opengl32: Remove superfluous pointer casts.
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@ -102,8 +102,8 @@ typedef struct wine_glcontext {
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void enter_gl(void)
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{
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Wine_GLContext *curctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
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Wine_GLContext *curctx = NtCurrentTeb()->glContext;
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if (curctx && curctx->do_escape)
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{
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enum x11drv_escape_codes escape = X11DRV_SYNC_PIXMAP;
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@ -230,8 +230,8 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) {
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/* After that, search in the thunks to find the real name of the extension */
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ext.name = lpszProc;
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ext_ret = (const OpenGL_extension *) bsearch(&ext, extension_registry,
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extension_registry_size, sizeof(OpenGL_extension), compar);
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ext_ret = bsearch(&ext, extension_registry, extension_registry_size,
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sizeof(OpenGL_extension), compar);
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/* If nothing was found, we are looking for a WGL extension or an unknown GL extension. */
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if (ext_ret == NULL) {
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