mmdevapi: More accurately track device position.

This commit is contained in:
Andrew Eikum 2014-12-17 09:28:13 -06:00 committed by Alexandre Julliard
parent b8da8fa4b1
commit d301254e72
3 changed files with 283 additions and 187 deletions

View File

@ -1020,7 +1020,7 @@ static void test_clock(int share)
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
last = pos;
if(/*share &&*/ winetest_debug>1) todo_wine
if(/*share &&*/ winetest_debug>1)
ok(pos*1000/freq <= slept*1.1, "Position %u too far after stop %ums\n", (UINT)pos, slept);
hr = IAudioClient_Start(ac); /* #2 */
@ -1054,7 +1054,7 @@ static void test_clock(int share)
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
/* Prove that Stop must not drop frames (in shared mode). */
ok(pad ? pos > last : pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
if (share && pad > 0 && winetest_debug>1) todo_wine
if (share && pad > 0 && winetest_debug>1)
ok(pos*1000/freq <= slept*1.1, "Position %u too far after playing %ums\n", (UINT)pos, slept);
/* in exclusive mode, testbot's w7 machines yield pos > sum-pad */
if(/*share &&*/ winetest_debug>1)
@ -1133,7 +1133,7 @@ static void test_clock(int share)
ok(pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
ok(pcpos > pcpos0, "pcpos should increase\n");
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
if (pad > 0 && winetest_debug>1) todo_wine
if (pad > 0 && winetest_debug>1)
ok(pos*1000/freq <= slept*1.1, "Position %u too far after stop %ums\n", (UINT)pos, slept);
if(winetest_debug>1)
ok(pos * pwfx->nSamplesPerSec == (sum-pad) * freq,
@ -1223,7 +1223,7 @@ static void test_clock(int share)
ok(pos*1000/freq <= slept*1.1, "Position %u too far after %ums\n", (UINT)pos, slept);
if (pad) /* not in case of underrun */
ok((pos-last)*1000/freq >= 90 && 110 >= (pos-last)*1000/freq,
"Position delta %ld not regular\n", (long)(pos-last));
"Position delta %ld not regular: %ld ms\n", (long)(pos-last), (long)((pos-last)*1000/freq));
}
last = pos;
@ -1237,7 +1237,7 @@ static void test_clock(int share)
/* ok(hr == AUDCLNT_E_BUFFER_TOO_LARGE || (hr == S_OK && i==0) without todo_wine */
ok(hr == S_OK || hr == AUDCLNT_E_BUFFER_TOO_LARGE,
"GetBuffer large (%u) failed: %08x\n", avail, hr);
if(hr == S_OK && i) todo_wine ok(FALSE, "GetBuffer large (%u) at iteration %d\n", avail, i);
if(hr == S_OK && i) ok(FALSE, "GetBuffer large (%u) at iteration %d\n", avail, i);
/* Only the first iteration should allow that large a buffer
* as prefill was drained during the first 350+100ms sleep.
* Afterwards, only 100ms of data should find room per iteration. */

View File

@ -95,10 +95,12 @@ struct ACImpl {
LONG ref;
snd_pcm_t *pcm_handle;
snd_pcm_uframes_t alsa_bufsize_frames, alsa_period_frames;
snd_pcm_uframes_t alsa_bufsize_frames, alsa_period_frames, safe_rewind_frames;
snd_pcm_hw_params_t *hw_params; /* does not hold state between calls */
snd_pcm_format_t alsa_format;
LARGE_INTEGER last_period_time;
IMMDevice *parent;
IUnknown *pUnkFTMarshal;
@ -121,9 +123,10 @@ struct ACImpl {
UINT32 lcl_offs_frames; /* offs into local_buffer where valid data starts */
UINT32 wri_offs_frames; /* where to write fresh data in local_buffer */
UINT32 hidden_frames; /* ALSA reserve to ensure continuous rendering */
UINT32 data_in_alsa_frames;
HANDLE timer;
BYTE *local_buffer, *tmp_buffer, *remapping_buf;
BYTE *local_buffer, *tmp_buffer, *remapping_buf, *silence_buf;
LONG32 getbuf_last; /* <0 when using tmp_buffer */
CRITICAL_SECTION lock;
@ -1216,6 +1219,18 @@ static HRESULT map_channels(ACImpl *This, const WAVEFORMATEX *fmt)
return S_OK;
}
static void silence_buffer(ACImpl *This, BYTE *buffer, UINT32 frames)
{
WAVEFORMATEXTENSIBLE *fmtex = (WAVEFORMATEXTENSIBLE*)This->fmt;
if((This->fmt->wFormatTag == WAVE_FORMAT_PCM ||
(This->fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))) &&
