d3dx9: Pass a struct d3dx_effect to the d3dx_parse helpers.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
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9b0258f575
commit
d265afcd8f
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@ -212,7 +212,7 @@ struct ID3DXEffectCompilerImpl
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static struct d3dx_parameter *get_annotation_by_name(struct d3dx9_base_effect *base,
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unsigned int count, struct d3dx_parameter *parameters, const char *name);
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static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_state *state,
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static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *state,
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const char *data, const char **ptr, struct d3dx_object *objects);
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static void free_parameter(struct d3dx_parameter *param, BOOL element, BOOL child);
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@ -5165,7 +5165,7 @@ static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl =
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ID3DXEffectCompilerImpl_CompileShader,
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};
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static HRESULT d3dx9_parse_sampler(struct d3dx9_base_effect *base, struct d3dx_sampler *sampler,
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static HRESULT d3dx_parse_sampler(struct d3dx_effect *effect, struct d3dx_sampler *sampler,
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const char *data, const char **ptr, struct d3dx_object *objects)
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{
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HRESULT hr;
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@ -5183,7 +5183,7 @@ static HRESULT d3dx9_parse_sampler(struct d3dx9_base_effect *base, struct d3dx_s
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for (i = 0; i < sampler->state_count; ++i)
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{
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hr = d3dx9_parse_state(base, &sampler->states[i], data, ptr, objects);
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hr = d3dx_parse_state(effect, &sampler->states[i], data, ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse state %u\n", i);
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@ -5205,7 +5205,7 @@ err_out:
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return hr;
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}
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static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_parameter *param,
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static HRESULT d3dx_parse_value(struct d3dx_effect *effect, struct d3dx_parameter *param,
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void *value, const char *data, const char **ptr, struct d3dx_object *objects)
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{
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unsigned int i;
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@ -5220,7 +5220,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par
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{
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struct d3dx_parameter *member = ¶m->members[i];
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hr = d3dx9_parse_value(base, member, value ? (char *)value + old_size : NULL, data, ptr, objects);
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hr = d3dx_parse_value(effect, member, value ? (char *)value + old_size : NULL, data, ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse value %u\n", i);
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@ -5249,7 +5249,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par
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{
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struct d3dx_parameter *member = ¶m->members[i];
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hr = d3dx9_parse_value(base, member, (char *)value + old_size, data, ptr, objects);
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hr = d3dx_parse_value(effect, member, (char *)value + old_size, data, ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse value %u\n", i);
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@ -5289,7 +5289,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par
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if (!sampler)
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return E_OUTOFMEMORY;
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hr = d3dx9_parse_sampler(base, sampler, data, ptr, objects);
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hr = d3dx_parse_sampler(effect, sampler, data, ptr, objects);
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if (hr != D3D_OK)
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{
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HeapFree(GetProcessHeap(), 0, sampler);
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@ -5315,7 +5315,7 @@ static HRESULT d3dx9_parse_value(struct d3dx9_base_effect *base, struct d3dx_par
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return D3D_OK;
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}
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static HRESULT d3dx9_parse_init_value(struct d3dx9_base_effect *base, struct d3dx_parameter *param,
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static HRESULT d3dx_parse_init_value(struct d3dx_effect *effect, struct d3dx_parameter *param,
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const char *data, const char *ptr, struct d3dx_object *objects)
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{
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UINT size = param->bytes;
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@ -5353,7 +5353,7 @@ static HRESULT d3dx9_parse_init_value(struct d3dx9_base_effect *base, struct d3d
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}
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}
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hr = d3dx9_parse_value(base, param, value, data, &ptr, objects);
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hr = d3dx_parse_value(effect, param, value, data, &ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse value\n");
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@ -5507,7 +5507,7 @@ static void add_param_to_tree(struct d3dx9_base_effect *base, struct d3dx_parame
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add_param_to_tree(base, ¶m->members[i], param, '.', 0);
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}
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static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct d3dx_parameter *param,
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static HRESULT d3dx_parse_effect_typedef(struct d3dx_effect *effect, struct d3dx_parameter *param,
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const char *data, const char **ptr, struct d3dx_parameter *parent, UINT flags)
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{
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DWORD offset;
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@ -5641,7 +5641,7 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct
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*ptr = save_ptr;
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param_set_magic_number(¶m->members[i]);
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hr = d3dx9_parse_effect_typedef(base, ¶m->members[i], data, ptr, param, flags);
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hr = d3dx_parse_effect_typedef(effect, ¶m->members[i], data, ptr, param, flags);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse member %u\n", i);
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@ -5666,7 +5666,7 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx9_base_effect *base, struct
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for (i = 0; i < param->member_count; ++i)
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{
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param_set_magic_number(¶m->members[i]);
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hr = d3dx9_parse_effect_typedef(base, ¶m->members[i], data, ptr, NULL, flags);
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hr = d3dx_parse_effect_typedef(effect, ¶m->members[i], data, ptr, NULL, flags);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse member %u\n", i);
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@ -5701,7 +5701,7 @@ err_out:
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return hr;
