Moved rectangle functions to uitools.c and removed rect.c.
This commit is contained in:
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d4193bbd68
commit
d54db1911e
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@ -28,7 +28,6 @@ C_SRCS = \
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$(TOPOBJDIR)/windows/multimon.c \
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$(TOPOBJDIR)/windows/nonclient.c \
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$(TOPOBJDIR)/windows/queue.c \
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$(TOPOBJDIR)/windows/rect.c \
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$(TOPOBJDIR)/windows/scroll.c \
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$(TOPOBJDIR)/windows/spy.c \
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$(TOPOBJDIR)/windows/syscolor.c \
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@ -1414,6 +1414,192 @@ BOOL WINAPI DrawFrameControl( HDC hdc, LPRECT rc, UINT uType,
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}
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/***********************************************************************
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* SetRect (USER32.@)
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*/
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BOOL WINAPI SetRect( LPRECT rect, INT left, INT top,
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INT right, INT bottom )
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{
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if (!rect) return FALSE;
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rect->left = left;
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rect->right = right;
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rect->top = top;
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rect->bottom = bottom;
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return TRUE;
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}
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/***********************************************************************
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* SetRectEmpty (USER32.@)
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*/
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BOOL WINAPI SetRectEmpty( LPRECT rect )
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{
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if (!rect) return FALSE;
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rect->left = rect->right = rect->top = rect->bottom = 0;
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return TRUE;
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}
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/***********************************************************************
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* CopyRect (USER32.@)
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*/
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BOOL WINAPI CopyRect( RECT *dest, const RECT *src )
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{
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if (!dest || !src) return FALSE;
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*dest = *src;
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return TRUE;
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}
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/***********************************************************************
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* IsRectEmpty (USER32.@)
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*
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* Bug compat: Windows checks for 0 or negative width/height.
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*/
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BOOL WINAPI IsRectEmpty( const RECT *rect )
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{
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if (!rect) return TRUE;
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return ((rect->left >= rect->right) || (rect->top >= rect->bottom));
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}
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/***********************************************************************
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* PtInRect (USER32.@)
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*/
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BOOL WINAPI PtInRect( const RECT *rect, POINT pt )
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{
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if (!rect) return FALSE;
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return ((pt.x >= rect->left) && (pt.x < rect->right) &&
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(pt.y >= rect->top) && (pt.y < rect->bottom));
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}
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/***********************************************************************
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* OffsetRect (USER32.@)
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*/
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BOOL WINAPI OffsetRect( LPRECT rect, INT x, INT y )
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{
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if (!rect) return FALSE;
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rect->left += x;
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rect->right += x;
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rect->top += y;
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rect->bottom += y;
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return TRUE;
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}
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/***********************************************************************
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* InflateRect (USER32.@)
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*/
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BOOL WINAPI InflateRect( LPRECT rect, INT x, INT y )
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{
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if (!rect) return FALSE;
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rect->left -= x;
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rect->top -= y;
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rect->right += x;
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rect->bottom += y;
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return TRUE;
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}
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/***********************************************************************
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* IntersectRect (USER32.@)
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*/
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BOOL WINAPI IntersectRect( LPRECT dest, const RECT *src1, const RECT *src2 )
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{
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if (!dest || !src1 || !src2) return FALSE;
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if (IsRectEmpty(src1) || IsRectEmpty(src2) ||
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(src1->left >= src2->right) || (src2->left >= src1->right) ||
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(src1->top >= src2->bottom) || (src2->top >= src1->bottom))
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{
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SetRectEmpty( dest );
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return FALSE;
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}
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dest->left = max( src1->left, src2->left );
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dest->right = min( src1->right, src2->right );
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dest->top = max( src1->top, src2->top );
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dest->bottom = min( src1->bottom, src2->bottom );
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return TRUE;
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}
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/***********************************************************************
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* UnionRect (USER32.@)
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*/
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BOOL WINAPI UnionRect( LPRECT dest, const RECT *src1, const RECT *src2 )
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{
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if (!dest) return FALSE;
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if (IsRectEmpty(src1))
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{
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if (IsRectEmpty(src2))
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{
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SetRectEmpty( dest );
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return FALSE;
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}
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else *dest = *src2;
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}
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else
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{
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if (IsRectEmpty(src2)) *dest = *src1;
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else
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{
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dest->left = min( src1->left, src2->left );
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dest->right = max( src1->right, src2->right );
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dest->top = min( src1->top, src2->top );
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dest->bottom = max( src1->bottom, src2->bottom );
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}
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}
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return TRUE;
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}
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/***********************************************************************
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* EqualRect (USER32.@)
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*/
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BOOL WINAPI EqualRect( const RECT* rect1, const RECT* rect2 )
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{
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if (!rect1 || !rect2) return FALSE;
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return ((rect1->left == rect2->left) && (rect1->right == rect2->right) &&
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(rect1->top == rect2->top) && (rect1->bottom == rect2->bottom));
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}
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/***********************************************************************
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* SubtractRect (USER32.@)
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*/
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BOOL WINAPI SubtractRect( LPRECT dest, const RECT *src1, const RECT *src2 )
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{
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RECT tmp;
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if (!dest) return FALSE;
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if (IsRectEmpty( src1 ))
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{
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SetRectEmpty( dest );
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return FALSE;
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}
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*dest = *src1;
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if (IntersectRect( &tmp, src1, src2 ))
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{
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if (EqualRect( &tmp, dest ))
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{
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SetRectEmpty( dest );
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return FALSE;
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}
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if ((tmp.top == dest->top) && (tmp.bottom == dest->bottom))
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{
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if (tmp.left == dest->left) dest->left = tmp.right;
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else if (tmp.right == dest->right) dest->right = tmp.left;
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}
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else if ((tmp.left == dest->left) && (tmp.right == dest->right))
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{
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if (tmp.top == dest->top) dest->top = tmp.bottom;
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else if (tmp.bottom == dest->bottom) dest->bottom = tmp.top;
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}
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}
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return TRUE;
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}
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/***********************************************************************
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* FillRect (USER32.@)
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*/
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215
windows/rect.c
215
windows/rect.c
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@ -1,215 +0,0 @@
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/*
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* Rectangle-related functions
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*
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* Copyright 1993, 1996 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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/***********************************************************************
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* SetRect (USER32.@)
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*/
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BOOL WINAPI SetRect( LPRECT rect, INT left, INT top,
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INT right, INT bottom )
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{
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if (!rect) return FALSE;
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rect->left = left;
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rect->right = right;
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rect->top = top;
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rect->bottom = bottom;
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return TRUE;
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}
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/***********************************************************************
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* SetRectEmpty (USER32.@)
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*/
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BOOL WINAPI SetRectEmpty( LPRECT rect )
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{
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if (!rect) return FALSE;
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rect->left = rect->right = rect->top = rect->bottom = 0;
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return TRUE;
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}
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/***********************************************************************
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* CopyRect (USER32.@)
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*/
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BOOL WINAPI CopyRect( RECT *dest, const RECT *src )
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{
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if (!dest || !src)
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return FALSE;
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*dest = *src;
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return TRUE;
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}
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/***********************************************************************
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* IsRectEmpty (USER32.@)
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*
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* Bug compat: Windows checks for 0 or negative width/height.
