winebuild: Add subsystem wince.
This commit is contained in:
parent
4cd2a0e542
commit
d5aa3d1cc9
|
@ -207,6 +207,7 @@ struct strarray
|
|||
#define IMAGE_SUBSYSTEM_NATIVE 1
|
||||
#define IMAGE_SUBSYSTEM_WINDOWS_GUI 2
|
||||
#define IMAGE_SUBSYSTEM_WINDOWS_CUI 3
|
||||
#define IMAGE_SUBSYSTEM_WINDOWS_CE_GUI 9
|
||||
|
||||
/* global functions */
|
||||
|
||||
|
|
|
@ -165,6 +165,7 @@ static void set_subsystem( const char *subsystem, DLLSPEC *spec )
|
|||
if (!strcmp( str, "native" )) spec->subsystem = IMAGE_SUBSYSTEM_NATIVE;
|
||||
else if (!strcmp( str, "windows" )) spec->subsystem = IMAGE_SUBSYSTEM_WINDOWS_GUI;
|
||||
else if (!strcmp( str, "console" )) spec->subsystem = IMAGE_SUBSYSTEM_WINDOWS_CUI;
|
||||
else if (!strcmp( str, "wince" )) spec->subsystem = IMAGE_SUBSYSTEM_WINDOWS_CE_GUI;
|
||||
else if (!strcmp( str, "win16" )) spec->type = SPEC_WIN16;
|
||||
else fatal_error( "Invalid subsystem name '%s'\n", subsystem );
|
||||
if (major)
|
||||
|
@ -258,7 +259,7 @@ static const char usage_str[] =
|
|||
" -o, --output=NAME Set the output file name (default: stdout)\n"
|
||||
" -r, --res=RSRC.RES Load resources from RSRC.RES\n"
|
||||
" --save-temps Do not delete the generated intermediate files\n"
|
||||
" --subsystem=SUBSYS Set the subsystem (one of native, windows, console)\n"
|
||||
" --subsystem=SUBSYS Set the subsystem (one of native, windows, console, wince)\n"
|
||||
" -u, --undefined=SYMBOL Add an undefined reference to SYMBOL when linking\n"
|
||||
" -v, --verbose Display the programs invoked\n"
|
||||
" --version Print the version and exit\n"
|
||||
|
|
|
@ -203,7 +203,10 @@ for a command line executable,
|
|||
for a graphical executable,
|
||||
.br
|
||||
.B native
|
||||
for a native-mode dll.
|
||||
for a native-mode dll,
|
||||
.br
|
||||
.B wince
|
||||
for a ce dll.
|
||||
.br
|
||||
The entry point of a command line executable is a normal C \fBmain\fR
|
||||
function. A \fBwmain\fR function can be used instead if you need the
|
||||
|
|
Loading…
Reference in New Issue