Added window text to the output generated by walk wnd debugger
command. Now at least I can recognise what's what.
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@ -129,7 +129,8 @@ void WIN_WalkWindows( HWND32 hwnd, int indent )
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if (!indent) /* first time around */
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DUMP( "%-16.16s %-8.8s %-6.6s %-17.17s %-8.8s %s\n",
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"hwnd", " wndPtr", "queue", "Class Name", " Style", " WndProc");
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"hwnd", " wndPtr", "queue", "Class Name", " Style", " WndProc"
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" Text");
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while (ptr)
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{
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@ -137,9 +138,10 @@ void WIN_WalkWindows( HWND32 hwnd, int indent )
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GlobalGetAtomName16(ptr->class->atomName,className,sizeof(className));
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DUMP( "%08lx %-6.4x %-17.17s %08x %08x\n",
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DUMP( "%08lx %-6.4x %-17.17s %08x %08x %.14s\n",
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(DWORD)ptr, ptr->hmemTaskQ, className,
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(UINT32)ptr->dwStyle, (UINT32)ptr->winproc );
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(UINT32)ptr->dwStyle, (UINT32)ptr->winproc,
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ptr->text?ptr->text:"<null>");
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if (ptr->child) WIN_WalkWindows( ptr->child->hwndSelf, indent+1 );
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ptr = ptr->next;
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