This->fmt->wBitsPerSample == 8)
memset(buffer, 128, frames * This->fmt->nBlockAlign);
else
memset(buffer, 0, frames * This->fmt->nBlockAlign);
}
static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface,
AUDCLNT_SHAREMODE mode, DWORD flags, REFERENCE_TIME duration,
REFERENCE_TIME period, const WAVEFORMATEX *fmt,
@ -1395,7 +1410,7 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface,
if((err = snd_pcm_sw_params_set_start_threshold(This->pcm_handle,
sw_params, 1)) < 0){
WARN("Unable set start threshold to 0: %d (%s)\n", err, snd_strerror(err));
WARN("Unable set start threshold to 1: %d (%s)\n", err, snd_strerror(err));
hr = AUDCLNT_E_ENDPOINT_CREATE_FAILED;
goto exit;
}
@ -1430,6 +1445,8 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface,
This->bufsize_frames -= This->bufsize_frames % This->mmdev_period_frames;
This->hidden_frames = This->alsa_period_frames + This->mmdev_period_frames +
MulDiv(fmt->nSamplesPerSec, EXTRA_SAFE_RT, 10000000);
/* leave no less than about 1.33ms or 256 bytes of data after a rewind */
This->safe_rewind_frames = max(256 / fmt->nBlockAlign, MulDiv(133, fmt->nSamplesPerSec, 100000));
/* Check if the ALSA buffer is so small that it will run out before
* the next MMDevAPI period tick occurs. Allow a little wiggle room
@ -1438,22 +1455,27 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface,
FIXME("ALSA buffer time is too small. Expect underruns. (%lu < %u * 1.2)\n",
This->alsa_bufsize_frames, This->mmdev_period_frames);
This->fmt = clone_format(fmt);
if(!This->fmt){
hr = E_OUTOFMEMORY;
goto exit;
}
This->local_buffer = HeapAlloc(GetProcessHeap(), 0,
This->bufsize_frames * fmt->nBlockAlign);
if(!This->local_buffer){
hr = E_OUTOFMEMORY;
goto exit;
}
if (fmt->wBitsPerSample == 8)
memset(This->local_buffer, 128, This->bufsize_frames * fmt->nBlockAlign);
else
memset(This->local_buffer, 0, This->bufsize_frames * fmt->nBlockAlign);
silence_buffer(This, This->local_buffer, This->bufsize_frames);
This->fmt = clone_format(fmt);
if(!This->fmt){
This->silence_buf = HeapAlloc(GetProcessHeap(), 0,
This->alsa_period_frames * This->fmt->nBlockAlign);
if(!This->silence_buf){
hr = E_OUTOFMEMORY;
goto exit;
}
silence_buffer(This, This->silence_buf, This->alsa_period_frames);
This->vols = HeapAlloc(GetProcessHeap(), 0, fmt->nChannels * sizeof(float));
if(!This->vols){
@ -1868,7 +1890,7 @@ static HRESULT WINAPI AudioClient_GetDevicePeriod(IAudioClient *iface,
if(defperiod)
*defperiod = DefaultPeriod;
if(minperiod)
*minperiod = MinimumPeriod;
*minperiod = DefaultPeriod;
return S_OK;
}
@ -1950,8 +1972,8 @@ static BYTE *remap_channels(ACImpl *This, BYTE *buf, snd_pcm_uframes_t frames)
return This->remapping_buf;
}
static snd_pcm_sframes_t alsa_write_best_effort(snd_pcm_t *handle, BYTE *buf,
snd_pcm_uframes_t frames, ACImpl *This, BOOL mute)
static snd_pcm_sframes_t alsa_write_best_effort(ACImpl *This, BYTE *buf,
snd_pcm_uframes_t frames, BOOL mute)
{
snd_pcm_sframes_t written;
@ -1965,7 +1987,7 @@ static snd_pcm_sframes_t alsa_write_best_effort(snd_pcm_t *handle, BYTE *buf,
buf = remap_channels(This, buf, frames);
written = snd_pcm_writei(handle, buf, frames);
written = snd_pcm_writei(This->pcm_handle, buf, frames);
if(written < 0){
int ret;
@ -1976,47 +1998,94 @@ static snd_pcm_sframes_t alsa_write_best_effort(snd_pcm_t *handle, BYTE *buf,
WARN("writei failed, recovering: %ld (%s)\n", written,
snd_strerror(written));
ret = snd_pcm_recover(handle, written, 0);
ret = snd_pcm_recover(This->pcm_handle, written, 0);
if(ret < 0){
WARN("Could not recover: %d (%s)\n", ret, snd_strerror(ret));
return ret;
}
written = snd_pcm_writei(handle, buf, frames);
written = snd_pcm_writei(This->pcm_handle, buf, frames);
}
return written;
}
/* The callback and mmdevapi API functions execute concurrently.