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}
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static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, struct d3dx_parameter *anno,
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static HRESULT d3dx_parse_effect_annotation(struct d3dx_effect *effect, struct d3dx_parameter *anno,
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const char *data, const char **ptr, struct d3dx_object *objects)
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{
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DWORD offset;
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@ -5713,7 +5713,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str
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read_dword(ptr, &offset);
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TRACE("Typedef offset: %#x\n", offset);
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ptr2 = data + offset;
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hr = d3dx9_parse_effect_typedef(base, anno, data, &ptr2, NULL, D3DX_PARAMETER_ANNOTATION);
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hr = d3dx_parse_effect_typedef(effect, anno, data, &ptr2, NULL, D3DX_PARAMETER_ANNOTATION);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse type definition\n");
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@ -5722,7 +5722,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str
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read_dword(ptr, &offset);
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TRACE("Value offset: %#x\n", offset);
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hr = d3dx9_parse_init_value(base, anno, data, data + offset, objects);
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hr = d3dx_parse_init_value(effect, anno, data, data + offset, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse value\n");
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@ -5732,7 +5732,7 @@ static HRESULT d3dx9_parse_effect_annotation(struct d3dx9_base_effect *base, str
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return D3D_OK;
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}
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static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_state *state,
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static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *state,
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const char *data, const char **ptr, struct d3dx_object *objects)
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{
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DWORD offset;
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@ -5750,7 +5750,7 @@ static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_sta
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read_dword(ptr, &offset);
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TRACE("Typedef offset: %#x\n", offset);
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ptr2 = data + offset;
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hr = d3dx9_parse_effect_typedef(base, &state->parameter, data, &ptr2, NULL, 0);
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hr = d3dx_parse_effect_typedef(effect, &state->parameter, data, &ptr2, NULL, 0);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse type definition\n");
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@ -5759,7 +5759,7 @@ static HRESULT d3dx9_parse_state(struct d3dx9_base_effect *base, struct d3dx_sta
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read_dword(ptr, &offset);
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TRACE("Value offset: %#x\n", offset);
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hr = d3dx9_parse_init_value(base, &state->parameter, data, data + offset, objects);
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hr = d3dx_parse_init_value(effect, &state->parameter, data, data + offset, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse value\n");
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@ -5775,7 +5775,7 @@ err_out:
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return hr;
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}
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static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, struct d3dx_top_level_parameter *param,
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static HRESULT d3dx_parse_effect_parameter(struct d3dx_effect *effect, struct d3dx_top_level_parameter *param,
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const char *data, const char **ptr, struct d3dx_object *objects)
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{
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DWORD offset;
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@ -5796,14 +5796,14 @@ static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, stru
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read_dword(ptr, ¶m->annotation_count);
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TRACE("Annotation count: %u.\n", param->annotation_count);
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hr = d3dx9_parse_effect_typedef(base, ¶m->param, data, &ptr2, NULL, param->param.flags);
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hr = d3dx_parse_effect_typedef(effect, ¶m->param, data, &ptr2, NULL, param->param.flags);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse type definition.\n");
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return hr;
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}
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hr = d3dx9_parse_init_value(base, ¶m->param, data, data + offset, objects);
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hr = d3dx_parse_init_value(effect, ¶m->param, data, data + offset, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse value.\n");
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@ -5824,7 +5824,7 @@ static HRESULT d3dx9_parse_effect_parameter(struct d3dx9_base_effect *base, stru
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for (i = 0; i < param->annotation_count; ++i)
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{
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param_set_magic_number(¶m->annotations[i]);
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hr = d3dx9_parse_effect_annotation(base, ¶m->annotations[i], data, ptr, objects);
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hr = d3dx_parse_effect_annotation(effect, ¶m->annotations[i], data, ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse annotation.\n");
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@ -5848,7 +5848,7 @@ err_out:
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return hr;
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}
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static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3dx_pass *pass,
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static HRESULT d3dx_parse_effect_pass(struct d3dx_effect *effect, struct d3dx_pass *pass,
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const char *data, const char **ptr, struct d3dx_object *objects)
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{
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DWORD offset;
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@ -5886,7 +5886,7 @@ static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3
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for (i = 0; i < pass->annotation_count; ++i)
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{
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param_set_magic_number(&pass->annotations[i]);
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hr = d3dx9_parse_effect_annotation(base, &pass->annotations[i], data, ptr, objects);
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hr = d3dx_parse_effect_annotation(effect, &pass->annotations[i], data, ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse annotation %u\n", i);
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@ -5907,7 +5907,7 @@ static HRESULT d3dx9_parse_effect_pass(struct d3dx9_base_effect *base, struct d3
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for (i = 0; i < pass->state_count; ++i)
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{
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hr = d3dx9_parse_state(base, &states[i], data, ptr, objects);
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hr = d3dx_parse_state(effect, &states[i], data, ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse annotation %u\n", i);
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@ -5945,7 +5945,7 @@ err_out:
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return hr;
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}
