windows.gaming.input: Implement IRacingWheelStatics interface for RacingWheel.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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9f5dc12a07
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d1bf6e7e37
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@ -24,9 +24,42 @@
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WINE_DEFAULT_DEBUG_CHANNEL(input);
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static CRITICAL_SECTION racing_wheel_cs;
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static CRITICAL_SECTION_DEBUG racing_wheel_cs_debug =
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{
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0, 0, &racing_wheel_cs,
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{ &racing_wheel_cs_debug.ProcessLocksList, &racing_wheel_cs_debug.ProcessLocksList },
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0, 0, { (DWORD_PTR)(__FILE__ ": racing_wheel_cs") }
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};
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static CRITICAL_SECTION racing_wheel_cs = { &racing_wheel_cs_debug, -1, 0, 0, 0, 0 };
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static IVector_RacingWheel *racing_wheels;
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static struct list racing_wheel_added_handlers = LIST_INIT( racing_wheel_added_handlers );
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static struct list racing_wheel_removed_handlers = LIST_INIT( racing_wheel_removed_handlers );
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static HRESULT init_racing_wheels(void)
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{
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static const struct vector_iids iids =
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{
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.vector = &IID_IVector_RacingWheel,
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.view = &IID_IVectorView_RacingWheel,
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.iterable = &IID_IIterable_RacingWheel,
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.iterator = &IID_IIterator_RacingWheel,
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};
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HRESULT hr;
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EnterCriticalSection( &racing_wheel_cs );
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if (racing_wheels) hr = S_OK;
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else hr = vector_create( &iids, (void **)&racing_wheels );
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LeaveCriticalSection( &racing_wheel_cs );
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return hr;
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}
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struct racing_wheel_statics
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{
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IActivationFactory IActivationFactory_iface;
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IRacingWheelStatics IRacingWheelStatics_iface;
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LONG ref;
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};
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@ -50,6 +83,12 @@ static HRESULT WINAPI factory_QueryInterface( IActivationFactory *iface, REFIID
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return S_OK;
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}
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if (IsEqualGUID( iid, &IID_IRacingWheelStatics ))
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{
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IInspectable_AddRef( (*out = &impl->IRacingWheelStatics_iface) );
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return S_OK;
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}
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FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
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*out = NULL;
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return E_NOINTERFACE;
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@ -108,9 +147,70 @@ static const struct IActivationFactoryVtbl factory_vtbl =
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factory_ActivateInstance,
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};
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DEFINE_IINSPECTABLE( statics, IRacingWheelStatics, struct racing_wheel_statics, IActivationFactory_iface )
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static HRESULT WINAPI statics_add_RacingWheelAdded( IRacingWheelStatics *iface, IEventHandler_RacingWheel *handler,
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EventRegistrationToken *token )
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{
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TRACE( "iface %p, handler %p, token %p.\n", iface, handler, token );
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if (!handler) return E_INVALIDARG;
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return event_handlers_append( &racing_wheel_added_handlers, (IEventHandler_IInspectable *)handler, token );
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}
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static HRESULT WINAPI statics_remove_RacingWheelAdded( IRacingWheelStatics *iface, EventRegistrationToken token )
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{
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TRACE( "iface %p, token %#I64x.\n", iface, token.value );
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return event_handlers_remove( &racing_wheel_added_handlers, &token );
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}
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static HRESULT WINAPI statics_add_RacingWheelRemoved( IRacingWheelStatics *iface, IEventHandler_RacingWheel *handler,
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EventRegistrationToken *token )
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{
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TRACE( "iface %p, handler %p, token %p.\n", iface, handler, token );
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if (!handler) return E_INVALIDARG;
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return event_handlers_append( &racing_wheel_removed_handlers, (IEventHandler_IInspectable *)handler, token );
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}
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static HRESULT WINAPI statics_remove_RacingWheelRemoved( IRacingWheelStatics *iface, EventRegistrationToken token )
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{
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TRACE( "iface %p, token %#I64x.\n", iface, token.value );
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return event_handlers_remove( &racing_wheel_removed_handlers, &token );
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}
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static HRESULT WINAPI statics_get_RacingWheels( IRacingWheelStatics *iface, IVectorView_RacingWheel **value )
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{
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HRESULT hr;
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TRACE( "iface %p, value %p.\n", iface, value );
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EnterCriticalSection( &racing_wheel_cs );
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if (SUCCEEDED(hr = init_racing_wheels())) hr = IVector_RacingWheel_GetView( racing_wheels, value );
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LeaveCriticalSection( &racing_wheel_cs );
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return hr;
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}
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static const struct IRacingWheelStaticsVtbl statics_vtbl =
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{
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statics_QueryInterface,
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statics_AddRef,
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statics_Release,
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/* IInspectable methods */
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statics_GetIids,
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statics_GetRuntimeClassName,
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statics_GetTrustLevel,
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/* IRacingWheelStatics methods */
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statics_add_RacingWheelAdded,
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statics_remove_RacingWheelAdded,
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statics_add_RacingWheelRemoved,
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statics_remove_RacingWheelRemoved,
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statics_get_RacingWheels,
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};
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static struct racing_wheel_statics racing_wheel_statics =
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{
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{&factory_vtbl},
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{&statics_vtbl},
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1,
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};
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