dpnet: Implement IDirectPlay8Server Initialize.
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658a5f450b
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d34b75a887
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@ -39,6 +39,10 @@ typedef struct IDirectPlay8ServerImpl
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{
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IDirectPlay8Server IDirectPlay8Server_iface;
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LONG ref;
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PFNDPNMESSAGEHANDLER msghandler;
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DWORD flags;
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void *usercontext;
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} IDirectPlay8ServerImpl;
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WINE_DEFAULT_DEBUG_CHANNEL(dpnet);
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@ -98,7 +102,15 @@ static HRESULT WINAPI IDirectPlay8ServerImpl_Initialize(IDirectPlay8Server *ifac
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PFNDPNMESSAGEHANDLER pfn, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %d)\n", This, pvUserContext, pfn, dwFlags);
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TRACE("(%p)->(%p %p %d)\n", This, pvUserContext, pfn, dwFlags);
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if(!pfn)
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return DPNERR_INVALIDPARAM;
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This->usercontext = pvUserContext;
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This->msghandler = pfn;
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This->flags = dwFlags;
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return DPN_OK;
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}
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@ -391,6 +403,9 @@ HRESULT DPNET_CreateDirectPlay8Server(IClassFactory *iface, IUnknown *pUnkOuter,
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server->IDirectPlay8Server_iface.lpVtbl = &DirectPlay8ServerVtbl;
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server->ref = 1;
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server->usercontext = NULL;
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server->msghandler = NULL;
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server->flags = 0;
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hr = IDirectPlay8Server_QueryInterface(&server->IDirectPlay8Server_iface, riid, ppv);
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IDirectPlay8Server_Release(&server->IDirectPlay8Server_iface);
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@ -39,6 +39,9 @@ static void create_server(void)
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hr = IDirectPlay8Server_Close(server, 0);
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todo_wine ok(hr == DPNERR_UNINITIALIZED, "got 0x%08x\n", hr);
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hr = IDirectPlay8Server_Initialize(server, NULL, NULL, 0);
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ok(hr == DPNERR_INVALIDPARAM, "got 0x%08x\n", hr);
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hr = IDirectPlay8Server_Initialize(server, NULL, DirectPlayMessageHandler, 0);
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ok(hr == S_OK, "got 0x%08x\n", hr);
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if(hr == S_OK)
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