d3dx9: Pass a struct d3dx_effect to the d3dx_parse helpers.

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Michael Stefaniuc 2019-03-03 20:19:44 +01:00 committed by Alexandre Julliard
parent 9b0258f575
commit d265afcd8f
1 changed files with 39 additions and 36 deletions

View File

@ -212,7 +212,7 @@ struct ID3DXEffectCompilerImpl
static struct d3dx_parameter *get_annotation_by_name(struct d3dx9_base_effect *base, static struct d3dx_parameter *get_annotation_by_name(struct d3dx9_base_effect *base,
unsigned int count, struct d3dx_parameter *parameters, const char *name); unsigned int count, struct d3dx_parameter *parameters, const char *name);
static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_state *state, static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *state,
const char *data, const char **ptr, struct d3dx_object *objects); const char *data, const char **ptr, struct d3dx_object *objects);
static void free_parameter(struct d3dx_parameter *param, BOOL element, BOOL child); static void free_parameter(struct d3dx_parameter *param, BOOL element, BOOL child);
@ -5165,7 +5165,7 @@ static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl =
ID3DXEffectCompilerImpl_CompileShader, ID3DXEffectCompilerImpl_CompileShader,
}; };
static HRESULT d3dx9_parse_sampler(struct d3dx9_base_effect *base, struct d3dx_sampler *sampler, static HRESULT d3dx_parse_sampler(struct d3dx_effect *effect, struct d3dx_sampler *sampler,
const char *data, const char **ptr, struct d3dx_object *objects) const char *data, const char **ptr, struct d3dx_object *objects)
{ {
HRESULT hr; HRESULT hr;
@ -5183,7 +5183,7 @@ static HRESULT d3dx9_parse_sampler(struct d3dx9_base_effect *base, struct d3dx_s
for (i = 0; i < sampler->state_count; ++i) for (i = 0; i < sampler->state_count; ++i)
{ {
hr = d3dx9_parse_state(base, &sampler->states[i], data, ptr, objects); hr = d3dx_parse_state(effect, &sampler->states[i], data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse state %u\n", i); WARN("Failed to parse state %u\n", i);
@ -5205,7 +5205,7 @@ err_out:
return hr; return hr;
} }
static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_parameter *param, static HRESULT d3dx_parse_value(struct d3dx_effect *effect, struct d3dx_parameter *param,
void *value, const char *data, const char **ptr, struct d3dx_object *objects) void *value, const char *data, const char **ptr, struct d3dx_object *objects)
{ {
unsigned int i; unsigned int i;
@ -5220,7 +5220,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par
{ {
struct d3dx_parameter *member = &param->members[i]; struct d3dx_parameter *member = &param->members[i];
hr = d3dx9_parse_value(base, member, value ? (char *)value + old_size : NULL, data, ptr, objects); hr = d3dx_parse_value(effect, member, value ? (char *)value + old_size : NULL, data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse value %u\n", i); WARN("Failed to parse value %u\n", i);
@ -5249,7 +5249,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par
{ {
struct d3dx_parameter *member = &param->members[i]; struct d3dx_parameter *member = &param->members[i];
hr = d3dx9_parse_value(base, member, (char *)value + old_size, data, ptr, objects); hr = d3dx_parse_value(effect, member, (char *)value + old_size, data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse value %u\n", i); WARN("Failed to parse value %u\n", i);
@ -5289,7 +5289,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par
if (!sampler) if (!sampler)
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
hr = d3dx9_parse_sampler(base, sampler, data, ptr, objects); hr = d3dx_parse_sampler(effect, sampler, data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
HeapFree(GetProcessHeap(), 0, sampler); HeapFree(GetProcessHeap(), 0, sampler);
@ -5315,7 +5315,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par
return D3D_OK; return D3D_OK;
} }
static HRESULT d3dx9_parse_init_value(struct d3dx9_base_effect *base, struct d3dx_parameter *param, static HRESULT d3dx_parse_init_value(struct d3dx_effect *effect, struct d3dx_parameter *param,
const char *data, const char *ptr, struct d3dx_object *objects) const char *data, const char *ptr, struct d3dx_object *objects)
{ {
UINT size = param->bytes; UINT size = param->bytes;
@ -5353,7 +5353,7 @@ static HRESULT d3dx9_parse_init_value(struct d3dx9_base_effect *base, struct d3d
} }
} }
hr = d3dx9_parse_value(base, param, value, data, &ptr, objects); hr = d3dx_parse_value(effect, param, value, data, &ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse value\n"); WARN("Failed to parse value\n");
