From d6160213452ec0265f276af10494531b8910f9f4 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 2 Aug 2017 18:40:36 +0200 Subject: [PATCH] d3d8/tests: Introduce a test for drawing with a destroyed window. Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d8/tests/device.c | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 54f65051550..2c0565ac5f5 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -8277,6 +8277,43 @@ static void test_format_unknown(void) DestroyWindow(window); } +static void test_destroyed_window(void) +{ + IDirect3DDevice8 *device; + IDirect3D8 *d3d8; + ULONG refcount; + HWND window; + HRESULT hr; + + /* No WS_VISIBLE. */ + window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + ok(!!window, "Failed to create a window.\n"); + + d3d8 = Direct3DCreate8(D3D_SDK_VERSION); + ok(!!d3d8, "Failed to create a D3D object.\n"); + device = create_device(d3d8, window, NULL); + IDirect3D8_Release(d3d8); + DestroyWindow(window); + if (!device) + { + skip("Failed to create a 3D device, skipping test.\n"); + return; + } + + hr = IDirect3DDevice8_BeginScene(device); + ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); + hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0); + ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr); + hr = IDirect3DDevice8_EndScene(device); + ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); + hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL); + todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); + + refcount = IDirect3DDevice8_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +} + START_TEST(device) { HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" ); @@ -8383,6 +8420,7 @@ START_TEST(device) test_miptree_layout(); test_render_target_device_mismatch(); test_format_unknown(); + test_destroyed_window(); UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL)); }