d3d11/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture2d.
Signed-off-by: Sven Hesse <drmccoy@drmccoy.de> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1769,6 +1769,9 @@ static void test_create_texture2d(void)
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FALSE, TRUE},
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{DXGI_FORMAT_D32_FLOAT, 1, D3D11_BIND_RENDER_TARGET, 0, FALSE, FALSE},
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{DXGI_FORMAT_D32_FLOAT, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
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{DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
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{DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D11_BIND_RENDER_TARGET, 0, FALSE, FALSE},
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{DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D11_BIND_DEPTH_STENCIL, 0, FALSE, FALSE},
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};
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if (!(device = create_device(NULL)))
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