From d2b164f0b4e8394d446c137fa11814875a8ec6f8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Sat, 7 Apr 2012 10:28:07 +0200 Subject: [PATCH] d3dcompiler: Fix parsing the tex instruction in ps_1_0 shaders. --- dlls/d3dcompiler_43/asmparser.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/d3dcompiler_43/asmparser.c b/dlls/d3dcompiler_43/asmparser.c index 4d712374cb6..6540a80963f 100644 --- a/dlls/d3dcompiler_43/asmparser.c +++ b/dlls/d3dcompiler_43/asmparser.c @@ -548,7 +548,8 @@ static void asmparser_instr(struct asm_parser *This, DWORD opcode, case BWRITERSIO_TEX: /* this encodes both the tex PS 1.x instruction and the texld 1.4/2.0+ instruction */ - if(This->shader->version == BWRITERPS_VERSION(1, 1) || + if(This->shader->version == BWRITERPS_VERSION(1, 0) || + This->shader->version == BWRITERPS_VERSION(1, 1) || This->shader->version == BWRITERPS_VERSION(1, 2) || This->shader->version == BWRITERPS_VERSION(1, 3)) { asmparser_tex(This, mod, shift, dst);