* Shared state & life time after Start:
* This constant until _Release
*->pcm_handle likewise
*->fmt likewise
*->alsa_format, hidden_frames likewise
*->local_buffer, bufsize_frames, alsa_bufsize_frames likewise
*->event Read Only, even constant until _Release(!)
*->started Read Only from cb POV, constant if _Stop kills the cb
static snd_pcm_sframes_t alsa_write_buffer_wrap(ACImpl *This, BYTE *buf,
snd_pcm_uframes_t buflen, snd_pcm_uframes_t offs,
snd_pcm_uframes_t to_write)
{
snd_pcm_sframes_t ret = 0;
while(to_write){
snd_pcm_uframes_t chunk;
snd_pcm_sframes_t tmp;
if(offs + to_write > buflen)
chunk = buflen - offs;
else
chunk = to_write;
tmp = alsa_write_best_effort(This, buf + offs * This->fmt->nBlockAlign, chunk, This->session->mute);
if(tmp < 0)
return ret;
if(!tmp)
break;
ret += tmp;
to_write -= tmp;
offs += tmp;
offs %= buflen;
}
return ret;
}
static UINT buf_ptr_diff(UINT left, UINT right, UINT bufsize)
{
if(left <= right)
return right - left;
return bufsize - (left - right);
}
static UINT data_not_in_alsa(ACImpl *This)
{
UINT32 diff;
diff = buf_ptr_diff(This->lcl_offs_frames, This->wri_offs_frames, This->bufsize_frames);
if(diff)
return diff;
return This->held_frames - This->data_in_alsa_frames;
}
/* Here's the buffer setup:
*
*->held_frames is the only R/W object.
*->lcl_offs_frames/wri_offs_frames are written by one side exclusively:
* lcl_offs_frames by CaptureClient & write callback
* wri_offs_frames by read callback & RenderClient
* vvvvvvvv sent to HW already
* vvvvvvvv in ALSA buffer but rewindable
* [dddddddddddddddd] ALSA buffer
* [dddddddddddddddd--------] mmdevapi buffer
* ^^^^^^^^ data_in_alsa_frames
* ^^^^^^^^^^^^^^^^ held_frames
* ^ lcl_offs_frames
* ^ wri_offs_frames
*
* GetCurrentPadding is held_frames
*
* During period callback, we decrement held_frames, fill ALSA buffer, and move
* lcl_offs forward
*
* During Stop, we rewind the ALSA buffer
*/
static void alsa_write_data(ACImpl *This)
{
snd_pcm_sframes_t written, in_alsa;
snd_pcm_uframes_t to_write, avail, write_limit, max_period;
snd_pcm_sframes_t written;
snd_pcm_uframes_t avail, max_copy_frames, data_frames_played;
int err;
BYTE *buf =
This->local_buffer + This->lcl_offs_frames * This->fmt->nBlockAlign;
/* this call seems to be required to get an accurate snd_pcm_state() */
avail = snd_pcm_avail_update(This->pcm_handle);
if(snd_pcm_state(This->pcm_handle) == SND_PCM_STATE_XRUN ||
avail > This->alsa_bufsize_frames){
TRACE("XRun state avail %ld, recovering\n", avail);
if(snd_pcm_state(This->pcm_handle) == SND_PCM_STATE_XRUN){
TRACE("XRun state, recovering\n");
avail = This->alsa_bufsize_frames;
@ -2028,81 +2097,48 @@ static void alsa_write_data(ACImpl *This)
if((err = snd_pcm_prepare(This->pcm_handle)) < 0)
WARN("snd_pcm_prepare failed: %d (%s)\n", err, snd_strerror(err));
}else
TRACE("pad: %ld\n", This->alsa_bufsize_frames - avail);
}
if(This->held_frames == 0)
return;
if(This->lcl_offs_frames + This->held_frames > This->bufsize_frames)
to_write = This->bufsize_frames - This->lcl_offs_frames;
else
to_write = This->held_frames;
max_period = max(This->mmdev_period_frames, This->alsa_period_frames);
/* try to keep 3 ALSA periods or 3 MMDevAPI periods in the ALSA buffer and
* no more */
write_limit = 0;
in_alsa = This->alsa_bufsize_frames - avail;
while(in_alsa + write_limit < max_period * 3)
write_limit += max_period;
if(write_limit == 0)
return;
to_write = min(to_write, write_limit);
TRACE("avail: %ld\n", avail);
/* Add a lead-in when starting with too few frames to ensure
* continuous rendering. Additional benefit: Force ALSA to start.
