ddraw/tests: Test specular lighting with zero shininess in ddraw2.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Paul Gofman 2019-03-29 13:56:41 +03:00 committed by Alexandre Julliard
parent 9411bc524c
commit d18f051ac4
1 changed files with 18 additions and 13 deletions

View File

@ -7373,18 +7373,6 @@ static void test_specular_lighting(void)
{320, 360, 0x002c2c2c},
{480, 360, 0x006e6e6e},
},
expected_point_side[] =
{
{160, 120, 0x00000000},
{320, 120, 0x00000000},
{480, 120, 0x00000000},
{160, 240, 0x00000000},
{320, 240, 0x00000000},
{480, 240, 0x00000000},
{160, 360, 0x00000000},
{320, 360, 0x00000000},
{480, 360, 0x00000000},
},
expected_point_far[] =
{
{160, 120, 0x00000000},
@ -7396,6 +7384,18 @@ static void test_specular_lighting(void)
{160, 360, 0x00000000},
{320, 360, 0x00000000},
{480, 360, 0x00000000},
},
expected_zero[] =
{
{160, 120, 0x00000000},
{320, 120, 0x00000000},
{480, 120, 0x00000000},
{160, 240, 0x00000000},
{320, 240, 0x00000000},
{480, 240, 0x00000000},
{160, 360, 0x00000000},
{320, 360, 0x00000000},
{480, 360, 0x00000000},
};
static const struct
{
@ -7410,8 +7410,13 @@ static void test_specular_lighting(void)
{&point, 30.0f, expected_point_local, ARRAY_SIZE(expected_point_local)},
{&spot, 30.0f, expected_spot_local, ARRAY_SIZE(expected_spot_local)},
{&parallelpoint, 30.0f, expected_parallelpoint, ARRAY_SIZE(expected_parallelpoint)},
{&point_side, 0.0f, expected_point_side, ARRAY_SIZE(expected_point_side)},
{&point_side, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
{&point_far, 1.0f, expected_point_far, ARRAY_SIZE(expected_point_far)},
{&directional, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
{&point, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
{&spot, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
{&parallelpoint, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
{&point_far, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
};
IDirect3D2 *d3d;
IDirect3DDevice2 *device;