@ -5507,7 +5507,7 @@ static void add_param_to_tree(struct d3dx9_base_effect *base, struct d3dx_parame
add_param_to_tree(base, &param->members[i], param, '.', 0); add_param_to_tree(base, &param->members[i], param, '.', 0);
} }
static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct d3dx_parameter *param, static HRESULT d3dx_parse_effect_typedef(struct d3dx_effect *effect, struct d3dx_parameter *param,
const char *data, const char **ptr, struct d3dx_parameter *parent, UINT flags) const char *data, const char **ptr, struct d3dx_parameter *parent, UINT flags)
{ {
DWORD offset; DWORD offset;
@ -5641,7 +5641,7 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct
*ptr = save_ptr; *ptr = save_ptr;
param_set_magic_number(&param->members[i]); param_set_magic_number(&param->members[i]);
hr = d3dx9_parse_effect_typedef(base, &param->members[i], data, ptr, param, flags); hr = d3dx_parse_effect_typedef(effect, &param->members[i], data, ptr, param, flags);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse member %u\n", i); WARN("Failed to parse member %u\n", i);
@ -5666,7 +5666,7 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct
for (i = 0; i < param->member_count; ++i) for (i = 0; i < param->member_count; ++i)
{ {
param_set_magic_number(&param->members[i]); param_set_magic_number(&param->members[i]);
hr = d3dx9_parse_effect_typedef(base, &param->members[i], data, ptr, NULL, flags); hr = d3dx_parse_effect_typedef(effect, &param->members[i], data, ptr, NULL, flags);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse member %u\n", i); WARN("Failed to parse member %u\n", i);
@ -5701,7 +5701,7 @@ err_out:
return hr; return hr;
} }
static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, struct d3dx_parameter *anno, static HRESULT d3dx_parse_effect_annotation(struct d3dx_effect *effect, struct d3dx_parameter *anno,
const char *data, const char **ptr, struct d3dx_object *objects) const char *data, const char **ptr, struct d3dx_object *objects)
{ {
DWORD offset; DWORD offset;
@ -5713,7 +5713,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str
read_dword(ptr, &offset); read_dword(ptr, &offset);
TRACE("Typedef offset: %#x\n", offset); TRACE("Typedef offset: %#x\n", offset);
ptr2 = data + offset; ptr2 = data + offset;
hr = d3dx9_parse_effect_typedef(base, anno, data, &ptr2, NULL, D3DX_PARAMETER_ANNOTATION); hr = d3dx_parse_effect_typedef(effect, anno, data, &ptr2, NULL, D3DX_PARAMETER_ANNOTATION);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse type definition\n"); WARN("Failed to parse type definition\n");
@ -5722,7 +5722,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str
read_dword(ptr, &offset); read_dword(ptr, &offset);
TRACE("Value offset: %#x\n", offset); TRACE("Value offset: %#x\n", offset);
hr = d3dx9_parse_init_value(base, anno, data, data + offset, objects); hr = d3dx_parse_init_value(effect, anno, data, data + offset, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse value\n"); WARN("Failed to parse value\n");
@ -5732,7 +5732,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str
return D3D_OK; return D3D_OK;
} }
static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_state *state, static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *state,
const char *data, const char **ptr, struct d3dx_object *objects) const char *data, const char **ptr, struct d3dx_object *objects)
{ {
DWORD offset; DWORD offset;
@ -5750,7 +5750,7 @@ static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_sta
read_dword(ptr, &offset); read_dword(ptr, &offset);
TRACE("Typedef offset: %#x\n", offset); TRACE("Typedef offset: %#x\n", offset);
ptr2 = data + offset; ptr2 = data + offset;
hr = d3dx9_parse_effect_typedef(base, &state->parameter, data, &ptr2, NULL, 0); hr = d3dx_parse_effect_typedef(effect, &state->parameter, data, &ptr2, NULL, 0);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse type definition\n"); WARN("Failed to parse type definition\n");
@ -5759,7 +5759,7 @@ static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_sta
read_dword(ptr, &offset); read_dword(ptr, &offset);
TRACE("Value offset: %#x\n", offset); TRACE("Value offset: %#x\n", offset);
hr = d3dx9_parse_init_value(base, &state->parameter, data, data + offset, objects); hr = d3dx_parse_init_value(effect, &state->parameter, data, data + offset, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse value\n"); WARN("Failed to parse value\n");
@ -5775,7 +5775,7 @@ err_out:
return hr; return hr;
} }