* GetPosition continues to reflect the speaker position because
* snd_pcm_delay includes buffered frames in its total delay
* and last_pos_frames prevents moving backwards. */
if(!in_alsa && This->held_frames < This->hidden_frames){
UINT32 s_frames = This->hidden_frames - This->held_frames;
BYTE *silence = HeapAlloc(GetProcessHeap(), 0,
s_frames * This->fmt->nBlockAlign);
* continuous rendering. Additional benefit: Force ALSA to start. */
if(This->data_in_alsa_frames == 0 && This->held_frames < This->alsa_period_frames)
alsa_write_best_effort(This, This->silence_buf, This->alsa_period_frames - This->held_frames, FALSE);
if(silence){
in_alsa = alsa_write_best_effort(This->pcm_handle,
silence, s_frames, This, TRUE);
TRACE("lead-in %ld\n", in_alsa);
HeapFree(GetProcessHeap(), 0, silence);
if(in_alsa <= 0)
return;
}else
WARN("Couldn't allocate lead-in, expect underrun\n");
}
if(This->started)
max_copy_frames = data_not_in_alsa(This);
else
max_copy_frames = 0;
written = alsa_write_best_effort(This->pcm_handle, buf, to_write, This,
This->session->mute);
if(written < 0){
WARN("Couldn't write: %ld (%s)\n", written, snd_strerror(written));
return;
}
data_frames_played = min(This->data_in_alsa_frames, avail);
This->data_in_alsa_frames -= data_frames_played;
This->lcl_offs_frames += written;
This->lcl_offs_frames %= This->bufsize_frames;
This->held_frames -= written;
if(This->held_frames > data_frames_played){
if(This->started)
This->held_frames -= data_frames_played;
}else
This->held_frames = 0;
if(written < to_write){
/* ALSA buffer probably full */
return;
}
while(avail && max_copy_frames){
snd_pcm_uframes_t to_write;
if(This->held_frames && (written < write_limit)){
/* wrapped and have some data back at the start to write */
written = alsa_write_best_effort(This->pcm_handle, This->local_buffer,
min(This->held_frames, write_limit - written), This,
This->session->mute);
if(written < 0){
WARN("Couldn't write: %ld (%s)\n", written, snd_strerror(written));
return;
}
to_write = min(avail, max_copy_frames);
written = alsa_write_buffer_wrap(This, This->local_buffer,
This->bufsize_frames, This->lcl_offs_frames, to_write);
if(written <= 0)
break;
avail -= written;
This->lcl_offs_frames += written;
This->lcl_offs_frames %= This->bufsize_frames;
This->held_frames -= written;
This->data_in_alsa_frames += written;
max_copy_frames -= written;
}
if(This->event)
SetEvent(This->event);
}
static void alsa_read_data(ACImpl *This)
@ -2110,6 +2146,9 @@ static void alsa_read_data(ACImpl *This)
snd_pcm_sframes_t nread;
UINT32 pos = This->wri_offs_frames, limit = This->held_frames;
if(!This->started)
goto exit;
/* FIXME: Detect overrun and signal DATA_DISCONTINUITY
* How to count overrun frames and report them as position increase? */
limit = This->bufsize_frames - max(limit, pos);
@ -2151,6 +2190,10 @@ static void alsa_read_data(ACImpl *This)
This->wri_offs_frames += nread;
This->wri_offs_frames %= This->bufsize_frames;
This->held_frames += nread;
exit:
if(This->event)
SetEvent(This->event);
}
static void CALLBACK alsa_push_buffer_data(void *user, BOOLEAN timer)
@ -2159,17 +2202,55 @@ static void CALLBACK alsa_push_buffer_data(void *user, BOOLEAN timer)
EnterCriticalSection(&This->lock);
if(This->started){
if(This->dataflow == eRender)
alsa_write_data(This);
else if(This->dataflow == eCapture)
alsa_read_data(This);
}
QueryPerformanceCounter(&This->last_period_time);
if(This->dataflow == eRender)
alsa_write_data(This);
else if(This->dataflow == eCapture)
alsa_read_data(This);
LeaveCriticalSection(&This->lock);
}
