gdi32: Move the whole DC restoring functionality into set_dc_state, and rename it to restore_dc_state.
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@ -443,27 +443,45 @@ INT save_dc_state( HDC hdc )
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/***********************************************************************
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* set_dc_state (Not a Windows API)
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* restore_dc_state
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*/
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void set_dc_state( HDC hdc, HDC hdcs )
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BOOL restore_dc_state( HDC hdc, INT level )
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{
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HDC hdcs, first_dcs;
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DC *dc, *dcs;
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INT save_level;
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if (!(dc = get_dc_ptr( hdc ))) return;
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if (!(dc = get_dc_ptr( hdc ))) return FALSE;
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/* find the state level to restore */
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if (level < 0) level = dc->saveLevel + level + 1;
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first_dcs = dc->saved_dc;
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for (hdcs = first_dcs, save_level = dc->saveLevel; save_level > level; save_level--)
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{
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if (!(dcs = get_dc_ptr( hdcs )))
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{
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release_dc_ptr( dc );
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return;
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return FALSE;
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}
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if (!(dcs->flags & DC_SAVED))
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hdcs = dcs->saved_dc;
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release_dc_ptr( dcs );
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}
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/* restore the state */
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if (!(dcs = get_dc_ptr( hdcs )))
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{
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release_dc_ptr( dc );
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release_dc_ptr( dcs );
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return;
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return FALSE;
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}
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if (!PATH_AssignGdiPath( &dc->path, &dcs->path ))
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{
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release_dc_ptr( dcs );
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release_dc_ptr( dc );
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return FALSE;
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}
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TRACE("%p %p\n", hdc, hdcs );
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update_dc( dc );
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dc->flags = dcs->flags & ~DC_SAVED;
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dc->layout = dcs->layout;
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dc->hDevice = dcs->hDevice;
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@ -531,8 +549,24 @@ void set_dc_state( HDC hdc, HDC hdcs )
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SetBkColor( hdc, dcs->backgroundColor);
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SetTextColor( hdc, dcs->textColor);
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GDISelectPalette( hdc, dcs->hPalette, FALSE );
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release_dc_ptr( dc );
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dc->saved_dc = dcs->saved_dc;
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dcs->saved_dc = 0;
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dc->saveLevel = save_level - 1;
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release_dc_ptr( dcs );
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/* now destroy all the saved DCs */
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while (first_dcs)
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{
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if (!(dcs = get_dc_ptr( first_dcs ))) break;
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hdcs = dcs->saved_dc;
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free_dc_ptr( dcs );
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first_dcs = hdcs;
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}
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release_dc_ptr( dc );
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return TRUE;
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}
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@ -567,11 +601,12 @@ INT WINAPI SaveDC( HDC hdc )
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*/
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BOOL WINAPI RestoreDC( HDC hdc, INT level )
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{
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DC * dc, * dcs;
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DC *dc;
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BOOL success;
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TRACE("%p %d\n", hdc, level );
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if (!(dc = get_dc_ptr( hdc ))) return FALSE;
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update_dc( dc );
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if(abs(level) > dc->saveLevel || level == 0)
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{
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@ -579,8 +614,6 @@ BOOL WINAPI RestoreDC( HDC hdc, INT level )
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return FALSE;
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}
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update_dc( dc );
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if(dc->funcs->pRestoreDC)
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{
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success = dc->funcs->pRestoreDC( dc->physDev, level );
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@ -591,28 +624,7 @@ BOOL WINAPI RestoreDC( HDC hdc, INT level )
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return success;
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}
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if (level < 0) level = dc->saveLevel + level + 1;
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success=TRUE;
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while (dc->saveLevel >= level)
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{
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HDC hdcs = dc->saved_dc;
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if (!(dcs = get_dc_ptr( hdcs )))
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{
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success = FALSE;
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break;
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}
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dc->saved_dc = dcs->saved_dc;
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dcs->saved_dc = 0;
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if (--dc->saveLevel < level)
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{
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set_dc_state( hdc, hdcs );
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if (!PATH_AssignGdiPath( &dc->path, &dcs->path ))
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/* FIXME: This might not be quite right, since we're
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* returning FALSE but still destroying the saved DC state */
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success=FALSE;
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}
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free_dc_ptr( dcs );
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}
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success = restore_dc_state( hdc, level );
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release_dc_ptr( dc );
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return success;
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}
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@ -384,7 +384,7 @@ extern void update_dc( DC *dc ) DECLSPEC_HIDDEN;
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extern void DC_InitDC( DC * dc ) DECLSPEC_HIDDEN;
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extern void DC_UpdateXforms( DC * dc ) DECLSPEC_HIDDEN;
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extern INT save_dc_state( HDC hdc ) DECLSPEC_HIDDEN;
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extern void set_dc_state( HDC hdc, HDC hdcs ) DECLSPEC_HIDDEN;
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extern BOOL restore_dc_state( HDC hdc, INT level ) DECLSPEC_HIDDEN;
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/* dib.c */
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extern int DIB_GetDIBWidthBytes( int width, int depth ) DECLSPEC_HIDDEN;
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