static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, struct d3dx_top_level_parameter *param, static HRESULT d3dx_parse_effect_parameter(struct d3dx_effect *effect, struct d3dx_top_level_parameter *param,
const char *data, const char **ptr, struct d3dx_object *objects) const char *data, const char **ptr, struct d3dx_object *objects)
{ {
DWORD offset; DWORD offset;
@ -5796,14 +5796,14 @@ static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, stru
read_dword(ptr, &param->annotation_count); read_dword(ptr, &param->annotation_count);
TRACE("Annotation count: %u.\n", param->annotation_count); TRACE("Annotation count: %u.\n", param->annotation_count);
hr = d3dx9_parse_effect_typedef(base, &param->param, data, &ptr2, NULL, param->param.flags); hr = d3dx_parse_effect_typedef(effect, &param->param, data, &ptr2, NULL, param->param.flags);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse type definition.\n"); WARN("Failed to parse type definition.\n");
return hr; return hr;
} }
hr = d3dx9_parse_init_value(base, &param->param, data, data + offset, objects); hr = d3dx_parse_init_value(effect, &param->param, data, data + offset, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse value.\n"); WARN("Failed to parse value.\n");
@ -5824,7 +5824,7 @@ static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, stru
for (i = 0; i < param->annotation_count; ++i) for (i = 0; i < param->annotation_count; ++i)
{ {
param_set_magic_number(&param->annotations[i]); param_set_magic_number(&param->annotations[i]);
hr = d3dx9_parse_effect_annotation(base, &param->annotations[i], data, ptr, objects); hr = d3dx_parse_effect_annotation(effect, &param->annotations[i], data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse annotation.\n"); WARN("Failed to parse annotation.\n");
@ -5848,7 +5848,7 @@ err_out:
return hr; return hr;
} }
static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3dx_pass *pass, static HRESULT d3dx_parse_effect_pass(struct d3dx_effect *effect, struct d3dx_pass *pass,
const char *data, const char **ptr, struct d3dx_object *objects) const char *data, const char **ptr, struct d3dx_object *objects)
{ {
DWORD offset; DWORD offset;
@ -5886,7 +5886,7 @@ static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3
for (i = 0; i < pass->annotation_count; ++i) for (i = 0; i < pass->annotation_count; ++i)
{ {
param_set_magic_number(&pass->annotations[i]); param_set_magic_number(&pass->annotations[i]);
hr = d3dx9_parse_effect_annotation(base, &pass->annotations[i], data, ptr, objects); hr = d3dx_parse_effect_annotation(effect, &pass->annotations[i], data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse annotation %u\n", i); WARN("Failed to parse annotation %u\n", i);
@ -5907,7 +5907,7 @@ static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3
for (i = 0; i < pass->state_count; ++i) for (i = 0; i < pass->state_count; ++i)
{ {
hr = d3dx9_parse_state(base, &states[i], data, ptr, objects); hr = d3dx_parse_state(effect, &states[i], data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse annotation %u\n", i); WARN("Failed to parse annotation %u\n", i);
@ -5945,7 +5945,7 @@ err_out:
return hr; return hr;
} }
static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, struct d3dx_technique *technique, static HRESULT d3dx_parse_effect_technique(struct d3dx_effect *effect, struct d3dx_technique *technique,
const char *data, const char **ptr, struct d3dx_object *objects) const char *data, const char **ptr, struct d3dx_object *objects)
{ {
DWORD offset; DWORD offset;
@ -5982,7 +5982,7 @@ static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, stru
for (i = 0; i < technique->annotation_count; ++i) for (i = 0; i < technique->annotation_count; ++i)
{ {
param_set_magic_number(&technique->annotations[i]); param_set_magic_number(&technique->annotations[i]);
hr = d3dx9_parse_effect_annotation(base, &technique->annotations[i], data, ptr, objects); hr = d3dx_parse_effect_annotation(effect, &technique->annotations[i], data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse annotation %u\n", i); WARN("Failed to parse annotation %u\n", i);
@ -6004,7 +6004,7 @@ static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, stru
for (i = 0; i < technique->pass_count; ++i) for (i = 0; i < technique->pass_count; ++i)
{ {
hr = d3dx9_parse_effect_pass(base, &technique->passes[i], data, ptr, objects); hr = d3dx_parse_effect_pass(effect, &technique->passes[i], data, ptr, objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse pass %u\n", i); WARN("Failed to parse pass %u\n", i);
@ -6082,9 +6082,10 @@ static HRESULT d3dx9_create_object(struct d3dx9_base_effect *base, struct d3dx_o