if(This->event)
SetEvent(This->event);
static snd_pcm_uframes_t interp_elapsed_frames(ACImpl *This)
{
LARGE_INTEGER time_freq, current_time, time_diff;
QueryPerformanceFrequency(&time_freq);
QueryPerformanceCounter(&current_time);
time_diff.QuadPart = current_time.QuadPart - This->last_period_time.QuadPart;
return MulDiv(time_diff.QuadPart, This->fmt->nSamplesPerSec, time_freq.QuadPart);
}
static int alsa_rewind_best_effort(ACImpl *This)
{
snd_pcm_uframes_t len, leave;
/* we can't use snd_pcm_rewindable, some PCM devices crash. so follow
* PulseAudio's example and rewind as much data as we believe is in the
* buffer, minus 1.33ms for safety. */
/* amount of data to leave in ALSA buffer */
leave = interp_elapsed_frames(This) + This->safe_rewind_frames;
if(This->held_frames < leave)
This->held_frames = 0;
else
This->held_frames -= leave;
if(This->data_in_alsa_frames < leave)
len = 0;
else
len = This->data_in_alsa_frames - leave;
TRACE("rewinding %lu frames, now held %u\n", len, This->held_frames);
if(len)
/* snd_pcm_rewind return value is often broken, assume it succeeded */
snd_pcm_rewind(This->pcm_handle, len);
This->data_in_alsa_frames = 0;
return len;
}
static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
@ -2199,6 +2280,29 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
/* dump any data that might be leftover in the ALSA capture buffer */
snd_pcm_readi(This->pcm_handle, This->local_buffer,
This->bufsize_frames);
}else{
snd_pcm_sframes_t avail, written;
snd_pcm_uframes_t offs;
avail = snd_pcm_avail_update(This->pcm_handle);
avail = min(avail, This->held_frames);
if(This->wri_offs_frames < This->held_frames)
offs = This->bufsize_frames - This->held_frames + This->wri_offs_frames;
else
offs = This->wri_offs_frames - This->held_frames;
/* fill it with data */
written = alsa_write_buffer_wrap(This, This->local_buffer,
This->bufsize_frames, offs, avail);
if(written > 0){
This->lcl_offs_frames = (offs + written) % This->bufsize_frames;
This->data_in_alsa_frames = written;
}else{
This->lcl_offs_frames = offs;
This->data_in_alsa_frames = 0;
}
}
if(!This->timer){
@ -2235,6 +2339,9 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
return S_FALSE;
}
if(This->dataflow == eRender)
alsa_rewind_best_effort(This);
This->started = FALSE;
LeaveCriticalSection(&This->lock);
@ -2464,18 +2571,6 @@ static ULONG WINAPI AudioRenderClient_Release(IAudioRenderClient *iface)
return AudioClient_Release(&This->IAudioClient_iface);
}
static void silence_buffer(ACImpl *This, BYTE *buffer, UINT32 frames)
{
WAVEFORMATEXTENSIBLE *fmtex = (WAVEFORMATEXTENSIBLE*)This->fmt;
if((This->fmt->wFormatTag == WAVE_FORMAT_PCM ||
(This->fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))) &&
This->fmt->wBitsPerSample == 8)
memset(buffer, 128, frames * This->fmt->nBlockAlign);
else
memset(buffer, 0, frames * This->fmt->nBlockAlign);
}
static HRESULT WINAPI AudioRenderClient_GetBuffer(IAudioRenderClient *iface,
UINT32 frames, BYTE **data)
{
@ -2830,12 +2925,8 @@ static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
UINT64 *qpctime)
{
ACImpl *This = impl_from_IAudioClock(iface);
UINT64 written_frames, position;
UINT32 held_frames;
int err;
UINT64 position;
snd_pcm_state_t alsa_state;
snd_pcm_uframes_t avail_frames;
snd_pcm_sframes_t delay_frames;
TRACE("(%p)->(%p, %p)\n", This, pos, qpctime);
@ -2844,40 +2935,37 @@ static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
EnterCriticalSection(&This->lock);
/* call required to get accurate snd_pcm_state() */
avail_frames = snd_pcm_avail_update(This->pcm_handle);
