diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c index 25ac05bc5b9..0d163fcc1b7 100644 --- a/dlls/wined3d/pixelshader.c +++ b/dlls/wined3d/pixelshader.c @@ -113,7 +113,7 @@ HRESULT WINAPI IWineD3DPixelShaderImpl_GetDevice(IWineD3DPixelShader* iface, IWi HRESULT WINAPI IWineD3DPixelShaderImpl_GetFunction(IWineD3DPixelShader* impl, VOID* pData, UINT* pSizeOfData) { IWineD3DPixelShaderImpl *This = (IWineD3DPixelShaderImpl *)impl; - FIXME("(%p) : pData(%p), pSizeOfData(%p)\n", This, pData, pSizeOfData); + TRACE("(%p) : pData(%p), pSizeOfData(%p)\n", This, pData, pSizeOfData); if (NULL == pData) { *pSizeOfData = This->baseShader.functionLength; diff --git a/dlls/wined3d/vertexshader.c b/dlls/wined3d/vertexshader.c index 6215aa42abc..9363d319b6e 100644 --- a/dlls/wined3d/vertexshader.c +++ b/dlls/wined3d/vertexshader.c @@ -1480,7 +1480,7 @@ HRESULT WINAPI IWineD3DVertexShaderImpl_GetDevice(IWineD3DVertexShader* iface, I HRESULT WINAPI IWineD3DVertexShaderImpl_GetFunction(IWineD3DVertexShader* impl, VOID* pData, UINT* pSizeOfData) { IWineD3DVertexShaderImpl *This = (IWineD3DVertexShaderImpl *)impl; - FIXME("(%p) : pData(%p), pSizeOfData(%p)\n", This, pData, pSizeOfData); + TRACE("(%p) : pData(%p), pSizeOfData(%p)\n", This, pData, pSizeOfData); if (NULL == pData) { *pSizeOfData = This->baseShader.functionLength;