From d19f840361d901c8ca9f61a95651fbf125ca6448 Mon Sep 17 00:00:00 2001 From: Maarten Lankhorst Date: Wed, 23 Mar 2011 15:13:18 +0100 Subject: [PATCH] wined3d: Fix a clipping issue with D3DSPSM_SIGNNEG. --- dlls/wined3d/arb_program_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index e495643b91f..c6b6619ee5d 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -1473,7 +1473,7 @@ static void shader_arb_get_src_param(const struct wined3d_shader_instruction *in shader_addline(buffer, "MAD T%c, %s, %s, -%s;\n", 'A' + tmpreg, regstr, two, one); break; case WINED3DSPSM_SIGNNEG: - shader_addline(buffer, "MAD T%c, %s, %s, %s;\n", 'A' + tmpreg, regstr, two, one); + shader_addline(buffer, "MAD T%c, %s, -%s, %s;\n", 'A' + tmpreg, regstr, two, one); break; case WINED3DSPSM_COMP: shader_addline(buffer, "SUB T%c, %s, %s;\n", 'A' + tmpreg, one, regstr);