diff --git a/dlls/ddraw/tests/visual.c b/dlls/ddraw/tests/visual.c index 9234e59e6ec..fa96e5ae8af 100644 --- a/dlls/ddraw/tests/visual.c +++ b/dlls/ddraw/tests/visual.c @@ -2608,6 +2608,14 @@ static void cubemap_test(IDirect3DDevice7 *device) if(SUCCEEDED(hr)) { hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_TEXCOORDSIZE3(0) | D3DFVF_TEX1, quad + 0 * 6, 4, 0); + if (hr == E_NOTIMPL) + { + /* VMware */ + win_skip("IDirect3DDevice7_DrawPrimitive is not completely implemented, colors won't be tested\n"); + hr = IDirect3DDevice7_EndScene(device); + ok(hr == DD_OK, "IDirect3DDevice7_EndScene returned %08x\n", hr); + goto out; + } ok(hr == DD_OK, "IDirect3DDevice7_DrawPrimitive returned %08x\n", hr); hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_TEXCOORDSIZE3(0) | D3DFVF_TEX1, quad + 4 * 6, 4, 0); ok(hr == DD_OK, "IDirect3DDevice7_DrawPrimitive returned %08x\n", hr); @@ -2630,6 +2638,8 @@ static void cubemap_test(IDirect3DDevice7 *device) ok(color == 0x00ff00ff, "DDSCAPS2_CUBEMAP_POSITIVEY has color 0x%08x, expected 0x00ff00ff\n", color); color = getPixelColor(device, 480, 120); /* upper right quad - positivez */ ok(color == 0x000000ff, "DDSCAPS2_CUBEMAP_POSITIVEZ has color 0x%08x, expected 0x000000ff\n", color); + +out: hr = IDirect3DDevice7_SetTexture(device, 0, NULL); ok(hr == DD_OK, "IDirect3DDevice7_SetTexture returned %08x\n", hr); IDirectDrawSurface7_Release(cubemap);