Move COLORREF from wingdi.h to windef.h.
Add a prototype for GdiFlush.
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@ -51,6 +51,8 @@ typedef LONG LRESULT;
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typedef WORD ATOM;
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typedef WORD CATCHBUF[9];
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typedef WORD *LPCATCHBUF;
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typedef DWORD COLORREF, *LPCOLORREF;
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/* Handle types that exist both in Win16 and Win32. */
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@ -191,7 +193,7 @@ typedef const RECT *LPCRECT;
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typedef struct tagRECTL
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{
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LONG left;
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LONG top;
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LONG top;
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LONG right;
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LONG bottom;
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} RECTL, *PRECTL, *LPRECTL;
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@ -399,8 +399,6 @@ DECL_WINELIB_TYPE_AW(LOGCOLORSPACE)
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/* Colors */
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typedef DWORD COLORREF, *LPCOLORREF;
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#define RGB(r,g,b) ((COLORREF)((r) | ((g) << 8) | ((b) << 16)))
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#define PALETTERGB(r,g,b) (0x02000000 | RGB(r,g,b))
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#define PALETTEINDEX(i) ((COLORREF)(0x01000000 | (WORD)(i)))
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@ -3106,6 +3104,7 @@ BOOL WINAPI FlattenPath(HDC);
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BOOL WINAPI FloodFill(HDC,INT,INT,COLORREF);
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BOOL WINAPI FrameRgn(HDC,HRGN,HBRUSH,INT,INT);
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BOOL WINAPI GdiComment(HDC,UINT,const BYTE *);
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BOOL WINAPI GdiFlush(void);
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INT WINAPI GetArcDirection(HDC);
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BOOL WINAPI GetAspectRatioFilterEx(HDC,LPSIZE);
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LONG WINAPI GetBitmapBits(HBITMAP,LONG,LPVOID);
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