diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c index a3533a6dd54..735b6333a81 100644 --- a/dlls/wined3d/pixelshader.c +++ b/dlls/wined3d/pixelshader.c @@ -702,7 +702,7 @@ CONST SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[] = { {D3DSIO_TEXCOORD, "texcoord", "undefined", 1, pshader_texcoord, 0, D3DPS_VERSION(1,3)}, {D3DSIO_TEXCOORD, "texcrd", "undefined", 2, pshader_texcoord, D3DPS_VERSION(1,4), D3DPS_VERSION(1,4)}, - {D3DSIO_TEXKILL, "texkill", "KIL", 1, pshader_texkill, D3DPS_VERSION(1,0), D3DPS_VERSION(1,4)}, + {D3DSIO_TEXKILL, "texkill", "KIL", 1, pshader_texkill, D3DPS_VERSION(1,0), D3DPS_VERSION(3,0)}, {D3DSIO_TEX, "tex", "undefined", 1, pshader_tex, 0, D3DPS_VERSION(1,3)}, {D3DSIO_TEX, "texld", "undefined", 2, pshader_texld, D3DPS_VERSION(1,4), D3DPS_VERSION(1,4)}, {D3DSIO_TEX, "texld", GLNAME_REQUIRE_GLSL, 3, pshader_texld, D3DPS_VERSION(2,0), -1},