d3d9: Get rid of IDirect3DSwapChain9Impl.

This commit is contained in:
Henri Verbeet 2012-05-30 16:14:59 +02:00 committed by Alexandre Julliard
parent 643a68f692
commit d4c5c03cbb
3 changed files with 86 additions and 95 deletions

View File

@ -176,24 +176,16 @@ struct d3d9_volume
HRESULT volume_init(struct d3d9_volume *volume, struct d3d9_device *device, UINT width, UINT height,
UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
/* ------------------- */
/* IDirect3DSwapChain9 */
/* ------------------- */
/*****************************************************************************
* IDirect3DSwapChain9 implementation structure
*/
typedef struct IDirect3DSwapChain9Impl
struct d3d9_swapchain
{
/* IUnknown fields */
IDirect3DSwapChain9 IDirect3DSwapChain9_iface;
LONG ref;
LONG refcount;
struct wined3d_swapchain *wined3d_swapchain;
IDirect3DDevice9Ex *parentDevice;
} IDirect3DSwapChain9Impl;
IDirect3DDevice9Ex *parent_device;
};
HRESULT d3d9_swapchain_create(struct d3d9_device *device, D3DPRESENT_PARAMETERS *present_parameters,
IDirect3DSwapChain9Impl **swapchain) DECLSPEC_HIDDEN;
struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
/* ----------------- */
/* IDirect3DSurface9 */

View File

@ -440,7 +440,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_CreateAdditionalSwapChain(ID
D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain9 **swapchain)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DSwapChain9Impl *object;
struct d3d9_swapchain *object;
HRESULT hr;
TRACE("iface %p, present_parameters %p, swapchain %p.\n",
@ -457,7 +457,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_GetSwapChain(IDirect3DDevice
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_swapchain *wined3d_swapchain = NULL;
IDirect3DSwapChain9Impl *swapchain_impl;
struct d3d9_swapchain *swapchain_impl;
HRESULT hr;
TRACE("iface %p, swapchain_idx %u, swapchain %p.\n", iface, swapchain_idx, swapchain);
@ -3238,7 +3238,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
{
struct d3d9_device *device = device_from_device_parent(device_parent);
D3DPRESENT_PARAMETERS local_parameters;
IDirect3DSwapChain9Impl *d3d_swapchain;
struct d3d9_swapchain *d3d_swapchain;
HRESULT hr;
TRACE("device_parent %p, desc %p, swapchain %p\n", device_parent, desc, swapchain);

