From d695dd3af4502a1e91284b606b97e157f0c75321 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 21 Nov 2011 18:48:38 +0100 Subject: [PATCH] wined3d: Recognize the SM4 ushr opcode. --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 57397330e6a..03b525f53c7 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5128,6 +5128,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_TEXREG2GB */ pshader_hw_texreg2gb, /* WINED3DSIH_TEXREG2RGB */ pshader_hw_texreg2rgb, /* WINED3DSIH_UDIV */ NULL, + /* WINED3DSIH_USHR */ NULL, /* WINED3DSIH_UTOF */ NULL, }; diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 8e1724c412d..b1c9b610b65 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -5083,6 +5083,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_TEXREG2GB */ shader_glsl_texreg2gb, /* WINED3DSIH_TEXREG2RGB */ shader_glsl_texreg2rgb, /* WINED3DSIH_UDIV */ NULL, + /* WINED3DSIH_USHR */ NULL, /* WINED3DSIH_UTOF */ NULL, }; diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 998b431036a..5f2448cd8c8 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -139,6 +139,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_TEXREG2GB */ "texreg2gb", /* WINED3DSIH_TEXREG2RGB */ "texreg2rgb", /* WINED3DSIH_UDIV */ "udiv", + /* WINED3DSIH_USHR */ "ushr", /* WINED3DSIH_UTOF */ "utof", }; diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index b78f03bc1bb..5c675c278a2 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -95,6 +95,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_SQRT = 0x4b, WINED3D_SM4_OP_SINCOS = 0x4d, WINED3D_SM4_OP_UDIV = 0x4e, + WINED3D_SM4_OP_USHR = 0x55, WINED3D_SM4_OP_UTOF = 0x56, }; @@ -182,6 +183,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_SQRT, WINED3DSIH_SQRT, 1, 1}, {WINED3D_SM4_OP_SINCOS, WINED3DSIH_SINCOS, 2, 1}, {WINED3D_SM4_OP_UDIV, WINED3DSIH_UDIV, 2, 2}, + {WINED3D_SM4_OP_USHR, WINED3DSIH_USHR, 1, 2}, {WINED3D_SM4_OP_UTOF, WINED3DSIH_UTOF, 1, 1}, }; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 7e773471086..72ffe739291 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -512,6 +512,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_TEXREG2GB, WINED3DSIH_TEXREG2RGB, WINED3DSIH_UDIV, + WINED3DSIH_USHR, WINED3DSIH_UTOF, WINED3DSIH_TABLE_SIZE };