winemac: Use screen color space for windows covered by OpenGL views.

This commit is contained in:
Ken Thomases 2013-07-02 01:24:19 -05:00 committed by Alexandre Julliard
parent b0a3d93400
commit d30705bdfe
1 changed files with 55 additions and 0 deletions

View File

@ -158,6 +158,8 @@ @interface WineWindow ()
@property (assign, nonatomic) void* imeData;
@property (nonatomic) BOOL commandDone;
- (void) updateColorSpace;
@end
@ -256,12 +258,14 @@ - (void) addGLContext:(WineOpenGLContext*)context
pendingGlContexts = [[NSMutableArray alloc] init];
[pendingGlContexts addObject:context];
[self setNeedsDisplay:YES];
[(WineWindow*)[self window] updateColorSpace];
}
- (void) removeGLContext:(WineOpenGLContext*)context
{
[glContexts removeObjectIdenticalTo:context];
[pendingGlContexts removeObjectIdenticalTo:context];
[(WineWindow*)[self window] updateColorSpace];
}
- (void) updateGLContexts
@ -270,6 +274,11 @@ - (void) updateGLContexts
context.needsUpdate = TRUE;
}
- (BOOL) hasGLContext
{
return [glContexts count] || [pendingGlContexts count];
}
- (BOOL) acceptsFirstMouse:(NSEvent*)theEvent
{
return YES;
@ -919,7 +928,10 @@ - (BOOL) setFrameIfOnScreen:(NSRect)contentRect
if (NSEqualSizes(frame.size, oldFrame.size))
[self setFrameOrigin:frame.origin];
else
{
[self setFrame:frame display:YES];
[self updateColorSpace];
}
[self updateFullscreen];
@ -1032,6 +1044,7 @@ - (void) makeFocused:(BOOL)activate
[self setFrameTopLeftPoint:NSMakePoint(NSMinX(frame), NSMaxY(frame))];
frame = [self constrainFrameRect:[self frame] toScreen:primaryScreen];
[self setFrame:frame display:YES];
[self updateColorSpace];
}
if (activate)
@ -1182,6 +1195,37 @@ - (void) makeKeyAndOrderFront:(id)sender
}
}
// We normally use the generic/calibrated RGB color space for the window,
// rather than the device color space, to avoid expensive color conversion
// which slows down drawing. However, for windows displaying OpenGL, having
// a different color space than the screen greatly reduces frame rates, often
// limiting it to the display refresh rate.
//
// To avoid this, we switch back to the screen color space whenever the
// window is covered by a view with an attached OpenGL context.
- (void) updateColorSpace
{
NSRect contentRect = [[self contentView] frame];
BOOL coveredByGLView = FALSE;
for (WineContentView* view in [[self contentView] subviews])
{
if ([view hasGLContext])
{
NSRect frame = [view convertRect:[view bounds] toView:nil];
if (NSContainsRect(frame, contentRect))
{
coveredByGLView = TRUE;
break;
}
}
}
if (coveredByGLView)
[self setColorSpace:nil];
else
[self setColorSpace:[NSColorSpace genericRGBColorSpace]];
}
/*
* ---------- NSResponder method overrides ----------
@ -1872,6 +1916,7 @@ macdrv_view macdrv_create_view(macdrv_window w, CGRect rect)
name:NSApplicationDidChangeScreenParametersNotification
object:NSApp];
[[window contentView] addSubview:view];
[window updateColorSpace];
});
[pool release];
@ -1890,6 +1935,7 @@ void macdrv_dispose_view(macdrv_view v)
OnMainThread(^{
NSNotificationCenter* nc = [NSNotificationCenter defaultCenter];
WineWindow* window = (WineWindow*)[view window];
[nc removeObserver:view
name:NSViewGlobalFrameDidChangeNotification
@ -1899,6 +1945,7 @@ void macdrv_dispose_view(macdrv_view v)
object:NSApp];
[view removeFromSuperview];
[view release];
[window updateColorSpace];
});
[pool release];
@ -1923,11 +1970,15 @@ void macdrv_set_view_window_and_frame(macdrv_view v, macdrv_window w, CGRect rec
BOOL changedWindow = (window && window != [view window]);
NSRect newFrame = NSRectFromCGRect(rect);
NSRect oldFrame = [view frame];
BOOL needUpdateWindowColorSpace = FALSE;
if (changedWindow)
{
WineWindow* oldWindow = (WineWindow*)[view window];
[view removeFromSuperview];
[oldWindow updateColorSpace];
[[window contentView] addSubview:view];
needUpdateWindowColorSpace = TRUE;
}
if (!NSEqualRects(oldFrame, newFrame))
@ -1941,7 +1992,11 @@ void macdrv_set_view_window_and_frame(macdrv_view v, macdrv_window w, CGRect rec
else
[view setFrame:newFrame];
[view setNeedsDisplay:YES];
needUpdateWindowColorSpace = TRUE;
}
if (needUpdateWindowColorSpace)
[(WineWindow*)[view window] updateColorSpace];
});
[pool release];