ntdll: Avoid shadowing size variable.
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@ -655,8 +655,9 @@ static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
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if (((char *)pFree == (char *)subheap->base + subheap->headerSize) &&
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if (((char *)pFree == (char *)subheap->base + subheap->headerSize) &&
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(subheap != &subheap->heap->subheap))
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(subheap != &subheap->heap->subheap))
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{
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{
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SIZE_T size = 0;
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void *addr = subheap->base;
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void *addr = subheap->base;
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size = 0;
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/* Remove the free block from the list */
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/* Remove the free block from the list */
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list_remove( &pFree->entry );
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list_remove( &pFree->entry );
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/* Remove the subheap from the list */
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/* Remove the subheap from the list */
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