Partially complete GetTextCharsetInfo and corrects return values for
this family of functions.
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1509b2d0a7
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@ -6883,7 +6883,7 @@ BOOL32 WINAPI GetStringTypeEx32W(LCID,DWORD,LPCWSTR,INT32,LPWORD);
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VOID WINAPI GetSystemInfo(LPSYSTEM_INFO);
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VOID WINAPI GetSystemInfo(LPSYSTEM_INFO);
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BOOL32 WINAPI GetSystemPowerStatus(LPSYSTEM_POWER_STATUS);
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BOOL32 WINAPI GetSystemPowerStatus(LPSYSTEM_POWER_STATUS);
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VOID WINAPI GetSystemTime(LPSYSTEMTIME);
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VOID WINAPI GetSystemTime(LPSYSTEMTIME);
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INT32 WINAPI GetTextCharsetInfo(HDC32,LPCHARSETINFO,DWORD);
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UINT32 WINAPI GetTextCharsetInfo(HDC32,LPFONTSIGNATURE,DWORD);
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BOOL32 WINAPI GetTextExtentExPoint32A(HDC32,LPCSTR,INT32,INT32,
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BOOL32 WINAPI GetTextExtentExPoint32A(HDC32,LPCSTR,INT32,INT32,
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LPINT32,LPINT32,LPSIZE32);
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LPINT32,LPINT32,LPSIZE32);
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BOOL32 WINAPI GetTextExtentExPoint32W(HDC32,LPCWSTR,INT32,INT32,
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BOOL32 WINAPI GetTextExtentExPoint32W(HDC32,LPCWSTR,INT32,INT32,
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@ -8314,8 +8314,8 @@ UINT32 WINAPI GetTextAlign32(HDC32);
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INT16 WINAPI GetTextCharacterExtra16(HDC16);
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INT16 WINAPI GetTextCharacterExtra16(HDC16);
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INT32 WINAPI GetTextCharacterExtra32(HDC32);
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INT32 WINAPI GetTextCharacterExtra32(HDC32);
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#define GetTextCharacterExtra WINELIB_NAME(GetTextCharacterExtra)
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#define GetTextCharacterExtra WINELIB_NAME(GetTextCharacterExtra)
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INT16 WINAPI GetTextCharset16(HDC16);
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UINT16 WINAPI GetTextCharset16(HDC16);
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INT32 WINAPI GetTextCharset32(HDC32);
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UINT32 WINAPI GetTextCharset32(HDC32);
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#define GetTextCharset WINELIB_NAME(GetTextCharset)
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#define GetTextCharset WINELIB_NAME(GetTextCharset)
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COLORREF WINAPI GetTextColor16(HDC16);
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COLORREF WINAPI GetTextColor16(HDC16);
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COLORREF WINAPI GetTextColor32(HDC32);
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COLORREF WINAPI GetTextColor32(HDC32);
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@ -721,12 +721,13 @@ DWORD WINAPI GetTabbedTextExtent32W( HDC32 hdc, LPCWSTR lpstr, INT32 count,
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*
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*
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* NOTES
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* NOTES
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* Should it return a UINT32 instead of an INT32?
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* Should it return a UINT32 instead of an INT32?
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* => YES, as GetTextCharsetInfo returns UINT32
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*
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*
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* RETURNS
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* RETURNS
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* Success: Character set identifier
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* Success: Character set identifier
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* Failure: DEFAULT_CHARSET
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* Failure: DEFAULT_CHARSET
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*/
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*/
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INT32 WINAPI GetTextCharset32(
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UINT32 WINAPI GetTextCharset32(
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HDC32 hdc) /* [in] Handle to device context */
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HDC32 hdc) /* [in] Handle to device context */
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{
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{
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/* MSDN docs say this is equivalent */
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/* MSDN docs say this is equivalent */
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@ -736,9 +737,9 @@ INT32 WINAPI GetTextCharset32(
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/***********************************************************************
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/***********************************************************************
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* GetTextCharset16 [GDI.612]
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* GetTextCharset16 [GDI.612]
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*/
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*/
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INT16 WINAPI GetTextCharset16(HDC16 hdc)
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UINT16 WINAPI GetTextCharset16(HDC16 hdc)
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{
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{
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return GetTextCharset32(hdc);
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return (UINT16)GetTextCharset32(hdc);
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}
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}
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/***********************************************************************
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/***********************************************************************
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@ -747,21 +748,31 @@ INT16 WINAPI GetTextCharset16(HDC16 hdc)
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* NOTES
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* NOTES
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* Should csi be an LPFONTSIGNATURE instead of an LPCHARSETINFO?
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* Should csi be an LPFONTSIGNATURE instead of an LPCHARSETINFO?
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* Should it return a UINT32 instead of an INT32?
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* Should it return a UINT32 instead of an INT32?
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* => YES and YES, from win32.hlp from Borland
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*
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*
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* RETURNS
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* RETURNS
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* Success: Character set identifier
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* Success: Character set identifier
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* Failure: DEFAULT_CHARSET
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* Failure: DEFAULT_CHARSET
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*/
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*/
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INT32 WINAPI GetTextCharsetInfo(
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UINT32 WINAPI GetTextCharsetInfo(
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HDC32 hdc, /* [in] Handle to device context */
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HDC32 hdc, /* [in] Handle to device context */
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LPCHARSETINFO csi, /* [out] Pointer to struct to receive data */
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LPFONTSIGNATURE fs, /* [out] Pointer to struct to receive data */
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DWORD flags) /* [in] Reserved - must be 0 */
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DWORD flags) /* [in] Reserved - must be 0 */
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{
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{
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FIXME(text,"(0x%x,%p,%08lx): stub\n",hdc,csi,flags);
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HGDIOBJ32 hFont;
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if (csi) {
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UINT32 charSet = DEFAULT_CHARSET;
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csi->ciCharset = DEFAULT_CHARSET;
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LOGFONT32W lf;
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csi->ciACP = GetACP();
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if (fs != NULL)
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FIXME(text,"(0x%x,%p,%08lx): stub\n",hdc,fs,flags);
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hFont = GetCurrentObject(hdc, OBJ_FONT);
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if (hFont == 0)
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return(DEFAULT_CHARSET);
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if ( GetObject32W(hFont, sizeof(LOGFONT32W), &lf) != 0 )
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charSet = lf.lfCharSet;
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if (fs != NULL) {
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/* ... fill fontstruct too ... still to do*/
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}
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}
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/* ... fill fontstruct too ... */
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return charSet;
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return DEFAULT_CHARSET;
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}
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}
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