/* avail_update required to get accurate snd_pcm_state() */
snd_pcm_avail_update(This->pcm_handle);
alsa_state = snd_pcm_state(This->pcm_handle);
written_frames = This->written_frames;
held_frames = This->held_frames;
err = snd_pcm_delay(This->pcm_handle, &delay_frames);
if(err < 0){
/* old Pulse, shortly after start */
WARN("snd_pcm_delay failed in state %u: %d (%s)\n", alsa_state, err, snd_strerror(err));
}
if(This->dataflow == eRender){
position = written_frames - held_frames; /* maximum */
if(!This->started || alsa_state > SND_PCM_STATE_RUNNING)
; /* mmdevapi stopped or ALSA underrun: pretend everything was played */
else if(err<0 || delay_frames > position - This->last_pos_frames)
/* Pulse bug: past underrun, despite recovery, avail_frames & delay
* may be larger than alsa_bufsize_frames, as if cumulating frames. */
/* Pulse bug: EIO(-5) shortly after starting: nothing played */
position = This->last_pos_frames;
else if(delay_frames > 0)
position -= delay_frames;
position = This->written_frames - This->held_frames;
if(This->started && alsa_state == SND_PCM_STATE_RUNNING && This->held_frames)
/* we should be using snd_pcm_delay here, but it is broken
* especially during ALSA device underrun. instead, let's just
* interpolate between periods with the system timer. */
position += interp_elapsed_frames(This);
position = min(position, This->written_frames - This->held_frames + This->mmdev_period_frames);
position = min(position, This->written_frames);
}else
position = written_frames + held_frames;
position = This->written_frames + This->held_frames;
/* ensure monotic growth */
This->last_pos_frames = position;
if(position < This->last_pos_frames)
position = This->last_pos_frames;
else
This->last_pos_frames = position;
TRACE("frames written: %u, held: %u, state: 0x%x, position: %u\n",
(UINT32)(This->written_frames%1000000000), This->held_frames,
alsa_state, (UINT32)(position%1000000000));
LeaveCriticalSection(&This->lock);
TRACE("frames written: %u, held: %u, avail: %ld, delay: %ld state %d, pos: %u\n",
(UINT32)(written_frames%1000000000), held_frames,
avail_frames, delay_frames, alsa_state, (UINT32)(position%1000000000));
if(This->share == AUDCLNT_SHAREMODE_SHARED)
*pos = position * This->fmt->nBlockAlign;
else

View File

@ -117,7 +117,7 @@ struct ACImpl {
BOOL initted, playing;
UINT64 written_frames, last_pos_frames;
UINT32 period_us, period_frames, bufsize_frames, held_frames, tmp_buffer_frames;
UINT32 period_us, period_frames, bufsize_frames, held_frames, tmp_buffer_frames, in_oss_frames;
UINT32 oss_bufsize_bytes, lcl_offs_frames; /* offs into local_buffer where valid data starts */
BYTE *local_buffer, *tmp_buffer;
@ -1393,19 +1393,10 @@ static void silence_buffer(ACImpl *This, BYTE *buffer, UINT32 frames)
static void oss_write_data(ACImpl *This)
{
ssize_t written_bytes;
UINT32 written_frames, in_oss_frames, write_limit, max_period;
size_t to_write_frames, to_write_bytes;
UINT32 written_frames, in_oss_frames, write_limit, max_period, write_offs_frames, new_frames;
size_t to_write_frames, to_write_bytes, advanced;
audio_buf_info bi;
BYTE *buf =
This->local_buffer + (This->lcl_offs_frames * This->fmt->nBlockAlign);
if(This->held_frames == 0)
return;
if(This->lcl_offs_frames + This->held_frames > This->bufsize_frames)
to_write_frames = This->bufsize_frames - This->lcl_offs_frames;
else
to_write_frames = This->held_frames;
BYTE *buf;
if(ioctl(This->fd, SNDCTL_DSP_GETOSPACE, &bi) < 0){
WARN("GETOSPACE failed: %d (%s)\n", errno, strerror(errno));
@ -1430,9 +1421,38 @@ static void oss_write_data(ACImpl *This)