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*/
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BOOL WINAPI IsRectEmpty( const RECT *rect )
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{
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if (!rect) return TRUE;
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return ((rect->left >= rect->right) || (rect->top >= rect->bottom));
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}
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/***********************************************************************
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* PtInRect (USER32.@)
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*/
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BOOL WINAPI PtInRect( const RECT *rect, POINT pt )
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{
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if (!rect) return FALSE;
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return ((pt.x >= rect->left) && (pt.x < rect->right) &&
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(pt.y >= rect->top) && (pt.y < rect->bottom));
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}
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/***********************************************************************
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* OffsetRect (USER32.@)
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*/
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BOOL WINAPI OffsetRect( LPRECT rect, INT x, INT y )
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{
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if (!rect) return FALSE;
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rect->left += x;
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rect->right += x;
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rect->top += y;
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rect->bottom += y;
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return TRUE;
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}
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/***********************************************************************
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* InflateRect (USER32.@)
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*/
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BOOL WINAPI InflateRect( LPRECT rect, INT x, INT y )
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{
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if (!rect) return FALSE;
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rect->left -= x;
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rect->top -= y;
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rect->right += x;
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rect->bottom += y;
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return TRUE;
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}
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/***********************************************************************
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* IntersectRect (USER32.@)
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*/
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BOOL WINAPI IntersectRect( LPRECT dest, const RECT *src1,
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const RECT *src2 )
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{
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if (!dest || !src1 || !src2) return FALSE;
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if (IsRectEmpty(src1) || IsRectEmpty(src2) ||
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(src1->left >= src2->right) || (src2->left >= src1->right) ||
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(src1->top >= src2->bottom) || (src2->top >= src1->bottom))
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{
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SetRectEmpty( dest );
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return FALSE;
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}
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dest->left = max( src1->left, src2->left );
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dest->right = min( src1->right, src2->right );
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dest->top = max( src1->top, src2->top );
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dest->bottom = min( src1->bottom, src2->bottom );
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return TRUE;
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}
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/***********************************************************************
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* UnionRect (USER32.@)
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*/
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BOOL WINAPI UnionRect( LPRECT dest, const RECT *src1,
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const RECT *src2 )
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{
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if (!dest) return FALSE;
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if (IsRectEmpty(src1))
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{
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if (IsRectEmpty(src2))
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{
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SetRectEmpty( dest );
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return FALSE;
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}
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else *dest = *src2;
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}
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else
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{
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if (IsRectEmpty(src2)) *dest = *src1;
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else
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{
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dest->left = min( src1->left, src2->left );
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dest->right = max( src1->right, src2->right );
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dest->top = min( src1->top, src2->top );
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dest->bottom = max( src1->bottom, src2->bottom );
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}
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}
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return TRUE;
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}
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/***********************************************************************
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* EqualRect (USER32.@)
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*/
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BOOL WINAPI EqualRect( const RECT* rect1, const RECT* rect2 )
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{
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if (!rect1 || !rect2) return FALSE;
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return ((rect1->left == rect2->left) && (rect1->right == rect2->right) &&
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(rect1->top == rect2->top) && (rect1->bottom == rect2->bottom));
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}
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/***********************************************************************
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* SubtractRect (USER32.@)
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*/
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BOOL WINAPI SubtractRect( LPRECT dest, const RECT *src1,
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const RECT *src2 )
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{
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RECT tmp;
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if (!dest) return FALSE;
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if (IsRectEmpty( src1 ))
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{
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SetRectEmpty( dest );
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return FALSE;
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}
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*dest = *src1;
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if (IntersectRect( &tmp, src1, src2 ))
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{
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if (EqualRect( &tmp, dest ))
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{
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SetRectEmpty( dest );
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return FALSE;
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}
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if ((tmp.top == dest->top) && (tmp.bottom == dest->bottom))
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{
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if (tmp.left == dest->left) dest->left = tmp.right;
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else if (tmp.right == dest->right) dest->right = tmp.left;
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}
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else if ((tmp.left == dest->left) && (tmp.right == dest->right))
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{
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if (tmp.top == dest->top) dest->top = tmp.bottom;
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else if (tmp.bottom == dest->bottom) dest->bottom = tmp.top;
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}
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}
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return TRUE;
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}
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