wined3d: Remove duplicate assignment of NULL to map_ptr in wined3d_buffer_map.
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1107,7 +1107,6 @@ static HRESULT wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UI
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buffer->flags |= WINED3D_BUFFER_PIN_SYSMEM;
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}
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TRACE("New pointer is %p.\n", buffer->resource.heap_memory);
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buffer->map_ptr = NULL;
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}
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}
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