wined3d: Simplify buffer_is_fully_dirty().
The buffer_invalidate_bo_range() ensures that if the whole buffer was invalidated the dirty areas array contains exactly one element. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
eb75b09b56
commit
d39560f33f
|
@ -89,14 +89,8 @@ static BOOL buffer_is_dirty(const struct wined3d_buffer *buffer)
|
|||
|
||||
static BOOL buffer_is_fully_dirty(const struct wined3d_buffer *buffer)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
for (i = 0; i < buffer->modified_areas; ++i)
|
||||
{
|
||||
if (!buffer->maps[i].offset && buffer->maps[i].size == buffer->resource.size)
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
return buffer->modified_areas == 1
|
||||
&& !buffer->maps->offset && buffer->maps->size == buffer->resource.size;
|
||||
}
|
||||
|
||||
/* Context activation is done by the caller. */
|
||||
|
@ -1348,10 +1342,9 @@ static HRESULT buffer_init(struct wined3d_buffer *buffer, struct wined3d_device
|
|||
}
|
||||
}
|
||||
|
||||
buffer->maps = HeapAlloc(GetProcessHeap(), 0, sizeof(*buffer->maps));
|
||||
if (!buffer->maps)
|
||||
if (!(buffer->maps = HeapAlloc(GetProcessHeap(), 0, sizeof(*buffer->maps))))
|
||||
{
|
||||
ERR("Out of memory\n");
|
||||
ERR("Out of memory.\n");
|
||||
buffer_unload(&buffer->resource);
|
||||
resource_cleanup(&buffer->resource);
|
||||
return E_OUTOFMEMORY;
|
||||
|
|
Loading…
Reference in New Issue