw_surface_init(ddraw_surface, ddraw, wined3d_texture, surface, parent_ops);
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ddraw_surface_init(ddraw_surface, ddraw, wined3d_texture, sub_resource_idx, surface, parent_ops);
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*parent = ddraw_surface;
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ddraw_update_lost_surfaces(ddraw);
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@ -163,6 +163,7 @@ struct ddraw_surface
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struct ddraw *ddraw;
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struct wined3d_surface *wined3d_surface;
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struct wined3d_texture *wined3d_texture;
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unsigned int sub_resource_idx;
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struct wined3d_rendertarget_view *wined3d_rtv;
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struct wined3d_private_store private_store;
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struct d3d_device *device1;
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@ -209,7 +210,8 @@ struct ddraw_texture
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HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_desc,
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struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version) DECLSPEC_HIDDEN;
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struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddraw_surface *surface) DECLSPEC_HIDDEN;
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void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct wined3d_texture *wined3d_texture,
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void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
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struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
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struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
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ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
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HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface,
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@ -4132,8 +4132,8 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_BltFast(IDirectDrawSurfac
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if (src_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
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hr = ddraw_surface_update_frontbuffer(src_impl, src_rect, TRUE);
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if (SUCCEEDED(hr))
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hr = wined3d_surface_blt(dst_impl->wined3d_surface, &dst_rect,
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src_impl->wined3d_surface, src_rect, flags, NULL, WINED3D_TEXF_POINT);
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hr = wined3d_texture_blt(dst_impl->wined3d_texture, dst_impl->sub_resource_idx, &dst_rect,
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src_impl->wined3d_texture, src_impl->sub_resource_idx, src_rect, flags, NULL, WINED3D_TEXF_POINT);
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if (SUCCEEDED(hr) && (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
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hr = ddraw_surface_update_frontbuffer(dst_impl, &dst_rect, FALSE);
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wined3d_mutex_unlock();
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@ -6215,7 +6215,8 @@ fail:
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return hr;
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}
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void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct wined3d_texture *wined3d_texture,
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void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
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struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
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struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops)
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{
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struct ddraw_texture *texture = wined3d_texture_get_parent(wined3d_texture);
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@ -6277,6 +6278,7 @@ void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, stru
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surface->wined3d_surface = wined3d_surface;
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wined3d_texture_incref(surface->wined3d_texture = wined3d_texture);
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surface->sub_resource_idx = sub_resource_idx;
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*parent_ops = &ddraw_surface_wined3d_parent_ops;
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wined3d_private_store_init(&surface->private_store);
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