return D3D_OK; return D3D_OK;
} }
static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct d3dx_state *state, static HRESULT d3dx_parse_array_selector(struct d3dx_effect *effect, struct d3dx_state *state,
const char **skip_constants, unsigned int skip_constants_count) const char **skip_constants, unsigned int skip_constants_count)
{ {
struct d3dx9_base_effect *base = &effect->base_effect;
DWORD string_size; DWORD string_size;
struct d3dx_parameter *param = &state->parameter; struct d3dx_parameter *param = &state->parameter;
struct d3dx_object *object = &base->objects[param->object_id]; struct d3dx_object *object = &base->objects[param->object_id];
@ -6139,9 +6140,10 @@ static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct
return ret; return ret;
} }
static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *data, const char **ptr, static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data, const char **ptr,
const char **skip_constants, unsigned int skip_constants_count) const char **skip_constants, unsigned int skip_constants_count)
{ {
struct d3dx9_base_effect *base = &effect->base_effect;
DWORD technique_index; DWORD technique_index;
DWORD index, state_index, usage, element_index; DWORD index, state_index, usage, element_index;
struct d3dx_state *state; struct d3dx_state *state;
@ -6308,7 +6310,7 @@ static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *
state->type = ST_ARRAY_SELECTOR; state->type = ST_ARRAY_SELECTOR;
if (FAILED(hr = d3dx9_copy_data(base, param->object_id, ptr))) if (FAILED(hr = d3dx9_copy_data(base, param->object_id, ptr)))
return hr; return hr;
hr = d3dx9_parse_array_selector(base, state, skip_constants, skip_constants_count); hr = d3dx_parse_array_selector(effect, state, skip_constants, skip_constants_count);
break; break;
default: default:
@ -6325,9 +6327,10 @@ static BOOL param_set_top_level_param(void *top_level_param, struct d3dx_paramet
return FALSE; return FALSE;
} }
static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *data, UINT data_size, static HRESULT d3dx_parse_effect(struct d3dx_effect *effect, const char *data, UINT data_size,
DWORD start, const char **skip_constants, unsigned int skip_constants_count) DWORD start, const char **skip_constants, unsigned int skip_constants_count)
{ {
struct d3dx9_base_effect *base = &effect->base_effect;
const char *ptr = data + start; const char *ptr = data + start;
UINT stringcount, resourcecount; UINT stringcount, resourcecount;
HRESULT hr; HRESULT hr;
@ -6367,7 +6370,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
for (i = 0; i < base->parameter_count; ++i) for (i = 0; i < base->parameter_count; ++i)
{ {
param_set_magic_number(&base->parameters[i].param); param_set_magic_number(&base->parameters[i].param);
hr = d3dx9_parse_effect_parameter(base, &base->parameters[i], data, &ptr, base->objects); hr = d3dx_parse_effect_parameter(effect, &base->parameters[i], data, &ptr, base->objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse parameter %u.\n", i); WARN("Failed to parse parameter %u.\n", i);
@ -6393,7 +6396,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
for (i = 0; i < base->technique_count; ++i) for (i = 0; i < base->technique_count; ++i)
{ {
TRACE("Parsing technique %u.\n", i); TRACE("Parsing technique %u.\n", i);
hr = d3dx9_parse_effect_technique(base, &base->techniques[i], data, &ptr, base->objects); hr = d3dx_parse_effect_technique(effect, &base->techniques[i], data, &ptr, base->objects);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse technique %u.\n", i); WARN("Failed to parse technique %u.\n", i);
@ -6429,7 +6432,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
{ {
TRACE("parse resource %u.\n", i); TRACE("parse resource %u.\n", i);
hr = d3dx9_parse_resource(base, data, &ptr, skip_constants, skip_constants_count); hr = d3dx_parse_resource(effect, data, &ptr, skip_constants, skip_constants_count);
if (hr != D3D_OK) if (hr != D3D_OK)
{ {
WARN("Failed to parse resource %u.\n", i); WARN("Failed to parse resource %u.\n", i);
@ -6638,7 +6641,7 @@ static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base,
read_dword(&ptr, &offset); read_dword(&ptr, &offset);
TRACE("Offset: %x\n", offset); TRACE("Offset: %x\n", offset);
hr = d3dx9_parse_effect(base, ptr, data_size, offset, skip_constants, skip_constants_count); hr = d3dx_parse_effect(effect, ptr, data_size, offset, skip_constants, skip_constants_count);
if (bytecode) if (bytecode)
ID3D10Blob_Release(bytecode); ID3D10Blob_Release(bytecode);
if (hr != D3D_OK) if (hr != D3D_OK)