gdi32: Add D3DKMTCloseAdapter() stub.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46571 Signed-off-by: Louis Lenders <xerox.xerox2000x@gmail.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -6,7 +6,7 @@
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@ stub D3DKMTCheckOcclusion
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@ stub D3DKMTCheckSharedResourceAccess
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@ stub D3DKMTCheckVidPnExclusiveOwnership
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@ stub D3DKMTCloseAdapter
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@ stdcall D3DKMTCloseAdapter(ptr) gdi32.D3DKMTCloseAdapter
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@ stub D3DKMTConfigureSharedResource
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@ stub D3DKMTCreateAllocation
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@ stub D3DKMTCreateAllocation2
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@ -26,12 +26,16 @@
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#include <stdarg.h>
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#include <string.h>
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#include <stdio.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "ddrawgdi.h"
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#include "wine/winbase16.h"
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#include "winuser.h"
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#include "winternl.h"
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#include "ddk/d3dkmthk.h"
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#include "gdi_private.h"
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#include "wine/unicode.h"
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@ -1253,3 +1257,12 @@ NTSTATUS WINAPI D3DKMTEscape( const void *pData )
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FIXME("(%p): stub\n", pData);
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return STATUS_NO_MEMORY;
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}
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/******************************************************************************
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* D3DKMTCloseAdapter [GDI32.@]
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*/
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NTSTATUS WINAPI D3DKMTCloseAdapter( const D3DKMT_CLOSEADAPTER *desc )
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{
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FIXME("(%p): stub\n", desc);
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return STATUS_SUCCESS;
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}
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@ -80,6 +80,7 @@
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@ stdcall CreateScalableFontResourceA(long str str str)
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@ stdcall CreateScalableFontResourceW(long wstr wstr wstr)
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@ stdcall CreateSolidBrush(long)
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@ stdcall D3DKMTCloseAdapter(ptr)
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@ stdcall D3DKMTCreateDCFromMemory(ptr)
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@ stdcall D3DKMTDestroyDCFromMemory(ptr)
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@ stdcall D3DKMTEscape(ptr)
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@ -25,6 +25,8 @@
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((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24))
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#endif /* MAKEFOURCC */
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typedef UINT D3DKMT_HANDLE;
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typedef enum _D3DDDIFORMAT
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{
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D3DDDIFMT_UNKNOWN = 0,
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@ -21,6 +21,11 @@
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#include <d3dukmdt.h>
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typedef struct _D3DKMT_CLOSEADAPTER
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{
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D3DKMT_HANDLE hAdapter;
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} D3DKMT_CLOSEADAPTER;
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typedef struct _D3DKMT_CREATEDCFROMMEMORY
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{
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void *pMemory;
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@ -45,6 +50,7 @@ extern "C"
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{
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#endif /* __cplusplus */
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NTSTATUS WINAPI D3DKMTCloseAdapter(const D3DKMT_CLOSEADAPTER *desc);
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NTSTATUS WINAPI D3DKMTCreateDCFromMemory(D3DKMT_CREATEDCFROMMEMORY *desc);
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NTSTATUS WINAPI D3DKMTDestroyDCFromMemory(const D3DKMT_DESTROYDCFROMMEMORY *desc);
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