gdiplus: Round up when converting from 32-bit ARGB to PARGB.
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@ -442,9 +442,9 @@ void convert_32bppARGB_to_32bppPARGB(UINT width, UINT height,
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for (x=0; x<width; x++)
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{
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BYTE alpha=src[3];
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*dst++ = *src++ * alpha / 255;
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*dst++ = *src++ * alpha / 255;
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*dst++ = *src++ * alpha / 255;
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*dst++ = (*src++ * alpha + 127) / 255;
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*dst++ = (*src++ * alpha + 127) / 255;
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*dst++ = (*src++ * alpha + 127) / 255;
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*dst++ = *src++;
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}
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}
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@ -4129,7 +4129,6 @@ static void test_ARGB_conversion(void)
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ok(data.Stride == 8, "expected 8, got %d\n", data.Stride);
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ok(data.PixelFormat == PixelFormat32bppPARGB, "expected PixelFormat32bppPARGB, got %d\n", data.PixelFormat);
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match = !memcmp(data.Scan0, pargb, sizeof(pargb));
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todo_wine
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ok(match, "bits don't match\n");
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if (!match)
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{
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