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static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, struct d3dx_technique *technique,
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static HRESULT d3dx_parse_effect_technique(struct d3dx_effect *effect, struct d3dx_technique *technique,
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const char *data, const char **ptr, struct d3dx_object *objects)
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{
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DWORD offset;
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@ -5982,7 +5982,7 @@ static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, stru
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for (i = 0; i < technique->annotation_count; ++i)
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{
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param_set_magic_number(&technique->annotations[i]);
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hr = d3dx9_parse_effect_annotation(base, &technique->annotations[i], data, ptr, objects);
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hr = d3dx_parse_effect_annotation(effect, &technique->annotations[i], data, ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse annotation %u\n", i);
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@ -6004,7 +6004,7 @@ static HRESULT d3dx9_parse_effect_technique(struct d3dx9_base_effect *base, stru
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for (i = 0; i < technique->pass_count; ++i)
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{
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hr = d3dx9_parse_effect_pass(base, &technique->passes[i], data, ptr, objects);
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hr = d3dx_parse_effect_pass(effect, &technique->passes[i], data, ptr, objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse pass %u\n", i);
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@ -6082,9 +6082,10 @@ static HRESULT d3dx9_create_object(struct d3dx9_base_effect *base, struct d3dx_o
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return D3D_OK;
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}
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static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct d3dx_state *state,
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static HRESULT d3dx_parse_array_selector(struct d3dx_effect *effect, struct d3dx_state *state,
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const char **skip_constants, unsigned int skip_constants_count)
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{
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struct d3dx9_base_effect *base = &effect->base_effect;
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DWORD string_size;
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struct d3dx_parameter *param = &state->parameter;
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struct d3dx_object *object = &base->objects[param->object_id];
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@ -6139,9 +6140,10 @@ static HRESULT d3dx9_parse_array_selector(struct d3dx9_base_effect *base, struct
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return ret;
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}
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static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *data, const char **ptr,
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static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data, const char **ptr,
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const char **skip_constants, unsigned int skip_constants_count)
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{
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struct d3dx9_base_effect *base = &effect->base_effect;
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DWORD technique_index;
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DWORD index, state_index, usage, element_index;
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struct d3dx_state *state;
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@ -6308,7 +6310,7 @@ static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *
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state->type = ST_ARRAY_SELECTOR;
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if (FAILED(hr = d3dx9_copy_data(base, param->object_id, ptr)))
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return hr;
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hr = d3dx9_parse_array_selector(base, state, skip_constants, skip_constants_count);
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hr = d3dx_parse_array_selector(effect, state, skip_constants, skip_constants_count);
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break;
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default:
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@ -6325,9 +6327,10 @@ static BOOL param_set_top_level_param(void *top_level_param, struct d3dx_paramet
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return FALSE;
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}
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static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *data, UINT data_size,
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static HRESULT d3dx_parse_effect(struct d3dx_effect *effect, const char *data, UINT data_size,
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DWORD start, const char **skip_constants, unsigned int skip_constants_count)
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{
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struct d3dx9_base_effect *base = &effect->base_effect;
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const char *ptr = data + start;
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UINT stringcount, resourcecount;
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HRESULT hr;
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@ -6367,7 +6370,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
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for (i = 0; i < base->parameter_count; ++i)
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{
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param_set_magic_number(&base->parameters[i].param);
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hr = d3dx9_parse_effect_parameter(base, &base->parameters[i], data, &ptr, base->objects);
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hr = d3dx_parse_effect_parameter(effect, &base->parameters[i], data, &ptr, base->objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse parameter %u.\n", i);
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@ -6393,7 +6396,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
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for (i = 0; i < base->technique_count; ++i)
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{
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TRACE("Parsing technique %u.\n", i);
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hr = d3dx9_parse_effect_technique(base, &base->techniques[i], data, &ptr, base->objects);
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hr = d3dx_parse_effect_technique(effect, &base->techniques[i], data, &ptr, base->objects);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse technique %u.\n", i);
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@ -6429,7 +6432,7 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
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{
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TRACE("parse resource %u.\n", i);
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hr = d3dx9_parse_resource(base, data, &ptr, skip_constants, skip_constants_count);
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hr = d3dx_parse_resource(effect, data, &ptr, skip_constants, skip_constants_count);
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if (hr != D3D_OK)
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{
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WARN("Failed to parse resource %u.\n", i);
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@ -6638,7 +6641,7 @@ static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base,
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read_dword(&ptr, &offset);
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TRACE("Offset: %x\n", offset);
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hr = d3dx9_parse_effect(base, ptr, data_size, offset, skip_constants, skip_constants_count);
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hr = d3dx_parse_effect(effect, ptr, data_size, offset, skip_constants, skip_constants_count);
|
||||
if (bytecode)
|
||||
ID3D10Blob_Release(bytecode);
|
||||
if (hr != D3D_OK)
|
||||
|
|
Loading…
Reference in New Issue