View File

@ -25,12 +25,12 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
static inline IDirect3DSwapChain9Impl *impl_from_IDirect3DSwapChain9(IDirect3DSwapChain9 *iface)
static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9(IDirect3DSwapChain9 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DSwapChain9Impl, IDirect3DSwapChain9_iface);
return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9_iface);
}
static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(IDirect3DSwapChain9 *iface, REFIID riid, void **out)
static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
@ -48,52 +48,54 @@ static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(IDirect3DSwapChain9
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(IDirect3DSwapChain9 *iface)
static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9 *iface)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
ULONG ref = InterlockedIncrement(&swapchain->ref);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
ULONG refcount = InterlockedIncrement(&swapchain->refcount);
TRACE("%p increasing refcount to %u.\n", iface, ref);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
if (ref == 1)
if (refcount == 1)
{
if (swapchain->parentDevice)
IDirect3DDevice9Ex_AddRef(swapchain->parentDevice);
if (swapchain->parent_device)
IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
wined3d_mutex_lock();
wined3d_swapchain_incref(swapchain->wined3d_swapchain);
wined3d_mutex_unlock();
}
return ref;
return refcount;
}
static ULONG WINAPI IDirect3DSwapChain9Impl_Release(IDirect3DSwapChain9 *iface)
static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9 *iface)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
ULONG ref = InterlockedDecrement(&swapchain->ref);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
ULONG refcount = InterlockedDecrement(&swapchain->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (ref == 0) {
IDirect3DDevice9Ex *parentDevice = swapchain->parentDevice;
if (!refcount)
{
IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
wined3d_mutex_lock();
wined3d_swapchain_decref(swapchain->wined3d_swapchain);
wined3d_mutex_unlock();
/* Release the device last, as it may cause the device to be destroyed. */
if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice);
if (parent_device)
IDirect3DDevice9Ex_Release(parent_device);
}
return ref;
return refcount;
}
/* IDirect3DSwapChain9 parts follow: */
static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DSwapChain9Impl_Present(IDirect3DSwapChain9 *iface,
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9 *iface,
const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
const RGNDATA *dirty_region, DWORD flags)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
HRESULT hr;
TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
@ -108,14 +110,13 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DSwapChain9Impl_Present(IDirect3
return hr;
}
static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(IDirect3DSwapChain9 *iface,
IDirect3DSurface9 *pDestSurface)
static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9 *iface, IDirect3DSurface9 *surface)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
IDirect3DSurface9Impl *dst = unsafe_impl_from_IDirect3DSurface9(pDestSurface);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
IDirect3DSurface9Impl *dst = unsafe_impl_from_IDirect3DSurface9(surface);
HRESULT hr;
TRACE("iface %p, surface %p.\n", iface, pDestSurface);
TRACE("iface %p, surface %p.\n", iface, surface);
wined3d_mutex_lock();
hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_surface);
@ -124,37 +125,35 @@ static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(IDirect3DSwapCh
return hr;
}
static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9 *iface,
UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer)
static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9 *iface,
UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct wined3d_surface *wined3d_surface = NULL;
IDirect3DSurface9Impl *surface_impl;
HRESULT hr;
TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
iface, iBackBuffer, Type, ppBackBuffer);
iface, backbuffer_idx, backbuffer_type, backbuffer);
wined3d_mutex_lock();
hr = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface);
backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type, &wined3d_surface);
if (SUCCEEDED(hr) && wined3d_surface)
{
surface_impl = wined3d_surface_get_parent(wined3d_surface);
*ppBackBuffer = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*ppBackBuffer);
*backbuffer = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*backbuffer);
wined3d_surface_decref(wined3d_surface);
}
wined3d_mutex_unlock();
/* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
return hr;
}
static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(IDirect3DSwapChain9 *iface,
D3DRASTER_STATUS *raster_status)
static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface, D3DRASTER_STATUS *raster_status)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
HRESULT hr;
TRACE("iface %p, raster_status %p.\n", iface, raster_status);
@ -167,9 +166,9 @@ static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(IDirect3DSwapChain
return hr;
}
