kernel32: Support deleting resources in UpdateResource.

This commit is contained in:
Kirill Smelkov 2010-12-21 17:23:11 +03:00 committed by Alexandre Julliard
parent 467844765b
commit d5cb11a45a
1 changed files with 17 additions and 8 deletions

View File

@ -706,7 +706,8 @@ static void res_free_str( LPWSTR str )
}
static BOOL update_add_resource( QUEUEDUPDATES *updates, LPCWSTR Type, LPCWSTR Name,
struct resource_data *resdata, BOOL overwrite_existing )
LANGID Lang, struct resource_data *resdata,
BOOL overwrite_existing )
{
struct resource_dir_entry *restype, *resname;
struct resource_data *existing;
@ -736,7 +737,7 @@ static BOOL update_add_resource( QUEUEDUPDATES *updates, LPCWSTR Type, LPCWSTR N
* If there's an existing resource entry with matching (Type,Name,Language)
* it needs to be removed before adding the new data.
*/
existing = find_resource_data( &resname->children, resdata->lang );
existing = find_resource_data( &resname->children, Lang );
if (existing)
{
if (!overwrite_existing)
@ -745,7 +746,8 @@ static BOOL update_add_resource( QUEUEDUPDATES *updates, LPCWSTR Type, LPCWSTR N
HeapFree( GetProcessHeap(), 0, existing );
}
add_resource_data_entry( &resname->children, resdata );
if (resdata)
add_resource_data_entry( &resname->children, resdata );
return TRUE;
}
@ -1007,7 +1009,7 @@ static BOOL enumerate_mapped_resources( QUEUEDUPDATES *updates,
resdata = allocate_resource_data( Lang, data->CodePage, p, data->Size, FALSE );
if (resdata)
{
if (!update_add_resource( updates, Type, Name, resdata, FALSE ))
if (!update_add_resource( updates, Type, Name, Lang, resdata, FALSE ))
HeapFree( GetProcessHeap(), 0, resdata );
}
}
@ -1697,10 +1699,17 @@ BOOL WINAPI UpdateResourceW( HANDLE hUpdate, LPCWSTR lpType, LPCWSTR lpName,
updates = GlobalLock(hUpdate);
if (updates)
{
struct resource_data *data;
data = allocate_resource_data( wLanguage, 0, lpData, cbData, TRUE );
if (data)
ret = update_add_resource( updates, lpType, lpName, data, TRUE );
if (lpData == NULL && cbData == 0) /* remove resource */
{
ret = update_add_resource( updates, lpType, lpName, wLanguage, NULL, TRUE );
}
else
{
struct resource_data *data;
data = allocate_resource_data( wLanguage, 0, lpData, cbData, TRUE );
if (data)
ret = update_add_resource( updates, lpType, lpName, wLanguage, data, TRUE );
}
GlobalUnlock(hUpdate);
}
return ret;