if(write_limit == 0)
return;
/* vvvvvv - in_oss_frames
* [--xxxxxxxxxx]
* [xxxxxxxxxx--]
* ^^^^^^^^^^ - held_frames
* ^ - lcl_offs_frames
*/
advanced = This->in_oss_frames - in_oss_frames;
if(advanced > This->held_frames)
advanced = This->held_frames;
This->lcl_offs_frames += advanced;
This->lcl_offs_frames %= This->bufsize_frames;
This->held_frames -= advanced;
This->in_oss_frames = in_oss_frames;
if(This->held_frames == This->in_oss_frames)
return;
write_offs_frames = (This->lcl_offs_frames + This->in_oss_frames) % This->bufsize_frames;
new_frames = This->held_frames - This->in_oss_frames;
if(write_offs_frames + new_frames > This->bufsize_frames)
to_write_frames = This->bufsize_frames - write_offs_frames;
else
to_write_frames = new_frames;
to_write_frames = min(to_write_frames, write_limit);
to_write_bytes = to_write_frames * This->fmt->nBlockAlign;
buf = This->local_buffer + write_offs_frames * This->fmt->nBlockAlign;
if(This->session->mute)
silence_buffer(This, buf, to_write_frames);
@ -1444,19 +1464,17 @@ static void oss_write_data(ACImpl *This)
}
written_frames = written_bytes / This->fmt->nBlockAlign;
This->lcl_offs_frames += written_frames;
This->lcl_offs_frames %= This->bufsize_frames;
This->held_frames -= written_frames;
This->in_oss_frames += written_frames;
if(written_frames < to_write_frames){
/* OSS buffer probably full */
return;
}
if(This->held_frames && written_frames < write_limit){
if(new_frames > written_frames && written_frames < write_limit){
/* wrapped and have some data back at the start to write */
to_write_frames = min(write_limit - written_frames, This->held_frames);
to_write_frames = min(write_limit - written_frames, new_frames - written_frames);
to_write_bytes = to_write_frames * This->fmt->nBlockAlign;
if(This->session->mute)
@ -1468,10 +1486,7 @@ static void oss_write_data(ACImpl *This)
return;
}
written_frames = written_bytes / This->fmt->nBlockAlign;
This->lcl_offs_frames += written_frames;
This->lcl_offs_frames %= This->bufsize_frames;
This->held_frames -= written_frames;
This->in_oss_frames += written_frames;
}
}
@ -1584,6 +1599,7 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
}
This->playing = FALSE;
This->in_oss_frames = 0;
LeaveCriticalSection(&This->lock);
@ -1621,6 +1637,7 @@ static HRESULT WINAPI AudioClient_Reset(IAudioClient *iface)
}
This->held_frames = 0;
This->lcl_offs_frames = 0;
This->in_oss_frames = 0;
LeaveCriticalSection(&This->lock);
@ -2156,7 +2173,6 @@ static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
UINT64 *qpctime)
{
ACImpl *This = impl_from_IAudioClock(iface);
int delay;
TRACE("(%p)->(%p, %p)\n", This, pos, qpctime);
@ -2166,18 +2182,9 @@ static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
EnterCriticalSection(&This->lock);
if(This->dataflow == eRender){
if(!This->playing || !This->held_frames ||
ioctl(This->fd, SNDCTL_DSP_GETODELAY, &delay) < 0)
delay = 0;
else
delay /= This->fmt->nBlockAlign;
if(This->held_frames + delay >= This->written_frames)
*pos = This->written_frames - This->held_frames;
if(*pos < This->last_pos_frames)
*pos = This->last_pos_frames;
else{
*pos = This->written_frames - This->held_frames - delay;
if(*pos < This->last_pos_frames)
*pos = This->last_pos_frames;
}
}else if(This->dataflow == eCapture){
audio_buf_info bi;
UINT32 held;
@ -2197,6 +2204,7 @@ static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
This->last_pos_frames = *pos;
TRACE("returning: %s\n", wine_dbgstr_longlong(*pos));
if(This->share == AUDCLNT_SHAREMODE_SHARED)
*pos *= This->fmt->nBlockAlign;