static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(IDirect3DSwapChain9 *iface, D3DDISPLAYMODE *mode)
static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9 *iface, D3DDISPLAYMODE *mode)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
HRESULT hr;
TRACE("iface %p, mode %p.\n", iface, mode);
@ -184,13 +183,13 @@ static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(IDirect3DSwapChain9
return hr;
}
static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
TRACE("iface %p, device %p.\n", iface, device);
*device = (IDirect3DDevice9 *)swapchain->parentDevice;
*device = (IDirect3DDevice9 *)swapchain->parent_device;
IDirect3DDevice9_AddRef(*device);
TRACE("Returning device %p.\n", *device);
@ -198,50 +197,50 @@ static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9 *ifa
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(IDirect3DSwapChain9 *iface,
D3DPRESENT_PARAMETERS *pPresentationParameters)
static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9 *iface,
D3DPRESENT_PARAMETERS *parameters)
{
IDirect3DSwapChain9Impl *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct wined3d_swapchain_desc desc;
HRESULT hr;
TRACE("iface %p, parameters %p.\n", iface, pPresentationParameters);
TRACE("iface %p, parameters %p.\n", iface, parameters);
wined3d_mutex_lock();
hr = wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
wined3d_mutex_unlock();
pPresentationParameters->BackBufferWidth = desc.backbuffer_width;
pPresentationParameters->BackBufferHeight = desc.backbuffer_height;
pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(desc.backbuffer_format);
pPresentationParameters->BackBufferCount = desc.backbuffer_count;
pPresentationParameters->MultiSampleType = desc.multisample_type;
pPresentationParameters->MultiSampleQuality = desc.multisample_quality;
pPresentationParameters->SwapEffect = desc.swap_effect;
pPresentationParameters->hDeviceWindow = desc.device_window;
pPresentationParameters->Windowed = desc.windowed;
pPresentationParameters->EnableAutoDepthStencil = desc.enable_auto_depth_stencil;
pPresentationParameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(desc.auto_depth_stencil_format);
pPresentationParameters->Flags = desc.flags;
pPresentationParameters->FullScreen_RefreshRateInHz = desc.refresh_rate;
pPresentationParameters->PresentationInterval = desc.swap_interval;
parameters->BackBufferWidth = desc.backbuffer_width;
parameters->BackBufferHeight = desc.backbuffer_height;
parameters->BackBufferFormat = d3dformat_from_wined3dformat(desc.backbuffer_format);
parameters->BackBufferCount = desc.backbuffer_count;
parameters->MultiSampleType = desc.multisample_type;
parameters->MultiSampleQuality = desc.multisample_quality;
parameters->SwapEffect = desc.swap_effect;
parameters->hDeviceWindow = desc.device_window;
parameters->Windowed = desc.windowed;
parameters->EnableAutoDepthStencil = desc.enable_auto_depth_stencil;
parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(desc.auto_depth_stencil_format);
parameters->Flags = desc.flags;
parameters->FullScreen_RefreshRateInHz = desc.refresh_rate;
parameters->PresentationInterval = desc.swap_interval;
return hr;
}
static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
static const struct IDirect3DSwapChain9Vtbl d3d9_swapchain_vtbl =
{
IDirect3DSwapChain9Impl_QueryInterface,
IDirect3DSwapChain9Impl_AddRef,
IDirect3DSwapChain9Impl_Release,
IDirect3DSwapChain9Impl_Present,
IDirect3DSwapChain9Impl_GetFrontBufferData,
IDirect3DSwapChain9Impl_GetBackBuffer,
IDirect3DSwapChain9Impl_GetRasterStatus,
IDirect3DSwapChain9Impl_GetDisplayMode,
IDirect3DSwapChain9Impl_GetDevice,
IDirect3DSwapChain9Impl_GetPresentParameters
d3d9_swapchain_QueryInterface,
d3d9_swapchain_AddRef,
d3d9_swapchain_Release,
d3d9_swapchain_Present,
d3d9_swapchain_GetFrontBufferData,
d3d9_swapchain_GetBackBuffer,
d3d9_swapchain_GetRasterStatus,
d3d9_swapchain_GetDisplayMode,
d3d9_swapchain_GetDevice,
d3d9_swapchain_GetPresentParameters,
};
static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
@ -254,14 +253,14 @@ static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
d3d9_swapchain_wined3d_object_released,
};
static HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, struct d3d9_device *device,
static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
D3DPRESENT_PARAMETERS *present_parameters)
{
struct wined3d_swapchain_desc desc;
HRESULT hr;
swapchain->ref = 1;
swapchain->IDirect3DSwapChain9_iface.lpVtbl = &Direct3DSwapChain9_Vtbl;
swapchain->refcount = 1;
swapchain->IDirect3DSwapChain9_iface.lpVtbl = &d3d9_swapchain_vtbl;
desc.backbuffer_width = present_parameters->BackBufferWidth;
desc.backbuffer_height = present_parameters->BackBufferHeight;
@ -306,16 +305,16 @@ static HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, struct d3d9_de
return hr;
}
swapchain->parentDevice = &device->IDirect3DDevice9Ex_iface;
IDirect3DDevice9Ex_AddRef(swapchain->parentDevice);
swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
return D3D_OK;
}
HRESULT d3d9_swapchain_create(struct d3d9_device *device, D3DPRESENT_PARAMETERS *present_parameters,
IDirect3DSwapChain9Impl **swapchain)
struct d3d9_swapchain **swapchain)
{
IDirect3DSwapChain9Impl *object;
struct d3d9_swapchain *object;
HRESULT hr;
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))