d3drm: Avoid LPDIRECT3DRMFACEARRAY.
This commit is contained in:
parent
8550e69af0
commit
d6ac5a4b88
|
@ -612,15 +612,12 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder
|
|||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
|
||||
DWORD vcount, D3DVECTOR *vertices,
|
||||
DWORD ncount, D3DVECTOR *normals,
|
||||
DWORD *data,
|
||||
LPDIRECT3DRMFACEARRAY* pFaceArray)
|
||||
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2 *iface,
|
||||
DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, D3DVECTOR *normals,
|
||||
DWORD *face_data, IDirect3DRMFaceArray **array)
|
||||
{
|
||||
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
||||
|
||||
FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
|
||||
FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n",
|
||||
iface, vertex_count, vertices, normal_count, normals, face_data, array);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
@ -771,12 +768,10 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMM
|
|||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
|
||||
LPDIRECT3DRMFACEARRAY* pFaceArray)
|
||||
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2 *iface,
|
||||
IDirect3DRMFaceArray **array)
|
||||
{
|
||||
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
||||
|
||||
FIXME("(%p)->(%p): stub\n", This, pFaceArray);
|
||||
FIXME("iface %p, array %p stub!\n", iface, array);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
@ -1765,16 +1760,12 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder
|
|||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
|
||||
DWORD vcount, D3DVECTOR* vertices,
|
||||
DWORD ncount, D3DVECTOR* normals,
|
||||
DWORD* data,
|
||||
LPDIRECT3DRMFACEARRAY* FaceArray)
|
||||
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3 *iface,
|
||||
DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, D3DVECTOR *normals,
|
||||
DWORD *face_data, IDirect3DRMFaceArray **array)
|
||||
{
|
||||
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
||||
|
||||
FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
|
||||
normals, data, FaceArray);
|
||||
FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n",
|
||||
iface, vertex_count, vertices, normal_count, normals, face_data, array);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
@ -1939,12 +1930,10 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMM
|
|||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
|
||||
LPDIRECT3DRMFACEARRAY* FaceArray)
|
||||
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3 *iface,
|
||||
IDirect3DRMFaceArray **array)
|
||||
{
|
||||
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
||||
|
||||
FIXME("(%p)->(%p): stub\n", This, FaceArray);
|
||||
FIXME("iface %p, array %p stub!\n", iface, array);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
|
|
@ -2513,8 +2513,8 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder,IDirect3DRMVisual)
|
|||
STDMETHOD(AddMeshBuilder)(THIS_ IDirect3DRMMeshBuilder *mesh_builder) PURE;
|
||||
STDMETHOD(AddFrame)(THIS_ IDirect3DRMFrame *frame) PURE;
|
||||
STDMETHOD(AddFace)(THIS_ IDirect3DRMFace *face) PURE;
|
||||
STDMETHOD(AddFaces)(THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data,
|
||||
LPDIRECT3DRMFACEARRAY*) PURE;
|
||||
STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count,
|
||||
D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE;
|
||||
STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE;
|
||||
STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
|
||||
STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE;
|
||||
|
@ -2528,7 +2528,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder,IDirect3DRMVisual)
|
|||
STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE;
|
||||
STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE;
|
||||
STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
|
||||
STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE;
|
||||
STDMETHOD(GetFaces)(THIS_ struct IDirect3DRMFaceArray **array) PURE;
|
||||
STDMETHOD(GetVertices)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals,
|
||||
DWORD *face_data_size, DWORD *face_data) PURE;
|
||||
STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE;
|
||||
|
@ -2684,8 +2684,8 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder2,IDirect3DRMMeshBuilder)
|
|||
STDMETHOD(AddMeshBuilder)(THIS_ IDirect3DRMMeshBuilder *mesh_builder) PURE;
|
||||
STDMETHOD(AddFrame)(THIS_ IDirect3DRMFrame *frame) PURE;
|
||||
STDMETHOD(AddFace)(THIS_ IDirect3DRMFace *face) PURE;
|
||||
STDMETHOD(AddFaces)(THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data,
|
||||
LPDIRECT3DRMFACEARRAY*) PURE;
|
||||
STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count,
|
||||
D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE;
|
||||
STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE;
|
||||
STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
|
||||
STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE;
|
||||
|
@ -2699,7 +2699,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder2,IDirect3DRMMeshBuilder)
|
|||
STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE;
|
||||
STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE;
|
||||
STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
|
||||
STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE;
|
||||
STDMETHOD(GetFaces)(THIS_ struct IDirect3DRMFaceArray **array) PURE;
|
||||
STDMETHOD(GetVertices)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals,
|
||||
DWORD *face_data_size, DWORD *face_data) PURE;
|
||||
STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE;
|
||||
|
@ -2864,8 +2864,8 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder3,IDirect3DRMVisual)
|
|||
STDMETHOD(AddMeshBuilder)(THIS_ IDirect3DRMMeshBuilder3 *mesh_builder, DWORD flags) PURE;
|
||||
STDMETHOD(AddFrame)(THIS_ IDirect3DRMFrame3 *frame) PURE;
|
||||
STDMETHOD(AddFace)(THIS_ IDirect3DRMFace2 *face) PURE;
|
||||
STDMETHOD(AddFaces)(THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data,
|
||||
LPDIRECT3DRMFACEARRAY*) PURE;
|
||||
STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count,
|
||||
D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE;
|
||||
STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE;
|
||||
STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
|
||||
STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE;
|
||||
|
@ -2879,7 +2879,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder3,IDirect3DRMVisual)
|
|||
STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE;
|
||||
STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE;
|
||||
STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
|
||||
STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE;
|
||||
STDMETHOD(GetFaces)(THIS_ struct IDirect3DRMFaceArray **array) PURE;
|
||||
STDMETHOD(GetGeometry)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals,
|
||||
DWORD *face_data_size, DWORD *face_data) PURE;
|
||||
STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE;
|
||||
|
|
Loading…
Reference in New Issue